vtkTexture.h
Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00054 #ifndef __vtkTexture_h
00055 #define __vtkTexture_h
00056
00057 #include "vtkProcessObject.h"
00058
00059 class vtkImageData;
00060 class vtkLookupTable;
00061 class vtkRenderer;
00062 class vtkUnsignedCharArray;
00063 class vtkWindow;
00064 class vtkDataArray;
00065
00066 #define VTK_TEXTURE_QUALITY_DEFAULT 0
00067 #define VTK_TEXTURE_QUALITY_16BIT 16
00068 #define VTK_TEXTURE_QUALITY_32BIT 32
00069
00070 class VTK_RENDERING_EXPORT vtkTexture : public vtkProcessObject
00071 {
00072 public:
00073 static vtkTexture *New();
00074 vtkTypeRevisionMacro(vtkTexture,vtkProcessObject);
00075 void PrintSelf(ostream& os, vtkIndent indent);
00076
00080 virtual void Render(vtkRenderer *ren);
00081
00085 virtual void ReleaseGraphicsResources(vtkWindow *) {};
00086
00090 virtual void Load(vtkRenderer *) {};
00091
00093
00095 vtkGetMacro(Repeat,int);
00096 vtkSetMacro(Repeat,int);
00097 vtkBooleanMacro(Repeat,int);
00099
00101
00102 vtkGetMacro(Interpolate,int);
00103 vtkSetMacro(Interpolate,int);
00104 vtkBooleanMacro(Interpolate,int);
00106
00108
00110 vtkSetMacro(Quality,int);
00111 vtkGetMacro(Quality,int);
00112 void SetQualityToDefault() {this->SetQuality(VTK_TEXTURE_QUALITY_DEFAULT);};
00113 void SetQualityTo16Bit() {this->SetQuality(VTK_TEXTURE_QUALITY_16BIT);};
00114 void SetQualityTo32Bit() {this->SetQuality(VTK_TEXTURE_QUALITY_32BIT);};
00116
00118
00124 vtkGetMacro(MapColorScalarsThroughLookupTable,int);
00125 vtkSetMacro(MapColorScalarsThroughLookupTable,int);
00126 vtkBooleanMacro(MapColorScalarsThroughLookupTable,int);
00128
00130
00131 void SetInput( vtkImageData *input );
00132 vtkImageData *GetInput();
00134
00136
00137 void SetLookupTable(vtkLookupTable *);
00138 vtkGetObjectMacro(LookupTable,vtkLookupTable);
00140
00142
00143 vtkGetObjectMacro(MappedScalars,vtkUnsignedCharArray);
00145
00147 unsigned char *MapScalarsToColors (vtkDataArray *scalars);
00148
00149 protected:
00150 vtkTexture();
00151 ~vtkTexture();
00152
00153 int Repeat;
00154 int Interpolate;
00155 int Quality;
00156 int MapColorScalarsThroughLookupTable;
00157 vtkLookupTable *LookupTable;
00158 vtkUnsignedCharArray *MappedScalars;
00159
00160
00161 int SelfAdjustingTableRange;
00162 private:
00163 vtkTexture(const vtkTexture&);
00164 void operator=(const vtkTexture&);
00165 };
00166
00167 #endif