#include "echo.h"
#include "privateEcho.h"
Functions | |
echoRTParm * | echoRTParmNew (void) |
echoRTParm * | echoRTParmNix (echoRTParm *parm) |
echoGlobalState * | echoGlobalStateNew (void) |
echoGlobalState * | echoGlobalStateNix (echoGlobalState *state) |
echoThreadState * | echoThreadStateNew (void) |
echoThreadState * | echoThreadStateNix (echoThreadState *state) |
echoScene * | echoSceneNew (void) |
void | _echoSceneLightAdd (echoScene *scene, echoObject *obj) |
void | _echoSceneNrrdAdd (echoScene *scene, Nrrd *nrrd) |
echoScene * | echoSceneNix (echoScene *scene) |
Variables | |
const char * | echoBiffKey = "echo" |
void _echoSceneLightAdd | ( | echoScene * | scene, | |
echoObject * | obj | |||
) |
echoGlobalState* echoGlobalStateNew | ( | void | ) |
echoGlobalState* echoGlobalStateNix | ( | echoGlobalState * | state | ) |
echoRTParm* echoRTParmNew | ( | void | ) |
echoRTParm* echoRTParmNix | ( | echoRTParm * | parm | ) |
echoScene* echoSceneNew | ( | void | ) |
echoThreadState* echoThreadStateNew | ( | void | ) |
echoThreadState* echoThreadStateNix | ( | echoThreadState * | state | ) |
const char* echoBiffKey = "echo" |