OpenGL.GL.APPLE.fence
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/fence.py

OpenGL extension APPLE.fence
 
This module customises the behaviour of the 
OpenGL.raw.GL.APPLE.fence to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_APPLE_fence'
GL_DRAW_PIXELS_APPLE = GL_DRAW_PIXELS_APPLE
GL_FENCE_APPLE = GL_FENCE_APPLE
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/fence.py'
__name__ = 'OpenGL.GL.APPLE.fence'
glDeleteFencesAPPLE = <OpenGL.platform.baseplatform.glDeleteFencesAPPLE object at 0x87cea2c>
glFinishFenceAPPLE = <OpenGL.platform.baseplatform.glFinishFenceAPPLE object at 0x87ce0ec>
glFinishObjectAPPLE = <OpenGL.platform.baseplatform.glFinishObjectAPPLE object at 0x87ce18c>
glGenFencesAPPLE = <OpenGL.platform.baseplatform.glGenFencesAPPLE object at 0x87ceb4c>
glIsFenceAPPLE = <OpenGL.platform.baseplatform.glIsFenceAPPLE object at 0x87cebac>
glSetFenceAPPLE = <OpenGL.platform.baseplatform.glSetFenceAPPLE object at 0x87ce84c>
glTestFenceAPPLE = <OpenGL.platform.baseplatform.glTestFenceAPPLE object at 0x87cebec>
glTestObjectAPPLE = <OpenGL.platform.baseplatform.glTestObjectAPPLE object at 0x87ce9ac>