OpenGL.raw.GL.ATI.separate_stencil
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/ATI/separate_stencil.py

OpenGL extension ATI.separate_stencil
 
Overview (from the spec)
        
        This extension provides the ability to modify the stencil buffer
        differently based on the facing direction of the primitive that
        generated the fragment.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/ATI/separate_stencil.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitSeparateStencilATI()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_ATI_separate_stencil'
GL_STENCIL_BACK_FAIL_ATI = GL_STENCIL_BACK_FAIL_ATI
GL_STENCIL_BACK_FUNC_ATI = GL_STENCIL_BACK_FUNC_ATI
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/ATI/separate_stencil.py'
__name__ = 'OpenGL.raw.GL.ATI.separate_stencil'
glStencilFuncSeparateATI = <OpenGL.platform.baseplatform.glStencilFuncSeparateATI object at 0x87ce6ac>
glStencilOpSeparateATI = <OpenGL.platform.baseplatform.glStencilOpSeparateATI object at 0x87cef6c>