OpenGL.GL.APPLE.element_array
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/element_array.py

OpenGL extension APPLE.element_array
 
This module customises the behaviour of the 
OpenGL.raw.GL.APPLE.element_array to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_APPLE_element_array'
GL_ELEMENT_ARRAY_APPLE = GL_ELEMENT_ARRAY_APPLE
GL_ELEMENT_ARRAY_POINTER_APPLE = GL_ELEMENT_ARRAY_POINTER_APPLE
GL_ELEMENT_ARRAY_TYPE_APPLE = GL_ELEMENT_ARRAY_TYPE_APPLE
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/element_array.py'
__name__ = 'OpenGL.GL.APPLE.element_array'
glDrawElementArrayAPPLE = <OpenGL.platform.baseplatform.glDrawElementArrayAPPLE object at 0x87ceaec>
glDrawRangeElementArrayAPPLE = <OpenGL.platform.baseplatform.glDrawRangeElementArrayAPPLE object at 0x87cea6c>
glElementPointerAPPLE = <OpenGL.platform.baseplatform.glElementPointerAPPLE object at 0x87ce7cc>
glMultiDrawElementArrayAPPLE = <OpenGL.platform.baseplatform.glMultiDrawElementArrayAPPLE object at 0x87ce46c>
glMultiDrawRangeElementArrayAPPLE = <OpenGL.platform.baseplatform.glMultiDrawRangeElementArrayAPPLE object at 0x87ceacc>