OpenGL.GL.APPLE.vertex_array_range | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/vertex_array_range.py |
OpenGL extension APPLE.vertex_array_range
This module customises the behaviour of the
OpenGL.raw.GL.APPLE.vertex_array_range to provide a more
Python-friendly API
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Data | ||
EXTENSION_NAME = 'GL_APPLE_vertex_array_range' GL_STORAGE_CACHED_APPLE = GL_STORAGE_CACHED_APPLE GL_STORAGE_SHARED_APPLE = GL_STORAGE_SHARED_APPLE GL_VERTEX_ARRAY_RANGE_APPLE = GL_VERTEX_ARRAY_RANGE_APPLE GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = GL_VERTEX_ARRAY_RANGE_POINTER_APPLE GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = GL_VERTEX_ARRAY_STORAGE_HINT_APPLE __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/vertex_array_range.py' __name__ = 'OpenGL.GL.APPLE.vertex_array_range' glFlushVertexArrayRangeAPPLE = <OpenGL.platform.baseplatform.glFlushVertexArrayRangeAPPLE object at 0x87ced2c> glVertexArrayParameteriAPPLE = <OpenGL.platform.baseplatform.glVertexArrayParameteriAPPLE object at 0x87de0ac> glVertexArrayRangeAPPLE = <OpenGL.platform.baseplatform.glVertexArrayRangeAPPLE object at 0x87cee2c> |