OpenGL.raw.GL.VERSION.GL_1_2 | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/VERSION/GL_1_2.py |
OpenGL extension VERSION.GL_1_2
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/VERSION/GL_1_2.txt
Automatically generated by the get_gl_extensions script, do not edit!
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EXTENSION_NAME = 'GL_VERSION_GL_1_2' GL_ALIASED_LINE_WIDTH_RANGE = GL_ALIASED_LINE_WIDTH_RANGE GL_ALIASED_POINT_SIZE_RANGE = GL_ALIASED_POINT_SIZE_RANGE GL_BGR = GL_BGR GL_BGRA = GL_BGRA GL_CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE GL_LIGHT_MODEL_COLOR_CONTROL = GL_LIGHT_MODEL_COLOR_CONTROL GL_MAX_3D_TEXTURE_SIZE = GL_MAX_3D_TEXTURE_SIZE GL_MAX_ELEMENTS_INDICES = GL_MAX_ELEMENTS_INDICES GL_MAX_ELEMENTS_VERTICES = GL_MAX_ELEMENTS_VERTICES GL_PACK_IMAGE_HEIGHT = GL_PACK_IMAGE_HEIGHT GL_PACK_SKIP_IMAGES = GL_PACK_SKIP_IMAGES GL_PROXY_TEXTURE_3D = GL_PROXY_TEXTURE_3D GL_RESCALE_NORMAL = GL_RESCALE_NORMAL GL_SEPARATE_SPECULAR_COLOR = GL_SEPARATE_SPECULAR_COLOR GL_SINGLE_COLOR = GL_SINGLE_COLOR GL_SMOOTH_LINE_WIDTH_GRANULARITY = GL_SMOOTH_LINE_WIDTH_GRANULARITY GL_SMOOTH_LINE_WIDTH_RANGE = GL_SMOOTH_LINE_WIDTH_RANGE GL_SMOOTH_POINT_SIZE_GRANULARITY = GL_SMOOTH_POINT_SIZE_GRANULARITY GL_SMOOTH_POINT_SIZE_RANGE = GL_SMOOTH_POINT_SIZE_RANGE GL_TEXTURE_3D = GL_TEXTURE_3D GL_TEXTURE_BASE_LEVEL = GL_TEXTURE_BASE_LEVEL GL_TEXTURE_BINDING_3D = GL_TEXTURE_BINDING_3D GL_TEXTURE_DEPTH = GL_TEXTURE_DEPTH GL_TEXTURE_MAX_LEVEL = GL_TEXTURE_MAX_LEVEL GL_TEXTURE_MAX_LOD = GL_TEXTURE_MAX_LOD GL_TEXTURE_MIN_LOD = GL_TEXTURE_MIN_LOD GL_TEXTURE_WRAP_R = GL_TEXTURE_WRAP_R GL_UNPACK_IMAGE_HEIGHT = GL_UNPACK_IMAGE_HEIGHT GL_UNPACK_SKIP_IMAGES = GL_UNPACK_SKIP_IMAGES GL_UNSIGNED_BYTE_2_3_3_REV = GL_UNSIGNED_BYTE_2_3_3_REV GL_UNSIGNED_BYTE_3_3_2 = GL_UNSIGNED_BYTE_3_3_2 GL_UNSIGNED_INT_10_10_10_2 = GL_UNSIGNED_INT_10_10_10_2 GL_UNSIGNED_INT_2_10_10_10_REV = GL_UNSIGNED_INT_2_10_10_10_REV GL_UNSIGNED_INT_8_8_8_8 = GL_UNSIGNED_INT_8_8_8_8 GL_UNSIGNED_INT_8_8_8_8_REV = GL_UNSIGNED_INT_8_8_8_8_REV GL_UNSIGNED_SHORT_1_5_5_5_REV = GL_UNSIGNED_SHORT_1_5_5_5_REV GL_UNSIGNED_SHORT_4_4_4_4 = GL_UNSIGNED_SHORT_4_4_4_4 GL_UNSIGNED_SHORT_4_4_4_4_REV = GL_UNSIGNED_SHORT_4_4_4_4_REV GL_UNSIGNED_SHORT_5_5_5_1 = GL_UNSIGNED_SHORT_5_5_5_1 GL_UNSIGNED_SHORT_5_6_5 = GL_UNSIGNED_SHORT_5_6_5 GL_UNSIGNED_SHORT_5_6_5_REV = GL_UNSIGNED_SHORT_5_6_5_REV __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/VERSION/GL_1_2.py' __name__ = 'OpenGL.raw.GL.VERSION.GL_1_2' glBlendColor = <OpenGL.platform.baseplatform.glBlendColor object at 0x829598c> glBlendEquation = <OpenGL.platform.baseplatform.glBlendEquation object at 0x829516c> glColorSubTable = <OpenGL.platform.baseplatform.glColorSubTable object at 0x8295dcc> glColorTable = <OpenGL.platform.baseplatform.glColorTable object at 0x829502c> glColorTableParameterfv = <OpenGL.platform.baseplatform.glColorTableParameterfv object at 0x82951ec> glColorTableParameteriv = <OpenGL.platform.baseplatform.glColorTableParameteriv object at 