OpenGL.GL.EXT.bindable_uniform | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/EXT/bindable_uniform.py |
OpenGL extension EXT.bindable_uniform
This module customises the behaviour of the
OpenGL.raw.GL.EXT.bindable_uniform to provide a more
Python-friendly API
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Data | ||
EXTENSION_NAME = 'GL_EXT_bindable_uniform' GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = GL_MAX_BINDABLE_UNIFORM_SIZE_EXT GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT GL_UNIFORM_BUFFER_BINDING_EXT = GL_UNIFORM_BUFFER_BINDING_EXT GL_UNIFORM_BUFFER_EXT = GL_UNIFORM_BUFFER_EXT __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/EXT/bindable_uniform.py' __name__ = 'OpenGL.GL.EXT.bindable_uniform' glGetUniformBufferSizeEXT = <OpenGL.platform.baseplatform.glGetUniformBufferSizeEXT object at 0x85c34cc> glGetUniformOffsetEXT = <OpenGL.platform.baseplatform.glGetUniformOffsetEXT object at 0x85c370c> glUniformBufferEXT = <OpenGL.platform.baseplatform.glUniformBufferEXT object at 0x85c380c> |