OpenGL.GL.NV.transform_feedback | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/NV/transform_feedback.py |
OpenGL extension NV.transform_feedback
This module customises the behaviour of the
OpenGL.raw.GL.NV.transform_feedback to provide a more
Python-friendly API
Modules | ||||||
|
Data | ||
EXTENSION_NAME = 'GL_NV_transform_feedback' GL_ACTIVE_VARYINGS_NV = GL_ACTIVE_VARYINGS_NV GL_ACTIVE_VARYING_MAX_LENGTH_NV = GL_ACTIVE_VARYING_MAX_LENGTH_NV GL_BACK_PRIMARY_COLOR_NV = GL_BACK_PRIMARY_COLOR_NV GL_BACK_SECONDARY_COLOR_NV = GL_BACK_SECONDARY_COLOR_NV GL_CLIP_DISTANCE_NV = GL_CLIP_DISTANCE_NV GL_GENERIC_ATTRIB_NV = GL_GENERIC_ATTRIB_NV GL_INTERLEAVED_ATTRIBS_NV = GL_INTERLEAVED_ATTRIBS_NV GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV GL_PRIMITIVES_GENERATED_NV = GL_PRIMITIVES_GENERATED_NV GL_PRIMITIVE_ID_NV = GL_PRIMITIVE_ID_NV GL_RASTERIZER_DISCARD_NV = GL_RASTERIZER_DISCARD_NV GL_SEPARATE_ATTRIBS_NV = GL_SEPARATE_ATTRIBS_NV GL_TEXTURE_COORD_NV = GL_TEXTURE_COORD_NV GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = GL_TRANSFORM_FEEDBACK_ATTRIBS_NV GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV GL_TRANSFORM_FEEDBACK_BUFFER_NV = GL_TRANSFORM_FEEDBACK_BUFFER_NV GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = GL_TRANSFORM_FEEDBACK_BUFFER_START_NV GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV GL_TRANSFORM_FEEDBACK_RECORD_NV = GL_TRANSFORM_FEEDBACK_RECORD_NV GL_TRANSFORM_FEEDBACK_VARYINGS_NV = GL_TRANSFORM_FEEDBACK_VARYINGS_NV GL_VERTEX_ID_NV = GL_VERTEX_ID_NV __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/NV/transform_feedback.py' __name__ = 'OpenGL.GL.NV.transform_feedback' glActiveVaryingNV = <OpenGL.platform.baseplatform.glActiveVaryingNV object at 0x8c004ec> glBeginTransformFeedbackNV = <OpenGL.platform.baseplatform.glBeginTransformFeedbackNV object at 0x8c0096c> glBindBufferBaseNV = <OpenGL.platform.baseplatform.glBindBufferBaseNV object at 0x8c00b4c> glBindBufferOffsetNV = <OpenGL.platform.baseplatform.glBindBufferOffsetNV object at 0x8c00aac> glBindBufferRangeNV = <OpenGL.platform.baseplatform.glBindBufferRangeNV object at 0x8c00a6c> glEndTransformFeedbackNV = <OpenGL.platform.baseplatform.glEndTransformFeedbackNV object at 0x8c009ac> glGetActiveVaryingNV = <OpenGL.platform.baseplatform.glGetActiveVaryingNV object at 0x8c005ac> glGetTransformFeedbackVaryingNV = <OpenGL.platform.baseplatform.glGetTransformFeedbackVaryingNV object at 0x8c005ec> glGetVaryingLocationNV = <OpenGL.platform.baseplatform.glGetVaryingLocationNV object at 0x8c0056c> glTransformFeedbackAttribsNV = <OpenGL.platform.baseplatform.glTransformFeedbackAttribsNV object at 0x8c00a0c> glTransformFeedbackVaryingsNV = <OpenGL.platform.baseplatform.glTransformFeedbackVaryingsNV object at 0x8c00b8c> |