OpenGL.raw.GL.SGIS.sharpen_texture | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/SGIS/sharpen_texture.py |
OpenGL extension SGIS.sharpen_texture
Overview (from the spec)
This extension introduces texture magnification filters that sharpen
the resulting image by extrapolating from the level 1 image to the
level 0 image. Sharpening can be enabled for all color channels, for
the alpha channel only, or for the red, green, and blue channels only.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/SGIS/sharpen_texture.txt
Automatically generated by the get_gl_extensions script, do not edit!
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EXTENSION_NAME = 'GL_SGIS_sharpen_texture' GL_LINEAR_SHARPEN_ALPHA_SGIS = GL_LINEAR_SHARPEN_ALPHA_SGIS GL_LINEAR_SHARPEN_COLOR_SGIS = GL_LINEAR_SHARPEN_COLOR_SGIS GL_LINEAR_SHARPEN_SGIS = GL_LINEAR_SHARPEN_SGIS GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/SGIS/sharpen_texture.py' __name__ = 'OpenGL.raw.GL.SGIS.sharpen_texture' glGetSharpenTexFuncSGIS = <OpenGL.platform.baseplatform.glGetSharpenTexFuncSGIS object at 0x86ad8ac> glSharpenTexFuncSGIS = <OpenGL.platform.baseplatform.glSharpenTexFuncSGIS object at 0x86ad64c> |