Rivet
1.8.0
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add (defined in Rivet::Vector3) | Rivet::Vector3 | [friend] |
angle(const Vector3 &v) const (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
azimuthalAngle(const PhiMapping mapping=ZERO_2PI) const | Rivet::Vector3 | [inline] |
cross(const Vector3 &v) const (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
dot(const Vector3 &v) const (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
eta() const | Rivet::Vector3 | [inline] |
get(const size_t index) const (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
get(const size_t index) (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline, protected] |
isZero(double tolerance=1E-5) const | Rivet::Vector< 3 > | [inline] |
Matrix3 (defined in Rivet::Vector3) | Rivet::Vector3 | [friend] |
mkX() (defined in Rivet::Vector3) | Rivet::Vector3 | [inline, static] |
mkY() (defined in Rivet::Vector3) | Rivet::Vector3 | [inline, static] |
mkZ() (defined in Rivet::Vector3) | Rivet::Vector3 | [inline, static] |
mod() const | Rivet::Vector< 3 > | [inline] |
mod2() const | Rivet::Vector< 3 > | [inline] |
multiply (defined in Rivet::Vector3) | Rivet::Vector3 | [friend] |
multiply (defined in Rivet::Vector3) | Rivet::Vector3 | [friend] |
operator!=(const Vector< N > &a) const (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
operator*=(const double a) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
operator+=(const Vector3 &v) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
operator-() const | Rivet::Vector3 | [inline] |
operator-=(const Vector3 &v) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
operator/=(const double a) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
operator<(const Vector< N > &a) const (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
operator<=(const Vector< N > &a) const (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
operator==(const Vector< N > &a) const (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
operator>(const Vector< N > &a) const (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
operator>=(const Vector< N > &a) const (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
operator[](const size_t index) const | Rivet::Vector< 3 > | [inline] |
operator[](const size_t index) | Rivet::Vector< 3 > | [inline] |
perp() const | Rivet::Vector3 | [inline] |
perp2() const | Rivet::Vector3 | [inline] |
phi(const PhiMapping mapping=ZERO_2PI) const | Rivet::Vector3 | [inline] |
polarAngle() const | Rivet::Vector3 | [inline] |
polarRadius() const (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
polarRadius2() const (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
pseudorapidity() const | Rivet::Vector3 | [inline] |
rho() const | Rivet::Vector3 | [inline] |
rho2() const | Rivet::Vector3 | [inline] |
set(const size_t index, const double value) | Rivet::Vector< 3 > | [inline] |
setX(double x) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
setY(double y) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
setZ(double z) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
size() const | Rivet::Vector< 3 > | [inline] |
subtract (defined in Rivet::Vector3) | Rivet::Vector3 | [friend] |
theta() const | Rivet::Vector3 | [inline] |
unit() const | Rivet::Vector3 | [inline] |
Vector() (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
Vector(const Vector< N > &other) (defined in Rivet::Vector< 3 >) | Rivet::Vector< 3 > | [inline] |
Vector3() (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
Vector3(const V3 &other) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
Vector3(const Vector< 3 > &other) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
Vector3(double x, double y, double z) (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
x() const (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
y() const (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
z() const (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |
~Vector3() (defined in Rivet::Vector3) | Rivet::Vector3 | [inline] |