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- Method resolution order:
- StringHandler
- FormatHandler
- object
Methods defined here:
- arrayByteCount(self, value, typeCode=None)
- Given a data-value, calculate number of bytes required to represent
- arraySize(self, value, typeCode=None)
- Given a data-value, calculate ravelled size for the array
- arrayToGLType(self, value)
- Given a value, guess OpenGL type of the corresponding pointer
- asArray(self, value, typeCode=None)
- Convert given value to an array value of given typeCode
- dimensions(self, value, typeCode=None)
- Determine dimensions of the passed array value (if possible)
- ones(self, dims, typeCode=None)
- Currently don't allow strings as output types!
- zeros(self, dims, typeCode=None)
- Currently don't allow strings as output types!
Static methods defined here:
- dataPointer(data)
- Return the data-pointer from the array using calculated offset
data -- a Python string
Returns the raw data-pointer to the internal buffer of the passed string
- from_param = dataPointer(data)
- Return the data-pointer from the array using calculated offset
data -- a Python string
Returns the raw data-pointer to the internal buffer of the passed string
Data and other attributes defined here:
- HANDLED_TYPES = (<type 'str'>,)
Methods inherited from FormatHandler:
- register(self, types=None)
- Register this class as handler for given set of types
- registerEquivalent(self, typ, base)
- Register a sub-class for handling as the base-type
- registerReturn(self)
- Register this handler as the default return-type handler
- unitSize(self, value, typeCode=None)
- Determine unit size of an array (if possible)
Class methods inherited from FormatHandler:
- chooseOutput(cls, preferred=None) from type
- Choose our output-capable plugin
- loadAll(cls) from type
- Load all setuptools-registered FormatHandler classes
register a new datatype with code similar to this in your
package's setup.py for setuptools:
entry_points = {
'OpenGL.arrays.formathandler':[
'numpy = OpenGL.arrays.numpymodule.NumpyHandler',
],
}
- loadPlugin(cls, entrypoint) from type
- Load a single entry-point via plugins module
- typeLookup(cls, type) from type
- Lookup handler by data-type
Data descriptors inherited from FormatHandler:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
Data and other attributes inherited from FormatHandler:
- ALL_OUTPUT_HANDLERS = [<OpenGL.arrays.nones.NoneHandler object at 0x8ee5e8c>, <OpenGL.arrays.strings.StringHandler object at 0x8ee5eac>, <OpenGL.arrays.lists.ListHandler object at 0x8ee5ecc>, <OpenGL.arrays.numbers.NumberHandler object at 0x8ee5eec>, <OpenGL.arrays.ctypesarrays.CtypesArrayHandler object at 0x8ee5f0c>, <OpenGL.arrays.ctypesparameters.CtypesParameterHandler object at 0x8ee5f2c>, <OpenGL.arrays.ctypespointers.CtypesPointerHandler object at 0x8ee5f4c>, <OpenGL.arrays.nones.NoneHandler object at 0x8ee5f6c>, <OpenGL.arrays.strings.StringHandler object at 0x8ee5f8c>, <OpenGL.arrays.lists.ListHandler object at 0x8ee5fcc>, <OpenGL.arrays.numbers.NumberHandler object at 0x85271cc>, <OpenGL.arrays.ctypesarrays.CtypesArrayHandler object at 0x852714c>, <OpenGL.arrays.ctypesparameters.CtypesParameterHandler object at 0x852702c>, <OpenGL.arrays.ctypespointers.CtypesPointerHandler object at 0x852704c>]
- GENERIC_OUTPUT_PREFERENCES = ['numpy', 'numeric', 'ctypesarrays']
- HANDLER_REGISTRY = {'ctypesarray': <OpenGL.arrays.ctypesarrays.CtypesArrayHandler object at 0x852714c>, 'ctypesparameter': <OpenGL.arrays.ctypesparameters.CtypesParameterHandler object at 0x852702c>, 'ctypespointer': <OpenGL.arrays.ctypespointers.CtypesPointerHandler object at 0x852704c>, 'list': <OpenGL.arrays.lists.ListHandler object at 0x8ee5fcc>, 'none': <OpenGL.arrays.nones.NoneHandler object at 0x8ee5f6c>, 'numbers': <OpenGL.arrays.numbers.NumberHandler object at 0x85271cc>, 'str': <OpenGL.arrays.strings.StringHandler object at 0x8ee5f8c>}
- LAZY_TYPE_REGISTRY = {}
- TYPE_REGISTRY = {<type 'float'>: <OpenGL.arrays.numbers.NumberHandler object at 0x85271cc>, <type 'int'>: <OpenGL.arrays.numbers.NumberHandler object at 0x85271cc>, <type 'list'>: <OpenGL.arrays.lists.ListHandler object at 0x8ee5fcc>, <type 'long'>: <OpenGL.arrays.numbers.NumberHandler object at 0x85271cc>, <type 'NoneType'>: <OpenGL.arrays.nones.NoneHandler object at 0x8ee5f6c>, <type 'str'>: <OpenGL.arrays.strings.StringHandler object at 0x8ee5f8c>, <type 'tuple'>: <OpenGL.arrays.lists.ListHandler object at 0x8ee5fcc>, <class 'ctypes.c_long'>: <OpenGL.arrays.numbers.NumberHandler object at 0x85271cc>, <class 'ctypes.c_ulong'>: <OpenGL.arrays.numbers.NumberHandler object at 0x85271cc>, <class 'ctypes.c_float'>: <OpenGL.arrays.numbers.NumberHandler object at 0x85271cc>, ...}
- baseType = None
- preferredOutput = None
- typeConstant = None
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