25 #ifndef __vtkHardwareSelectionPolyDataPainter_h
26 #define __vtkHardwareSelectionPolyDataPainter_h
41 vtkSetMacro(EnableSelection,
int);
42 vtkGetMacro(EnableSelection,
int);
43 vtkBooleanMacro(EnableSelection,
int);
55 unsigned long typeflags,
bool forceCompileOnly);
represents an object (geometry & properties) in a rendered scene
A standard implementation of vtkPolyDataPainter.
painter used to render polydata for selection passes.
virtual void PrintSelf(ostream &os, vtkIndent indent)
abstract specification for renderers
void DrawCells(int mode, vtkCellArray *connectivity, vtkIdType startCellId, vtkShaderDeviceAdapter *shaderDevice, vtkGLSLShaderDeviceAdapter2 *shaderDevice2, vtkRenderer *renderer, int buildnormals, int interpolation)
a simple class to control print indentation
object to represent cell connectivity
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
static vtkStandardPolyDataPainter * New()