OpenGL.GL.ARB.vertex_shader
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/ARB/vertex_shader.py

OpenGL extension ARB.vertex_shader
 
This module customises the behaviour of the 
OpenGL.raw.GL.ARB.vertex_shader to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Functions
       
glGetActiveAttribARB(program, index)
Retrieve the name, size and type of the uniform of the index in the program

 
Data
        EXTENSION_NAME = 'GL_ARB_vertex_shader'
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_VARYING_FLOATS_ARB = GL_MAX_VARYING_FLOATS_ARB
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
GL_VERTEX_SHADER_ARB = GL_VERTEX_SHADER_ARB
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/ARB/vertex_shader.py'
__name__ = 'OpenGL.GL.ARB.vertex_shader'
base_glGetActiveAttribARB = <OpenGL.platform.baseplatform.glGetActiveAttribARB object at 0x87cc08c>
glBindAttribLocationARB = <OpenGL.platform.baseplatform.glBindAttribLocationARB object at 0x85dce2c>
glGetAttribLocationARB = <OpenGL.platform.baseplatform.glGetAttribLocationARB object at 0x87cc0cc>