OpenGL.constants
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/constants.py

OpenGL-wide constant types (not OpenGL.GL-specific

 
Modules
       
ctypes

 
Functions
       
_defineType(name, baseType, convertFunc=<type 'long'>)
# Basic OpenGL data-types as ctypes declarations...

 
Data
        ARRAY_TYPE_TO_CONSTANT = [('GLclampd', GL_DOUBLE), ('GLclampf', GL_FLOAT), ('GLfloat', GL_FLOAT), ('GLdouble', GL_DOUBLE), ('GLbyte', GL_BYTE), ('GLshort', GL_SHORT), ('GLint', GL_INT), ('GLubyte', GL_UNSIGNED_BYTE), ('GLushort', GL_UNSIGNED_SHORT), ('GLuint', GL_UNSIGNED_INT), ('GLenum', GL_UNSIGNED_INT)]
GL_BYTE = GL_BYTE
GL_DOUBLE = GL_DOUBLE
GL_FALSE = GL_FALSE
GL_FLOAT = GL_FLOAT
GL_HALF_NV = GL_HALF_NV
GL_INT = GL_INT
GL_SHORT = GL_SHORT
GL_TRUE = GL_TRUE
GL_UNSIGNED_BYTE = GL_UNSIGNED_BYTE
GL_UNSIGNED_INT = GL_UNSIGNED_INT
GL_UNSIGNED_SHORT = GL_UNSIGNED_SHORT
GLvoid = None
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/constants.py'
__name__ = 'OpenGL.constants'