OpenGL.GL.ARB.window_pos
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/ARB/window_pos.py

OpenGL extension ARB.window_pos
 
This module customises the behaviour of the 
OpenGL.raw.GL.ARB.window_pos to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Functions
        glWindowPos2dvARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x87c97ac>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos2dvARB( GLdoubleArray(v) ) -> None
glWindowPos2fvARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x87c984c>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos2fvARB( GLfloatArray(v) ) -> None
glWindowPos2ivARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x87c98ec>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos2ivARB( GLintArray(v) ) -> None
glWindowPos2svARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x87c998c>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos2svARB( GLshortArray(v) ) -> None
glWindowPos3dvARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x87c9a2c>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos3dvARB( GLdoubleArray(v) ) -> None
glWindowPos3fvARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x87c9acc>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos3fvARB( GLfloatArray(v) ) -> None
glWindowPos3ivARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x87c9b6c>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos3ivARB( GLintArray(v) ) -> None
glWindowPos3svARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x87c9c0c>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos3svARB( GLshortArray(v) ) -> None

 
Data
        EXTENSION_NAME = 'GL_ARB_window_pos'
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/ARB/window_pos.py'
__name__ = 'OpenGL.GL.ARB.window_pos'
glWindowPos2dARB = <OpenGL.platform.baseplatform.glWindowPos2dARB object at 0x87cc22c>
glWindowPos2fARB = <OpenGL.platform.baseplatform.glWindowPos2fARB object at 0x87cc2cc>
glWindowPos2iARB = <OpenGL.platform.baseplatform.glWindowPos2iARB object at 0x87cc36c>
glWindowPos2sARB = <OpenGL.platform.baseplatform.glWindowPos2sARB object at 0x87cc40c>
glWindowPos3dARB = <OpenGL.platform.baseplatform.glWindowPos3dARB object at 0x87cc4ac>
glWindowPos3fARB = <OpenGL.platform.baseplatform.glWindowPos3fARB object at 0x87cc54c>
glWindowPos3iARB = <OpenGL.platform.baseplatform.glWindowPos3iARB object at 0x87cc5ec>
glWindowPos3sARB = <OpenGL.platform.baseplatform.glWindowPos3sARB object at 0x87cc68c>