OpenGL.GL.EXT.light_texture | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/EXT/light_texture.py |
OpenGL extension EXT.light_texture
This module customises the behaviour of the
OpenGL.raw.GL.EXT.light_texture to provide a more
Python-friendly API
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Data | ||
EXTENSION_NAME = 'GL_EXT_light_texture' GL_ATTENUATION_EXT = GL_ATTENUATION_EXT GL_FRAGMENT_COLOR_EXT = GL_FRAGMENT_COLOR_EXT GL_FRAGMENT_MATERIAL_EXT = GL_FRAGMENT_MATERIAL_EXT GL_FRAGMENT_NORMAL_EXT = GL_FRAGMENT_NORMAL_EXT GL_SHADOW_ATTENUATION_EXT = GL_SHADOW_ATTENUATION_EXT GL_TEXTURE_APPLICATION_MODE_EXT = GL_TEXTURE_APPLICATION_MODE_EXT GL_TEXTURE_LIGHT_EXT = GL_TEXTURE_LIGHT_EXT GL_TEXTURE_MATERIAL_FACE_EXT = GL_TEXTURE_MATERIAL_FACE_EXT GL_TEXTURE_MATERIAL_PARAMETER_EXT = GL_TEXTURE_MATERIAL_PARAMETER_EXT __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/EXT/light_texture.py' __name__ = 'OpenGL.GL.EXT.light_texture' glApplyTextureEXT = <OpenGL.platform.baseplatform.glApplyTextureEXT object at 0x85ee96c> glTextureLightEXT = <OpenGL.platform.baseplatform.glTextureLightEXT object at 0x85eea4c> glTextureMaterialEXT = <OpenGL.platform.baseplatform.glTextureMaterialEXT object at 0x85eea8c> |