OpenGL.raw.GL.NV.framebuffer_multisample_coverage | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py |
OpenGL extension NV.framebuffer_multisample_coverage
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/NV/framebuffer_multisample_coverage.txt
Automatically generated by the get_gl_extensions script, do not edit!
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EXTENSION_NAME = 'GL_NV_framebuffer_multisample_coverage' GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV GL_MULTISAMPLE_COVERAGE_MODES_NV = GL_MULTISAMPLE_COVERAGE_MODES_NV GL_RENDERBUFFER_COLOR_SAMPLES_NV = GL_RENDERBUFFER_COLOR_SAMPLES_NV GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = GL_RENDERBUFFER_COVERAGE_SAMPLES_NV __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py' __name__ = 'OpenGL.raw.GL.NV.framebuffer_multisample_coverage' glRenderbufferStorageMultisampleCoverageNV = <OpenGL.platform.baseplatform.glRenderbufferStorageMultisampleCoverageNV object at 0x869040c> |