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surfaces Directory Reference


Files

file  filterregistry.h
 Contains a registry of normal surface filtering classes known to the engine. Each such class should be a subclass of NSurfaceFilter.
file  flavourregistry.h
 Contains a registry of coordinate system flavours known to the engine that can actually be used to create and store normal surfaces.
file  ndisc.h
 Deals with individual normal discs and sets of normal discs in a normal surface.
file  nnormalsurface.h
 Deals with an individual normal surface.
file  nnormalsurfacelist.h
 Contains a packet representing a collection of normal surfaces in a 3-manifold.
file  nprism.h
 Deals with triangular prisms defined by slicing along normal quads in a tetrahedron.
file  nsanstandard.h
 Implements almost normal surface vectors using standard triangle-quad-oct coordinates.
file  nsmirrored.h
 Provides a normal surface vector that is mirrored in another coordinate system to avoid frequent lengthy calculations.
file  nsquad.h
 Implements normal surface vectors using quad coordinates.
file  nsstandard.h
 Implements normal surface vectors using standard triangle-quad coordinates.
file  nsurfacefilter.h
 Contains a packet that filters through normal surfaces.
file  nsurfaceset.h
 Provides access to a collection of normal surfaces.
file  nsurfacesubset.h
 Provides subsets of normal surface sets.
file  nxmlfilterreader.h
 Deals with parsing XML data for normal surface filters.
file  nxmlsurfacereader.h
 Deals with parsing XML data for normal surface lists.
file  sfcombination.h
 Contains a normal surface filter that simply combines other filters.
file  sfproperties.h
 Contains a normal surface filter that filters by basic properties.

Copyright © 1999-2004, Ben Burton
This software is released under the GNU General Public License.
For further information, or to submit a bug or other problem, please contact Ben Burton (bab@debian.org).