OpenGL.GL.NV.texture_shader3 | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/NV/texture_shader3.py |
OpenGL extension NV.texture_shader3
This module customises the behaviour of the
OpenGL.raw.GL.NV.texture_shader3 to provide a more
Python-friendly API
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Data | ||
EXTENSION_NAME = 'GL_NV_texture_shader3' GL_DEPENDENT_HILO_TEXTURE_2D_NV = GL_DEPENDENT_HILO_TEXTURE_2D_NV GL_DEPENDENT_RGB_TEXTURE_3D_NV = GL_DEPENDENT_RGB_TEXTURE_3D_NV GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV GL_DOT_PRODUCT_PASS_THROUGH_NV = GL_DOT_PRODUCT_PASS_THROUGH_NV GL_DOT_PRODUCT_TEXTURE_1D_NV = GL_DOT_PRODUCT_TEXTURE_1D_NV GL_FORCE_BLUE_TO_ONE_NV = GL_FORCE_BLUE_TO_ONE_NV GL_HILO8_NV = GL_HILO8_NV GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV GL_OFFSET_HILO_TEXTURE_2D_NV = GL_OFFSET_HILO_TEXTURE_2D_NV GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV GL_SIGNED_HILO8_NV = GL_SIGNED_HILO8_NV __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/NV/texture_shader3.py' __name__ = 'OpenGL.GL.NV.texture_shader3' |