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tlp::GlRectTextured Class Reference

#include <GlRectTextured.h>

Inherits tlp::GlSimpleEntity.

Collaboration diagram for tlp::GlRectTextured:

List of all members.

Public Member Functions

Protected Attributes


Detailed Description

Create a rectangle with a texture


Constructor & Destructor Documentation

tlp::GlRectTextured::GlRectTextured (  )  [inline]
tlp::GlRectTextured::GlRectTextured ( float  top,
float  bottom,
float  left,
float  right,
const std::string &  textureName,
bool  inPercent = false 
)

Constructor : with top/bottom/left/right coords, textureName and if inPercent is true coords are in percent

tlp::GlRectTextured::GlRectTextured ( float  bottom,
float  left,
float  height,
float  width,
const std::string &  textureName,
bool  xInv,
bool  yInv 
)

Constructor : with bottom/left height,width coords, textureName and if xInv/yInv is true coords viewport - coord

virtual tlp::GlRectTextured::~GlRectTextured (  )  [inline, virtual]

Member Function Documentation

virtual void tlp::GlRectTextured::draw ( float  lod,
Camera camera 
) [virtual]

Draw the rectangle

Implements tlp::GlSimpleEntity.

virtual BoundingBox tlp::GlRectTextured::getBoundingBox (  )  [virtual]

Return the bounding box

Reimplemented from tlp::GlSimpleEntity.

virtual std::string tlp::GlRectTextured::getTexture (  )  [virtual]

Get texture of the GlRectTextured

virtual void tlp::GlRectTextured::getXML ( xmlNodePtr  rootNode  )  [virtual]

Function to export data in XML

Implements tlp::GlSimpleEntity.

void tlp::GlRectTextured::reloadData (  ) 

Reload data of the rectangle

virtual void tlp::GlRectTextured::setTexture ( const std::string &  name  )  [virtual]

Set texture of the GlRectTextured

virtual void tlp::GlRectTextured::setWithXML ( xmlNodePtr  rootNode  )  [virtual]

Function to set data with XML

Implements tlp::GlSimpleEntity.

virtual void tlp::GlRectTextured::translate ( const Coord &  mouvement  )  [virtual]

Translate entity

Reimplemented from tlp::GlSimpleEntity.


Member Data Documentation

float tlp::GlRectTextured::bottom [protected]
float tlp::GlRectTextured::left [protected]
float tlp::GlRectTextured::right [protected]
std::string tlp::GlRectTextured::textureName [protected]
float tlp::GlRectTextured::top [protected]
bool tlp::GlRectTextured::xInv [protected]
bool tlp::GlRectTextured::yInv [protected]


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