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update.hpp

00001 /* ==================================================== ======== ======= * 00002 * 00003 * update.hh : graphics update 00004 * Ubit Project [Elc][2003] 00005 * Author: Eric Lecolinet 00006 * 00007 * Part of the Ubit Toolkit: A Brick Construction Game Model for Creating GUIs 00008 * 00009 * (C) 1999-2003 Eric Lecolinet @ ENST Paris 00010 * WWW: http://www.enst.fr/~elc/ubit Email: elc@enst.fr (subject: ubit) 00011 * 00012 * *********************************************************************** 00013 * COPYRIGHT NOTICE : 00014 * THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY AND WITHOUT EVEN THE 00015 * IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 00016 * YOU CAN REDISTRIBUTE IT AND/OR MODIFY IT UNDER THE TERMS OF THE GNU 00017 * GENERAL PUBLIC LICENSE AS PUBLISHED BY THE FREE SOFTWARE FOUNDATION; 00018 * EITHER VERSION 2 OF THE LICENSE, OR (AT YOUR OPTION) ANY LATER VERSION. 00019 * SEE FILES 'COPYRIGHT' AND 'COPYING' FOR MORE DETAILS. 00020 * *********************************************************************** 00021 * 00022 * ==================================================== [Elc:03] ======= * 00023 * ==================================================== ======== ======= */ 00024 00025 #ifndef _update_hh 00026 #define _update_hh 00027 //pragma ident "@(#)update.hh ubit:03.02.0" 00028 00054 class UUpdate { 00055 friend class UBox; 00056 friend class UWin; 00057 friend class USoftwinImpl; 00058 friend class UHardwinImpl; 00059 public: 00060 enum Mode { 00061 ALL, 00062 LAYOUT, 00063 PAINT, 00064 MOVE, 00065 SCROLL, 00066 SHOW, 00067 HIDE, 00068 TITLE 00069 }; 00070 static const UUpdate layout; 00071 static const UUpdate paint; 00072 static const UUpdate all; 00073 00074 UUpdate(Mode = ALL); 00076 00077 void layoutIfNotShown(bool = true); 00079 00080 void paintDoubleBuffered(bool = true); 00082 00083 void paintElem(const UElem*); 00085 00086 void paintStr(const UStr*, int strpos1, int strpos2); 00088 00089 void paintRegion(const URegion*); 00091 00092 void paintTitle(const UStr*); 00094 00095 void setOffset(u_pos delta_x, u_pos delta_y); 00097 00098 private: 00099 Mode ix; 00100 bool always, doublebuf; 00101 u_pos delta_x, delta_y; 00102 const URegion* region; 00103 const UElem* elem; 00104 }; 00105 00106 #endif 00107 /* ==================================================== [TheEnd] ======= */ 00108 /* ==================================================== [Elc:03] ======= */

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