OpenGL.GL.VERSION.GL_1_2_images | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/VERSION/GL_1_2_images.py |
Version 1.2 Image-handling functions
Almost all of the 1.2 enhancements are image-handling-related,
so this is, most of the 1.2 wrapper code...
Note that the functions that manually wrap certain operations are
guarded by if simple.functionName checks, so that you can use
if functionName to see if the function is available at run-time.
Modules | ||||||
|
Functions | ||
glColorSubTable( target,start,count,format,type,data )
glColorTable( target,internalformat,width,format,type,table )Wrapping Operation: glColorSubTable( GLenum(target), GLsizei(start), GLsizei(count), GLenum(format), GLenum(type), c_void_p(data) ) -> None
glColorTableParameterfv( target,pname,params )Wrapping Operation: glColorTable( GLenum(target), GLenum(internalformat), GLsizei(width), GLenum(format), GLenum(type), c_void_p(table) ) -> None
glConvolutionFilter1D( target,internalformat,width,format,type,image )Wrapping Operation: glColorTableParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glConvolutionFilter2D( target,internalformat,width,height,format,type,image )Wrapping Operation: glConvolutionFilter1D( GLenum(target), GLenum(internalformat), GLsizei(width), GLenum(format), GLenum(type), c_void_p(image) ) -> None
glGetColorTableParameterfv( target,pname )Wrapping Operation: glConvolutionFilter2D( GLenum(target), GLenum(internalformat), GLsizei(width), GLsizei(height), GLenum(format), GLenum(type), c_void_p(image) ) -> None
glGetColorTableParameteriv( target,pname )Wrapping Operation: glGetColorTableParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glGetConvolutionParameterfv( target,pname )Wrapping Operation: glGetColorTableParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glGetConvolutionParameteriv( target,pname )Wrapping Operation: glGetConvolutionParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glGetHistogramParameterfv( target,pname )Wrapping Operation: glGetConvolutionParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glGetHistogramParameteriv( target,pname )Wrapping Operation: glGetHistogramParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glSeparableFilter2D( target,internalformat,width,height,format,type,row,column )Wrapping Operation: glGetHistogramParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glTexImage3D( target,level,internalformat,width,height,depth,border,format,type,pixels )Wrapping Operation: glSeparableFilter2D( GLenum(target), GLenum(internalformat), GLsizei(width), GLsizei(height), GLenum(format), GLenum(type), c_void_p(row), c_void_p(column) ) -> None
glTexSubImage3D( target,level,xoffset,yoffset,zoffset,width,height,depth,format,type,pixels )Wrapping Operation: glTexImage3D( GLenum(target), GLint(level), GLint(internalformat), GLsizei(width), GLsizei(height), GLsizei(depth), GLint(border), GLenum(format), GLenum(type), c_void_p(pixels) ) -> None
Wrapping Operation: glTexSubImage3D( GLenum(target), GLint(level), GLint(xoffset), GLint(yoffset), GLint(zoffset), GLsizei(width), GLsizei(height), GLsizei(depth), GLenum(format), GLenum(type), c_void_p(pixels) ) -> None |
Data | ||
GL_GET_CP_SIZES = {GL_CONVOLUTION_BORDER_MODE: 1, GL_CONVOLUTION_FILTER_SCALE: 4, GL_CONVOLUTION_FILTER_BIAS: 4, GL_CONVOLUTION_FORMAT: 1, GL_CONVOLUTION_WIDTH: 1, GL_CONVOLUTION_HEIGHT: 1, GL_MAX_CONVOLUTION_WIDTH: 1, GL_MAX_CONVOLUTION_HEIGHT: 1, GL_CONVOLUTION_BORDER_COLOR: 4} GL_GET_CTP_SIZES = {GL_COLOR_TABLE_FORMAT: 1, GL_COLOR_TABLE_WIDTH: 1, GL_COLOR_TABLE_RED_SIZE: 1, GL_COLOR_TABLE_GREEN_SIZE: 1, GL_COLOR_TABLE_BLUE_SIZE: 1, GL_COLOR_TABLE_ALPHA_SIZE: 1, GL_COLOR_TABLE_LUMINANCE_SIZE: 1, GL_COLOR_TABLE_INTENSITY_SIZE: 1} __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/VERSION/GL_1_2_images.py' __name__ = 'OpenGL.GL.VERSION.GL_1_2_images' glGetColorTable = <OpenGL.lazywrapper.glGetColorTable object at 0x879440c> glGetConvolutionFilter = <OpenGL.lazywrapper.glGetConvolutionFilter object at 0x87aee8c> glGetHistogram = <OpenGL.lazywrapper.glGetHistogram object at 0x8794eec> glGetMinmax = <OpenGL.lazywrapper.glGetMinmax object at 0x87943cc> glGetSeparableFilter = <OpenGL.lazywrapper.glGetSeparableFilter object at 0x879438c> |