OpenGL.raw.GL.EXT.texture3D | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/texture3D.py |
OpenGL extension EXT.texture3D
Overview (from the spec)
This extension defines 3-dimensional texture mapping. In order to
define a 3D texture image conveniently, this extension also defines the
in-memory formats for 3D images, and adds pixel storage modes to support
them.
One important application of 3D textures is rendering volumes of image
data.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture3D.txt
Automatically generated by the get_gl_extensions script, do not edit!
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EXTENSION_NAME = 'GL_EXT_texture3D' GL_MAX_3D_TEXTURE_SIZE_EXT = GL_MAX_3D_TEXTURE_SIZE_EXT GL_PACK_IMAGE_HEIGHT_EXT = GL_PACK_IMAGE_HEIGHT_EXT GL_PACK_SKIP_IMAGES_EXT = GL_PACK_SKIP_IMAGES_EXT GL_PROXY_TEXTURE_3D_EXT = GL_PROXY_TEXTURE_3D_EXT GL_TEXTURE_3D_EXT = GL_TEXTURE_3D_EXT GL_TEXTURE_DEPTH_EXT = GL_TEXTURE_DEPTH_EXT GL_TEXTURE_WRAP_R_EXT = GL_TEXTURE_WRAP_R_EXT GL_UNPACK_IMAGE_HEIGHT_EXT = GL_UNPACK_IMAGE_HEIGHT_EXT GL_UNPACK_SKIP_IMAGES_EXT = GL_UNPACK_SKIP_IMAGES_EXT __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/texture3D.py' __name__ = 'OpenGL.raw.GL.EXT.texture3D' glTexImage3DEXT = <OpenGL.platform.baseplatform.glTexImage3DEXT object at 0x85e656c> glTexSubImage3DEXT = <OpenGL.platform.baseplatform.glTexSubImage3DEXT object at 0x85e658c> |