VTK
vtkTexturedButtonRepresentation2D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkTexturedButtonRepresentation2D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
46 #ifndef __vtkTexturedButtonRepresentation2D_h
47 #define __vtkTexturedButtonRepresentation2D_h
48 
50 
51 class vtkProperty2D;
52 class vtkImageData;
53 class vtkTextureArray; //PIMPLd
54 class vtkProperty2D;
55 class vtkAlgorithmOutput;
57 class vtkCoordinate;
58 
59 
61 {
62 public:
65 
67 
69  void PrintSelf(ostream& os, vtkIndent indent);
71 
73 
75  virtual void SetProperty(vtkProperty2D *p);
76  vtkGetObjectMacro(Property,vtkProperty2D);
78 
80 
81  virtual void SetHoveringProperty(vtkProperty2D *p);
82  vtkGetObjectMacro(HoveringProperty,vtkProperty2D);
84 
86 
87  virtual void SetSelectingProperty(vtkProperty2D *p);
88  vtkGetObjectMacro(SelectingProperty,vtkProperty2D);
90 
92 
94  void SetButtonTexture(int i, vtkImageData *image);
95  vtkImageData *GetButtonTexture(int i);
97 
100  vtkBalloonRepresentation *GetBalloon() {return this->Balloon;}
101 
103 
105  virtual int ComputeInteractionState(int X, int Y, int modify=0);
106  virtual void BuildRepresentation();
107  virtual void Highlight(int state);
109 
116  virtual void PlaceWidget(double bounds[6]);
117 
127  virtual void PlaceWidget(double anchor[3], int size[2]);
128 
130 
131  virtual void ShallowCopy(vtkProp *prop);
132  virtual double *GetBounds();
133  virtual void GetActors(vtkPropCollection *pc);
134  virtual void ReleaseGraphicsResources(vtkWindow*);
135  virtual int RenderOverlay(vtkViewport*);
136  virtual int HasTranslucentPolygonalGeometry();
138 
139 protected:
142 
143  // Representing the button
145 
146  // Properties of the button
150  void CreateDefaultProperties();
151 
152  // Keep track of the images (textures) associated with the N
153  // states of the button.
154  vtkTextureArray *TextureArray;
155 
156  // Tracking world position
158 
159 private:
161  void operator=(const vtkTexturedButtonRepresentation2D&); //Not implemented
162 };
163 
164 #endif
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:49
virtual int RenderOverlay(vtkViewport *vtkNotUsed(viewport))
virtual int ComputeInteractionState(int X, int Y, int modify=0)
abstract specification for Viewports
Definition: vtkViewport.h:45
virtual void ShallowCopy(vtkProp *prop)
virtual void ReleaseGraphicsResources(vtkWindow *)
virtual void BuildRepresentation()=0
Proxy object to connect input/output ports.
a list of Props
virtual void Highlight(int)
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35
void PrintSelf(ostream &os, vtkIndent indent)
virtual int HasTranslucentPolygonalGeometry()
a simple class to control print indentation
Definition: vtkIndent.h:37
topologically and geometrically regular array of data
Definition: vtkImageData.h:43
abstract class defines the representation for a vtkButtonWidget
#define VTK_WIDGETS_EXPORT
virtual void GetActors(vtkPropCollection *)
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
Definition: vtkCoordinate.h:68
represent the vtkBalloonWidget
virtual void PlaceWidget(double *vtkNotUsed(bounds[6]))
represent surface properties of a 2D image
Definition: vtkProperty2D.h:38
defines a representation for a vtkButtonWidget
static vtkObject * New()