OpenGL.GL.APPLE.fence | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/fence.py |
OpenGL extension APPLE.fence
This module customises the behaviour of the
OpenGL.raw.GL.APPLE.fence to provide a more
Python-friendly API
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Data | ||
EXTENSION_NAME = 'GL_APPLE_fence' GL_DRAW_PIXELS_APPLE = GL_DRAW_PIXELS_APPLE GL_FENCE_APPLE = GL_FENCE_APPLE __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/fence.py' __name__ = 'OpenGL.GL.APPLE.fence' glDeleteFencesAPPLE = <OpenGL.platform.baseplatform.glDeleteFencesAPPLE object at 0x87cea2c> glFinishFenceAPPLE = <OpenGL.platform.baseplatform.glFinishFenceAPPLE object at 0x87ce0ec> glFinishObjectAPPLE = <OpenGL.platform.baseplatform.glFinishObjectAPPLE object at 0x87ce18c> glGenFencesAPPLE = <OpenGL.platform.baseplatform.glGenFencesAPPLE object at 0x87ceb4c> glIsFenceAPPLE = <OpenGL.platform.baseplatform.glIsFenceAPPLE object at 0x87cebac> glSetFenceAPPLE = <OpenGL.platform.baseplatform.glSetFenceAPPLE object at 0x87ce84c> glTestFenceAPPLE = <OpenGL.platform.baseplatform.glTestFenceAPPLE object at 0x87cebec> glTestObjectAPPLE = <OpenGL.platform.baseplatform.glTestObjectAPPLE object at 0x87ce9ac> |