OpenGL.raw.GL.EXT.fog_coord | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/fog_coord.py |
OpenGL extension EXT.fog_coord
Overview (from the spec)
This extension allows specifying an explicit per-vertex fog
coordinate to be used in fog computations, rather than using a
fragment depth-based fog equation.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt
Automatically generated by the get_gl_extensions script, do not edit!
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EXTENSION_NAME = 'GL_EXT_fog_coord' GL_CURRENT_FOG_COORDINATE_EXT = GL_CURRENT_FOG_COORDINATE_EXT GL_FOG_COORDINATE_ARRAY_EXT = GL_FOG_COORDINATE_ARRAY_EXT GL_FOG_COORDINATE_ARRAY_POINTER_EXT = GL_FOG_COORDINATE_ARRAY_POINTER_EXT GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = GL_FOG_COORDINATE_ARRAY_STRIDE_EXT GL_FOG_COORDINATE_ARRAY_TYPE_EXT = GL_FOG_COORDINATE_ARRAY_TYPE_EXT GL_FOG_COORDINATE_EXT = GL_FOG_COORDINATE_EXT GL_FOG_COORDINATE_SOURCE_EXT = GL_FOG_COORDINATE_SOURCE_EXT GL_FRAGMENT_DEPTH_EXT = GL_FRAGMENT_DEPTH_EXT __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/fog_coord.py' __name__ = 'OpenGL.raw.GL.EXT.fog_coord' glFogCoordPointerEXT = <OpenGL.platform.baseplatform.glFogCoordPointerEXT object at 0x85c7ccc> glFogCoorddEXT = <OpenGL.platform.baseplatform.glFogCoorddEXT object at 0x85c7c2c> glFogCoorddvEXT = <OpenGL.platform.baseplatform.glFogCoorddvEXT object at 0x85c7c8c> glFogCoordfEXT = <OpenGL.platform.baseplatform.glFogCoordfEXT object at 0x85c796c> glFogCoordfvEXT = <OpenGL.platform.baseplatform.glFogCoordfvEXT object at 0x85c7bcc> |