OpenGL.raw.GLE | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GLE/__init__.py |
Raw (C-style) API for OpenGL.GLE
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__init__ -- Raw (C-style) API for OpenGL.GLE annotations -- Array-size annotations for OpenGL.raw.GLE constants -- Constants for OpenGL.GLE |
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DEFAULT_MODE = 0 GLE_TEXTURE_ENABLE = GLE_TEXTURE_ENABLE GLE_TEXTURE_NORMAL_CYL = GLE_TEXTURE_NORMAL_CYL GLE_TEXTURE_NORMAL_FLAT = GLE_TEXTURE_NORMAL_FLAT GLE_TEXTURE_NORMAL_MODEL_CYL = GLE_TEXTURE_NORMAL_MODEL_CYL GLE_TEXTURE_NORMAL_MODEL_FLAT = GLE_TEXTURE_NORMAL_MODEL_FLAT GLE_TEXTURE_NORMAL_MODEL_SPH = GLE_TEXTURE_NORMAL_MODEL_SPH GLE_TEXTURE_NORMAL_SPH = GLE_TEXTURE_NORMAL_SPH GLE_TEXTURE_STYLE_MASK = GLE_TEXTURE_STYLE_MASK GLE_TEXTURE_VERTEX_CYL = GLE_TEXTURE_VERTEX_CYL GLE_TEXTURE_VERTEX_FLAT = GLE_TEXTURE_VERTEX_FLAT GLE_TEXTURE_VERTEX_MODEL_CYL = GLE_TEXTURE_VERTEX_MODEL_CYL GLE_TEXTURE_VERTEX_MODEL_FLAT = GLE_TEXTURE_VERTEX_MODEL_FLAT GLE_TEXTURE_VERTEX_MODEL_SPH = GLE_TEXTURE_VERTEX_MODEL_SPH GLE_TEXTURE_VERTEX_SPH = GLE_TEXTURE_VERTEX_SPH GLvoid = None RTLD_GLOBAL = 256 RTLD_LOCAL = 0 TUBE_CONTOUR_CLOSED = TUBE_CONTOUR_CLOSED TUBE_JN_ANGLE = TUBE_JN_ANGLE TUBE_JN_CAP = TUBE_JN_CAP TUBE_JN_CUT = TUBE_JN_CUT TUBE_JN_MASK = TUBE_JN_MASK TUBE_JN_RAW = TUBE_JN_RAW TUBE_JN_ROUND = TUBE_JN_ROUND TUBE_NORM_EDGE = TUBE_NORM_EDGE TUBE_NORM_FACET = TUBE_NORM_FACET TUBE_NORM_MASK = TUBE_NORM_MASK TUBE_NORM_PATH_EDGE = TUBE_NORM_PATH_EDGE __GLE_DOUBLE = __GLE_DOUBLE __all__ = ['GLE_TEXTURE_ENABLE', 'GLE_TEXTURE_NORMAL_CYL', 'GLE_TEXTURE_NORMAL_FLAT', 'GLE_TEXTURE_NORMAL_MODEL_CYL', 'GLE_TEXTURE_NORMAL_MODEL_FLAT', 'GLE_TEXTURE_NORMAL_MODEL_SPH', 'GLE_TEXTURE_NORMAL_SPH', 'GLE_TEXTURE_STYLE_MASK', 'GLE_TEXTURE_VERTEX_CYL', 'GLE_TEXTURE_VERTEX_FLAT', 'GLE_TEXTURE_VERTEX_MODEL_CYL', 'GLE_TEXTURE_VERTEX_MODEL_FLAT', 'GLE_TEXTURE_VERTEX_MODEL_SPH', 'GLE_TEXTURE_VERTEX_SPH', 'TUBE_CONTOUR_CLOSED', 'TUBE_JN_ANGLE', 'TUBE_JN_CAP', 'TUBE_JN_CUT', 'TUBE_JN_MASK', 'TUBE_JN_RAW', ...] __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GLE/__init__.py' __name__ = 'OpenGL.raw.GLE' __path__ = ['/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GLE'] cdll = <ctypes.LibraryLoader object at 0x8353a2c> pydll = <ctypes.LibraryLoader object at 0x8353a4c> pythonapi = <PyDLL 'None', handle 4001d670 at 8353a6c> |