VTK
vtkOpenGLCoincidentTopologyResolutionPainter.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLCoincidentTopologyResolutionPainter.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
20 #ifndef __vtkOpenGLCoincidentTopologyResolutionPainter_h
21 #define __vtkOpenGLCoincidentTopologyResolutionPainter_h
22 
24 
27 {
28 public:
32  void PrintSelf(ostream& os, vtkIndent indent);
33 
34 protected:
37 
39 
44  virtual void RenderInternal(vtkRenderer* renderer, vtkActor* actor,
45  unsigned long typeflags, bool forceCompileOnly);
47 
48  void RenderPolygonOffset(vtkRenderer *renderer, vtkActor *actor,
49  unsigned long typeflags, bool forceCompileOnly);
50  void RenderShiftZBuffer(vtkRenderer *renderer, vtkActor *actor,
51  unsigned long typeflags, bool forceCompileOnly);
52 
53 private:
55  const vtkOpenGLCoincidentTopologyResolutionPainter&); // Not implemented.
56  void operator=(const vtkOpenGLCoincidentTopologyResolutionPainter&); // Not implemented.
57 };
58 
59 
60 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:49
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
static vtkCoincidentTopologyResolutionPainter * New()
void PrintSelf(ostream &os, vtkIndent indent)
abstract specification for renderers
Definition: vtkRenderer.h:69
a simple class to control print indentation
Definition: vtkIndent.h:37
#define VTK_RENDERING_EXPORT
painter that resolves conicident topology.