OpenGL.raw.GL.DFX.tbuffer | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/DFX/tbuffer.py |
OpenGL extension DFX.tbuffer
Overview (from the spec)
This extension allows a write mask to be defined for the fragment
mask which is created during multisample rendering. This can be used
to create effects such as motion blur and depth of field.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/DFX/tbuffer.txt
Automatically generated by the get_gl_extensions script, do not edit!
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EXTENSION_NAME = 'GL_DFX_tbuffer' __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/DFX/tbuffer.py' __name__ = 'OpenGL.raw.GL.DFX.tbuffer' glTbufferMask3DFX = <OpenGL.platform.baseplatform.glTbufferMask3DFX object at 0x85c346c> |