OpenGL.raw.GL.VERSION.GL_1_2
index
/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/VERSION/GL_1_2.py

OpenGL extension VERSION.GL_1_2
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/VERSION/GL_1_2.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Data
        EXTENSION_NAME = 'GL_VERSION_GL_1_2'
GL_ALIASED_LINE_WIDTH_RANGE = GL_ALIASED_LINE_WIDTH_RANGE
GL_ALIASED_POINT_SIZE_RANGE = GL_ALIASED_POINT_SIZE_RANGE
GL_BGR = GL_BGR
GL_BGRA = GL_BGRA
GL_CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE
GL_LIGHT_MODEL_COLOR_CONTROL = GL_LIGHT_MODEL_COLOR_CONTROL
GL_MAX_3D_TEXTURE_SIZE = GL_MAX_3D_TEXTURE_SIZE
GL_MAX_ELEMENTS_INDICES = GL_MAX_ELEMENTS_INDICES
GL_MAX_ELEMENTS_VERTICES = GL_MAX_ELEMENTS_VERTICES
GL_PACK_IMAGE_HEIGHT = GL_PACK_IMAGE_HEIGHT
GL_PACK_SKIP_IMAGES = GL_PACK_SKIP_IMAGES
GL_PROXY_TEXTURE_3D = GL_PROXY_TEXTURE_3D
GL_RESCALE_NORMAL = GL_RESCALE_NORMAL
GL_SEPARATE_SPECULAR_COLOR = GL_SEPARATE_SPECULAR_COLOR
GL_SINGLE_COLOR = GL_SINGLE_COLOR
GL_SMOOTH_LINE_WIDTH_GRANULARITY = GL_SMOOTH_LINE_WIDTH_GRANULARITY
GL_SMOOTH_LINE_WIDTH_RANGE = GL_SMOOTH_LINE_WIDTH_RANGE
GL_SMOOTH_POINT_SIZE_GRANULARITY = GL_SMOOTH_POINT_SIZE_GRANULARITY
GL_SMOOTH_POINT_SIZE_RANGE = GL_SMOOTH_POINT_SIZE_RANGE
GL_TEXTURE_3D = GL_TEXTURE_3D
GL_TEXTURE_BASE_LEVEL = GL_TEXTURE_BASE_LEVEL
GL_TEXTURE_BINDING_3D = GL_TEXTURE_BINDING_3D
GL_TEXTURE_DEPTH = GL_TEXTURE_DEPTH
GL_TEXTURE_MAX_LEVEL = GL_TEXTURE_MAX_LEVEL
GL_TEXTURE_MAX_LOD = GL_TEXTURE_MAX_LOD
GL_TEXTURE_MIN_LOD = GL_TEXTURE_MIN_LOD
GL_TEXTURE_WRAP_R = GL_TEXTURE_WRAP_R
GL_UNPACK_IMAGE_HEIGHT = GL_UNPACK_IMAGE_HEIGHT
GL_UNPACK_SKIP_IMAGES = GL_UNPACK_SKIP_IMAGES
GL_UNSIGNED_BYTE_2_3_3_REV = GL_UNSIGNED_BYTE_2_3_3_REV
GL_UNSIGNED_BYTE_3_3_2 = GL_UNSIGNED_BYTE_3_3_2
GL_UNSIGNED_INT_10_10_10_2 = GL_UNSIGNED_INT_10_10_10_2
GL_UNSIGNED_INT_2_10_10_10_REV = GL_UNSIGNED_INT_2_10_10_10_REV
GL_UNSIGNED_INT_8_8_8_8 = GL_UNSIGNED_INT_8_8_8_8
GL_UNSIGNED_INT_8_8_8_8_REV = GL_UNSIGNED_INT_8_8_8_8_REV
GL_UNSIGNED_SHORT_1_5_5_5_REV = GL_UNSIGNED_SHORT_1_5_5_5_REV
GL_UNSIGNED_SHORT_4_4_4_4 = GL_UNSIGNED_SHORT_4_4_4_4
GL_UNSIGNED_SHORT_4_4_4_4_REV = GL_UNSIGNED_SHORT_4_4_4_4_REV
GL_UNSIGNED_SHORT_5_5_5_1 = GL_UNSIGNED_SHORT_5_5_5_1
GL_UNSIGNED_SHORT_5_6_5 = GL_UNSIGNED_SHORT_5_6_5
GL_UNSIGNED_SHORT_5_6_5_REV = GL_UNSIGNED_SHORT_5_6_5_REV
__file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/VERSION/GL_1_2.py'
__name__ = 'OpenGL.raw.GL.VERSION.GL_1_2'
glBlendColor = <OpenGL.platform.baseplatform.glBlendColor object at 0x829598c>
glBlendEquation = <OpenGL.platform.baseplatform.glBlendEquation object at 0x829516c>
glColorSubTable = <OpenGL.platform.baseplatform.glColorSubTable object at 0x8295dcc>
glColorTable = <OpenGL.platform.baseplatform.glColorTable object at 0x829502c>
glColorTableParameterfv = <OpenGL.platform.baseplatform.glColorTableParameterfv object at 0x82951ec>
glColorTableParameteriv = <OpenGL.platform.baseplatform.glColorTableParameteriv object at 0x8295aac>
