#include "../echo.h"
#include "../privateEcho.h"
Functions | |
void | _dyeHSVtoRGB (float *R, float *G, float *B, float H, float S, float V) |
void | makeSceneInstance (limnCamera *cam, echoRTParm *parm, echoScene *scene) |
void | makeSceneGlassTest (limnCamera *cam, echoRTParm *parm, echoScene *scene) |
void | makeSceneGlassMetal (limnCamera *cam, echoRTParm *parm, echoScene *scene) |
void | makeSceneTexture (limnCamera *cam, echoRTParm *parm, echoScene *scene) |
void | makeSceneDOF (limnCamera *cam, echoRTParm *parm, echoScene *scene) |
void | makeSceneShadow (limnCamera *cam, echoRTParm *parm, echoScene *scene) |
void | makeSceneSimple (limnCamera *cam, echoRTParm *parm, echoScene *scene) |
void | makeSceneRainLights (limnCamera *cam, echoRTParm *parm, echoScene *scene) |
int | main (int argc, char **argv) |
void _dyeHSVtoRGB | ( | float * | R, | |
float * | G, | |||
float * | B, | |||
float | H, | |||
float | S, | |||
float | V | |||
) |
int main | ( | int | argc, | |
char ** | argv | |||
) |
void makeSceneDOF | ( | limnCamera * | cam, | |
echoRTParm * | parm, | |||
echoScene * | scene | |||
) |
void makeSceneGlassMetal | ( | limnCamera * | cam, | |
echoRTParm * | parm, | |||
echoScene * | scene | |||
) |
void makeSceneGlassTest | ( | limnCamera * | cam, | |
echoRTParm * | parm, | |||
echoScene * | scene | |||
) |
void makeSceneInstance | ( | limnCamera * | cam, | |
echoRTParm * | parm, | |||
echoScene * | scene | |||
) |
void makeSceneRainLights | ( | limnCamera * | cam, | |
echoRTParm * | parm, | |||
echoScene * | scene | |||
) |
void makeSceneShadow | ( | limnCamera * | cam, | |
echoRTParm * | parm, | |||
echoScene * | scene | |||
) |
void makeSceneSimple | ( | limnCamera * | cam, | |
echoRTParm * | parm, | |||
echoScene * | scene | |||
) |
void makeSceneTexture | ( | limnCamera * | cam, | |
echoRTParm * | parm, | |||
echoScene * | scene | |||
) |