41 #ifndef __vtkCocoaRenderWindow_h
42 #define __vtkCocoaRenderWindow_h
60 virtual void WindowConfigure();
65 virtual void Initialize();
74 virtual void PrefFullScreen();
103 vtkWarningMacro(
"SetNextWindowInfo not implemented (WindowRemap not implemented).");
107 vtkWarningMacro(
"Method not implemented.");
112 vtkWarningMacro(
"Method not implemented.");
116 vtkWarningMacro(
"Method not implemented.");
132 vtkWarningMacro(
"SetNextWindowId not implemented (WindowRemap not implemented).");
153 void UpdateContext();
175 virtual void SetupPalette(
void *hDC);
176 virtual void SetupPixelFormat(
void *hDC,
void *dwFlags,
int debug,
177 int bpp=16,
int zbpp=16);
203 virtual int GetWindowCreated();
207 void SetContextId(
void *);
208 void *GetContextId();
220 virtual void SetRootWindow(
void *);
223 virtual void *GetRootWindow();
237 virtual void *GetWindowId();
251 virtual void *GetParentId();
258 vtkGetMacro(ScaleFactor,
double);
264 void SetPixelFormat(
void *pixelFormat);
265 void *GetPixelFormat();
272 void CreateGLContext();
276 void DestroyOffScreenWindow();
283 #if defined(__LP64__) && __LP64__
292 void SetCocoaManager(
void *manager);
293 void *GetCocoaManager();
313 int ForceMakeCurrent;
virtual void Finalize()=0
virtual void SetForceMakeCurrent()
virtual void SetWindowInfo(char *)=0
virtual void WindowRemap()=0
void PrintSelf(ostream &os, vtkIndent indent)
virtual void HideCursor()=0
virtual void * GetGenericParentId()
Cocoa OpenGL rendering window.
static vtkRenderWindow * New()
virtual int * GetScreenSize()=0
virtual void SetWindowId(void *)=0
virtual void * GetGenericDrawable()
virtual void SetCurrentCursor(int)
virtual void SetFullScreen(int)=0
virtual void * GetGenericDisplayId()
virtual int GetEventPending()=0
virtual void SetSize(int, int)
virtual void SetStereoCapableWindow(int capable)
virtual const char * ReportCapabilities()
virtual int SupportsOpenGL()
virtual void SetParentInfo(char *)=0
virtual bool IsCurrent()=0
virtual void SetParentId(void *)=0
a simple class to control print indentation
virtual void DestroyWindow()=0
virtual void MakeCurrent()=0
virtual void SetDisplayId(void *)
virtual void SetCursorPosition(int, int)
virtual int * GetPosition()
virtual void * GetGenericContext()
void SetNextWindowInfo(char *)
void RegisterTextureResource(GLuint id)
virtual void SetWindowName(const char *)
virtual void SetPosition(int, int)
virtual void StereoUpdate()
void SetNextWindowId(void *)
virtual void CreateAWindow()=0
virtual void * GetGenericWindowId()
virtual void ShowCursor()=0