OpenGL.raw.GL.EXT.blend_color
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/blend_color.py

OpenGL extension EXT.blend_color
 
Overview (from the spec)
        
        Blending capability is extended by defining a constant color that can
        be included in blending equations.  A typical usage is blending two
        RGB images.  Without the constant blend factor, one image must have
        an alpha channel with each pixel set to the desired blend factor.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/EXT/blend_color.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitBlendColorEXT()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_EXT_blend_color'
GL_BLEND_COLOR_EXT = GL_BLEND_COLOR_EXT
GL_CONSTANT_ALPHA_EXT = GL_CONSTANT_ALPHA_EXT
GL_CONSTANT_COLOR_EXT = GL_CONSTANT_COLOR_EXT
GL_ONE_MINUS_CONSTANT_ALPHA_EXT = GL_ONE_MINUS_CONSTANT_ALPHA_EXT
GL_ONE_MINUS_CONSTANT_COLOR_EXT = GL_ONE_MINUS_CONSTANT_COLOR_EXT
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/blend_color.py'
__name__ = 'OpenGL.raw.GL.EXT.blend_color'
glBlendColorEXT = <OpenGL.platform.baseplatform.glBlendColorEXT object at 0x85c38ec>