OpenGL.raw.GL.NV.fragment_program_option
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/NV/fragment_program_option.py

OpenGL extension NV.fragment_program_option
 
Overview (from the spec)
        
        This extension provides additional fragment program functionality
        to extend the standard ARB_fragment_program language and execution
        environment.  ARB programs wishing to use this added functionality
        need only add:
        
            OPTION NV_fragment_program;
        
        to the beginning of their fragment programs.
        
        The functionality provided by this extension, which is roughly
        equivalent to that provided by the NV_fragment_program extension,
        includes:
        
          * increased control over precision in arithmetic computations and
            storage,
        
          * data-dependent conditional writemasks,
        
          * an absolute value operator on scalar and swizzled operand loads,
        
          * instructions to compute partial derivatives, and perform texture
            lookups using specified partial derivatives,
        
          * fully orthogonal "set on" instructions,
        
          * instructions to compute reflection vector and perform a 2D
            coordinate transform, and
        
          * instructions to pack and unpack multiple quantities into a single
            component.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/NV/fragment_program_option.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitFragmentProgramOptionNV()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_NV_fragment_program_option'
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/NV/fragment_program_option.py'
__name__ = 'OpenGL.raw.GL.NV.fragment_program_option'