OpenGL.raw.GL.SGIX.clipmap
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/SGIX/clipmap.py

OpenGL extension SGIX.clipmap
 
Overview (from the spec)
        
        Mipmaps provide a general but expensive solution when the texture image
        is very large.  This extension defines clipmaps, which occupy a small
        subset of the memory required by equivalent mipmaps, but provide much
        of the mipmap rendering capabilities.  Clipmaps are especially useful
        for rendering terrain.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/SGIX/clipmap.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitClipmapSGIX()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_SGIX_clipmap'
GL_LINEAR_CLIPMAP_LINEAR_SGIX = GL_LINEAR_CLIPMAP_LINEAR_SGIX
GL_LINEAR_CLIPMAP_NEAREST_SGIX = GL_LINEAR_CLIPMAP_NEAREST_SGIX
GL_MAX_CLIPMAP_DEPTH_SGIX = GL_MAX_CLIPMAP_DEPTH_SGIX
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
GL_NEAREST_CLIPMAP_LINEAR_SGIX = GL_NEAREST_CLIPMAP_LINEAR_SGIX
GL_NEAREST_CLIPMAP_NEAREST_SGIX = GL_NEAREST_CLIPMAP_NEAREST_SGIX
GL_TEXTURE_CLIPMAP_CENTER_SGIX = GL_TEXTURE_CLIPMAP_CENTER_SGIX
GL_TEXTURE_CLIPMAP_DEPTH_SGIX = GL_TEXTURE_CLIPMAP_DEPTH_SGIX
GL_TEXTURE_CLIPMAP_FRAME_SGIX = GL_TEXTURE_CLIPMAP_FRAME_SGIX
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
GL_TEXTURE_CLIPMAP_OFFSET_SGIX = GL_TEXTURE_CLIPMAP_OFFSET_SGIX
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/SGIX/clipmap.py'
__name__ = 'OpenGL.raw.GL.SGIX.clipmap'