0x8295aac> glConvolutionFilter1D = <OpenGL.platform.baseplatform.glConvolutionFilter1D object at 0x8295b8c> glConvolutionFilter2D = <OpenGL.platform.baseplatform.glConvolutionFilter2D object at 0x82956ec> glConvolutionParameterf = <OpenGL.platform.baseplatform.glConvolutionParameterf object at 0x82950ac> glConvolutionParameterfv = <OpenGL.platform.baseplatform.glConvolutionParameterfv object at 0x829558c> glConvolutionParameteri = <OpenGL.platform.baseplatform.glConvolutionParameteri object at 0x829590c> glConvolutionParameteriv = <OpenGL.platform.baseplatform.glConvolutionParameteriv object at 0x8295d8c> glCopyColorSubTable = <OpenGL.platform.baseplatform.glCopyColorSubTable object at 0x82955ec> glCopyColorTable = <OpenGL.platform.baseplatform.glCopyColorTable object at 0x829544c> glCopyConvolutionFilter1D = <OpenGL.platform.baseplatform.glCopyConvolutionFilter1D object at 0x8295e8c> glCopyConvolutionFilter2D = <OpenGL.platform.baseplatform.glCopyConvolutionFilter2D object at 0x8295a8c> glCopyTexSubImage3D = <OpenGL.platform.baseplatform.glCopyTexSubImage3D object at 0x821cc4c> glDrawRangeElements = <OpenGL.platform.baseplatform.glDrawRangeElements object at 0x829596c> glGetColorTable = <OpenGL.platform.baseplatform.glGetColorTable object at 0x82957ac> glGetColorTableParameterfv = <OpenGL.platform.baseplatform.glGetColorTableParameterfv object at 0x8295eec> glGetColorTableParameteriv = <OpenGL.platform.baseplatform.glGetColorTableParameteriv object at 0x82951cc> glGetConvolutionFilter = <OpenGL.platform.baseplatform.glGetConvolutionFilter object at 0x8295e6c> glGetConvolutionParameterfv = <OpenGL.platform.baseplatform.glGetConvolutionParameterfv object at 0x8295a0c> glGetConvolutionParameteriv = <OpenGL.platform.baseplatform.glGetConvolutionParameteriv object at 0x829540c> glGetHistogram = <OpenGL.platform.baseplatform.glGetHistogram object at 0x821cacc> glGetHistogramParameterfv = <OpenGL.platform.baseplatform.glGetHistogramParameterfv object at 0x821c7ac> glGetHistogramParameteriv = <OpenGL.platform.baseplatform.glGetHistogramParameteriv object at 0x821c18c> glGetMinmax = <OpenGL.platform.baseplatform.glGetMinmax object at 0x821c12c> glGetMinmaxParameterfv = <OpenGL.platform.baseplatform.glGetMinmaxParameterfv object at 0x821c24c> glGetMinmaxParameteriv = <OpenGL.platform.baseplatform.glGetMinmaxParameteriv object at 0x821c42c> glGetSeparableFilter = <OpenGL.platform.baseplatform.glGetSeparableFilter object at 0x8295f0c> glHistogram = <OpenGL.platform.baseplatform.glHistogram object at 0x821c0ac> glMinmax = <OpenGL.platform.baseplatform.glMinmax object at 0x821c04c> glResetHistogram = <OpenGL.platform.baseplatform.glResetHistogram object at 0x821c1ac> glResetMinmax = <OpenGL.platform.baseplatform.glResetMinmax object at 0x821cfcc> glSeparableFilter2D = <OpenGL.platform.baseplatform.glSeparableFilter2D object at 0x8295f6c> glTexImage3D = <OpenGL.platform.baseplatform.glTexImage3D object at 0x821cf6c> glTexSubImage3D = <OpenGL.platform.baseplatform.glTexSubImage3D object at 0x821c28c> |