OpenGL.raw.GL.ARB.shadow | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/ARB/shadow.py |
OpenGL extension ARB.shadow
Overview (from the spec)
This extension clarifies the GL_SGIX_shadow extension.
This extension supports comparing the texture R coordinate to a depth
texture value in order to produce a boolean texture value. This can
be used to implement shadow maps.
The extension is written in generic terms such that other texture
comparison modes can be accomodated in the future.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/ARB/shadow.txt
Automatically generated by the get_gl_extensions script, do not edit!
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EXTENSION_NAME = 'GL_ARB_shadow' GL_COMPARE_R_TO_TEXTURE_ARB = GL_COMPARE_R_TO_TEXTURE_ARB GL_TEXTURE_COMPARE_FUNC_ARB = GL_TEXTURE_COMPARE_FUNC_ARB GL_TEXTURE_COMPARE_MODE_ARB = GL_TEXTURE_COMPARE_MODE_ARB __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/ARB/shadow.py' __name__ = 'OpenGL.raw.GL.ARB.shadow' |