OpenGL.raw.GL.EXT.texture_env_dot3
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/texture_env_dot3.py

OpenGL extension EXT.texture_env_dot3
 
Overview (from the spec)
        
        Adds new operation to the texture combiner operations.
        
            DOT3_RGB_EXT                    Arg0 <dotprod> Arg1
            DOT3_RGBA_EXT                   Arg0 <dotprod> Arg1
        
        where Arg0, Arg1 are derived from
        
            PRIMARY_COLOR_EXT       primary color of incoming fragment
            TEXTURE                 texture color of corresponding texture unit
            CONSTANT_EXT            texture environment constant color
            PREVIOUS_EXT            result of previous texture environment; on
                                    texture unit 0, this maps to PRIMARY_COLOR_EXT
        
        This operaion can only be performed if SOURCE0_RGB_EXT,
        SOURCE1_RGB_EXT are defined.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_env_dot3.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitTextureEnvDot3EXT()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_EXT_texture_env_dot3'
GL_DOT3_RGBA_EXT = GL_DOT3_RGBA_EXT
GL_DOT3_RGB_EXT = GL_DOT3_RGB_EXT
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/texture_env_dot3.py'
__name__ = 'OpenGL.raw.GL.EXT.texture_env_dot3'