glConvolutionFilter1D = <OpenGL.platform.baseplatform.glConvolutionFilter1D object at 0x8295b8c>
glConvolutionFilter2D = <OpenGL.platform.baseplatform.glConvolutionFilter2D object at 0x82956ec>
glConvolutionParameterf = <OpenGL.platform.baseplatform.glConvolutionParameterf object at 0x82950ac>
glConvolutionParameterfv = <OpenGL.platform.baseplatform.glConvolutionParameterfv object at 0x829558c>
glConvolutionParameteri = <OpenGL.platform.baseplatform.glConvolutionParameteri object at 0x829590c>
glConvolutionParameteriv = <OpenGL.platform.baseplatform.glConvolutionParameteriv object at 0x8295d8c>
glCopyColorSubTable = <OpenGL.platform.baseplatform.glCopyColorSubTable object at 0x82955ec>
glCopyColorTable = <OpenGL.platform.baseplatform.glCopyColorTable object at 0x829544c>
glCopyConvolutionFilter1D = <OpenGL.platform.baseplatform.glCopyConvolutionFilter1D object at 0x8295e8c>
glCopyConvolutionFilter2D = <OpenGL.platform.baseplatform.glCopyConvolutionFilter2D object at 0x8295a8c>
glCopyTexSubImage3D = <OpenGL.platform.baseplatform.glCopyTexSubImage3D object at 0x821cc4c>
glDrawRangeElements = <OpenGL.platform.baseplatform.glDrawRangeElements object at 0x829596c>
glGetColorTable = <OpenGL.platform.baseplatform.glGetColorTable object at 0x82957ac>
glGetColorTableParameterfv = <OpenGL.platform.baseplatform.glGetColorTableParameterfv object at 0x8295eec>
glGetColorTableParameteriv = <OpenGL.platform.baseplatform.glGetColorTableParameteriv object at 0x82951cc>
glGetConvolutionFilter = <OpenGL.platform.baseplatform.glGetConvolutionFilter object at 0x8295e6c>
glGetConvolutionParameterfv = <OpenGL.platform.baseplatform.glGetConvolutionParameterfv object at 0x8295a0c>
glGetConvolutionParameteriv = <OpenGL.platform.baseplatform.glGetConvolutionParameteriv object at 0x829540c>
glGetHistogram = <OpenGL.platform.baseplatform.glGetHistogram object at 0x821cacc>
glGetHistogramParameterfv = <OpenGL.platform.baseplatform.glGetHistogramParameterfv object at 0x821c7ac>
glGetHistogramParameteriv = <OpenGL.platform.baseplatform.glGetHistogramParameteriv object at 0x821c18c>
glGetMinmax = <OpenGL.platform.baseplatform.glGetMinmax object at 0x821c12c>
glGetMinmaxParameterfv = <OpenGL.platform.baseplatform.glGetMinmaxParameterfv object at 0x821c24c>
glGetMinmaxParameteriv = <OpenGL.platform.baseplatform.glGetMinmaxParameteriv object at 0x821c42c>
glGetSeparableFilter = <OpenGL.platform.baseplatform.glGetSeparableFilter object at 0x8295f0c>
glHistogram = <OpenGL.platform.baseplatform.glHistogram object at 0x821c0ac>
glMinmax = <OpenGL.platform.baseplatform.glMinmax object at 0x821c04c>
glResetHistogram = <OpenGL.platform.baseplatform.glResetHistogram object at 0x821c1ac>
glResetMinmax = <OpenGL.platform.baseplatform.glResetMinmax object at 0x821cfcc>
glSeparableFilter2D = <OpenGL.platform.baseplatform.glSeparableFilter2D object at 0x8295f6c>
glTexImage3D = <OpenGL.platform.baseplatform.glTexImage3D object at 0x821cf6c>
glTexSubImage3D = <OpenGL.platform.baseplatform.glTexSubImage3D object at 0x821c28c>