OpenGL.raw.GL.NV.texture_env_combine4
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/NV/texture_env_combine4.py

OpenGL extension NV.texture_env_combine4
 
Overview (from the spec)
        
        New texture environment function COMBINE4_NV allows programmable
        texture combiner operations, including
        
            ADD                     Arg0 * Arg1 + Arg2 * Arg3
            ADD_SIGNED_EXT          Arg0 * Arg1 + Arg2 * Arg3 - 0.5
        
        where Arg0, Arg1, Arg2 and Arg3 are derived from
        
            ZERO                    the value 0
            PRIMARY_COLOR_EXT       primary color of incoming fragment
            TEXTURE                 texture color of corresponding texture unit
            CONSTANT_EXT            texture environment constant color
            PREVIOUS_EXT            result of previous texture environment; on
                                    texture unit 0, this maps to PRIMARY_COLOR_EXT
            TEXTURE<n>_ARB          texture color of the <n>th texture unit
        
        In addition, the result may be scaled by 1.0, 2.0 or 4.0.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_env_combine4.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitTextureEnvCombine4NV()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_NV_texture_env_combine4'
GL_COMBINE4_NV = GL_COMBINE4_NV
GL_OPERAND3_ALPHA_NV = GL_OPERAND3_ALPHA_NV
GL_OPERAND3_RGB_NV = GL_OPERAND3_RGB_NV
GL_SOURCE3_ALPHA_NV = GL_SOURCE3_ALPHA_NV
GL_SOURCE3_RGB_NV = GL_SOURCE3_RGB_NV
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/NV/texture_env_combine4.py'
__name__ = 'OpenGL.raw.GL.NV.texture_env_combine4'