OpenGL.GL.ARB.occlusion_query | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/ARB/occlusion_query.py |
OpenGL extension ARB.occlusion_query
This module customises the behaviour of the
OpenGL.raw.GL.ARB.occlusion_query to provide a more
Python-friendly API
Modules | ||||||
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Functions | ||
glDeleteQueriesARB( ids )
glGenQueriesARB( ids )Wrapping Operation: glDeleteQueriesARB( GLsizei(n), GLuintArray(ids) ) -> None
glGetQueryObjectivARB( id,pname )Wrapping Operation: glGenQueriesARB( GLsizei(n), GLuintArray(ids) ) -> None
glGetQueryObjectuivARB( id,pname )Wrapping Operation: glGetQueryObjectivARB( GLuint(id), GLenum(pname), GLintArray(params) ) -> None
glGetQueryivARB( target,pname )Wrapping Operation: glGetQueryObjectuivARB( GLuint(id), GLenum(pname), GLuintArray(params) ) -> None
Wrapping Operation: glGetQueryivARB( GLenum(target), GLenum(pname), GLintArray(params) ) -> None |
Data | ||
EXTENSION_NAME = 'GL_ARB_occlusion_query' GL_CURRENT_QUERY_ARB = GL_CURRENT_QUERY_ARB GL_QUERY_COUNTER_BITS_ARB = GL_QUERY_COUNTER_BITS_ARB GL_QUERY_RESULT_ARB = GL_QUERY_RESULT_ARB GL_QUERY_RESULT_AVAILABLE_ARB = GL_QUERY_RESULT_AVAILABLE_ARB GL_SAMPLES_PASSED_ARB = GL_SAMPLES_PASSED_ARB __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/ARB/occlusion_query.py' __name__ = 'OpenGL.GL.ARB.occlusion_query' glBeginQueryARB = <OpenGL.platform.baseplatform.glBeginQueryARB object at 0x8873eac> glEndQueryARB = <OpenGL.platform.baseplatform.glEndQueryARB object at 0x8873f0c> glIsQueryARB = <OpenGL.platform.baseplatform.glIsQueryARB object at 0x8873e6c> |