OpenGL.raw.GL.SGIX.clipmap | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/SGIX/clipmap.py |
OpenGL extension SGIX.clipmap
Overview (from the spec)
Mipmaps provide a general but expensive solution when the texture image
is very large. This extension defines clipmaps, which occupy a small
subset of the memory required by equivalent mipmaps, but provide much
of the mipmap rendering capabilities. Clipmaps are especially useful
for rendering terrain.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/SGIX/clipmap.txt
Automatically generated by the get_gl_extensions script, do not edit!
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EXTENSION_NAME = 'GL_SGIX_clipmap' GL_LINEAR_CLIPMAP_LINEAR_SGIX = GL_LINEAR_CLIPMAP_LINEAR_SGIX GL_LINEAR_CLIPMAP_NEAREST_SGIX = GL_LINEAR_CLIPMAP_NEAREST_SGIX GL_MAX_CLIPMAP_DEPTH_SGIX = GL_MAX_CLIPMAP_DEPTH_SGIX GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX GL_NEAREST_CLIPMAP_LINEAR_SGIX = GL_NEAREST_CLIPMAP_LINEAR_SGIX GL_NEAREST_CLIPMAP_NEAREST_SGIX = GL_NEAREST_CLIPMAP_NEAREST_SGIX GL_TEXTURE_CLIPMAP_CENTER_SGIX = GL_TEXTURE_CLIPMAP_CENTER_SGIX GL_TEXTURE_CLIPMAP_DEPTH_SGIX = GL_TEXTURE_CLIPMAP_DEPTH_SGIX GL_TEXTURE_CLIPMAP_FRAME_SGIX = GL_TEXTURE_CLIPMAP_FRAME_SGIX GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX GL_TEXTURE_CLIPMAP_OFFSET_SGIX = GL_TEXTURE_CLIPMAP_OFFSET_SGIX GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/SGIX/clipmap.py' __name__ = 'OpenGL.raw.GL.SGIX.clipmap' |