OpenGL.raw.GLUT
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GLUT/__init__.py

Raw (C-style) API for OpenGL.GLUT
 
Automatically generated by the generateraw script, do not edit!

 
Package Contents
        __init__ -- Raw (C-style) API for OpenGL.GLUT
annotations -- Array-size annotations for OpenGL.raw.GLUT
constants -- Constants for OpenGL.GLUT

 
Functions
       
addressof(...)
addressof(C instance) -> integer
Return the address of the C instance internal buffer
alignment(...)
alignment(C type) -> integer
alignment(C instance) -> integer
Return the alignment requirements of a C instance
byref(...)
byref(C instance) -> byref-object
Return a pointer lookalike to a C instance, only usable
as function argument
glutAddMenuEntry(...)
glutAddMenuEntry( STRING(label), c_int(value) ) -> None
glutAddSubMenu(...)
glutAddSubMenu( STRING(label), c_int(subMenu) ) -> None
glutAttachMenu(...)
glutAttachMenu( c_int(button) ) -> None
glutBitmapCharacter(...)
glutBitmapCharacter( c_void_p(font), c_int(character) ) -> None
glutBitmapLength(...)
glutBitmapLength( c_void_p(font), POINTER(c_ubyte)(string) ) -> c_int
glutBitmapWidth(...)
glutBitmapWidth( c_void_p(font), c_int(character) ) -> c_int
glutButtonBoxFunc(...)
glutButtonBoxFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutChangeToMenuEntry(...)
glutChangeToMenuEntry( c_int(item), STRING(label), c_int(value) ) -> None
glutChangeToSubMenu(...)
glutChangeToSubMenu( c_int(item), STRING(label), c_int(value) ) -> None
glutCopyColormap(...)
glutCopyColormap( c_int(window) ) -> None
glutCreateMenu(...)
glutCreateMenu( FUNCTION_TYPE(c_int, c_int)(callback) ) -> c_int
glutCreateSubWindow(...)
glutCreateSubWindow( c_int(window), c_int(x), c_int(y), c_int(width), c_int(height) ) -> c_int
glutCreateWindow(...)
glutCreateWindow( STRING(title) ) -> c_int
glutDestroyMenu(...)
glutDestroyMenu( c_int(menu) ) -> None
glutDestroyWindow(...)
glutDestroyWindow( c_int(window) ) -> None
glutDetachMenu(...)
glutDetachMenu( c_int(button) ) -> None
glutDeviceGet(...)
glutDeviceGet( GLenum(query) ) -> c_int
glutDialsFunc(...)
glutDialsFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutDisplayFunc(...)
glutDisplayFunc( FUNCTION_TYPE(None)(callback) ) -> None
glutEnterGameMode(...)
glutEnterGameMode(  ) -> c_int
glutEntryFunc(...)
glutEntryFunc( FUNCTION_TYPE(None, c_int)(callback) ) -> None
glutEstablishOverlay(...)
glutEstablishOverlay(  ) -> None
glutExtensionSupported(...)
glutExtensionSupported( STRING(extension) ) -> c_int
glutForceJoystickFunc(...)
glutForceJoystickFunc(  ) -> None
glutFullScreen(...)
glutFullScreen(  ) -> None
glutGameModeGet(...)
glutGameModeGet( GLenum(query) ) -> c_int
glutGameModeString(...)
glutGameModeString( STRING(string) ) -> None
glutGet(...)
glutGet( GLenum(query) ) -> c_int
glutGetColor(...)
glutGetColor( c_int(color), c_int(component) ) -> GLfloat
glutGetMenu(...)
glutGetMenu(  ) -> c_int
glutGetModifiers(...)
glutGetModifiers(  ) -> c_int
glutGetWindow(...)
glutGetWindow(  ) -> c_int
glutHideOverlay(...)
glutHideOverlay(  ) -> None
glutHideWindow(...)
glutHideWindow(  ) -> None
glutIconifyWindow(...)
glutIconifyWindow(  ) -> None
glutIdleFunc(...)
glutIdleFunc( FUNCTION_TYPE(None)(callback) ) -> None
glutIgnoreKeyRepeat(...)
glutIgnoreKeyRepeat( c_int(ignore) ) -> None
glutInit(...)
glutInit( POINTER(c_int)(pargc), POINTER(STRING)(argv) ) -> None
glutInitDisplayMode(...)
glutInitDisplayMode( c_uint(displayMode) ) -> None
glutInitDisplayString(...)
glutInitDisplayString( STRING(displayMode) ) -> None
glutInitWindowPosition(...)
glutInitWindowPosition( c_int(x), c_int(y) ) -> None
glutInitWindowSize(...)
glutInitWindowSize( c_int(width), c_int(height) ) -> None
glutJoystickFunc(...)
glutJoystickFunc( FUNCTION_TYPE(None, c_uint, c_int, c_int, c_int)(callback), c_int(pollInterval) ) -> None
glutKeyboardFunc(...)
glutKeyboardFunc( FUNCTION_TYPE(None, c_ubyte, c_int, c_int)(callback) ) -> None
glutKeyboardUpFunc(...)
glutKeyboardUpFunc( FUNCTION_TYPE(None, c_ubyte, c_int, c_int)(callback) ) -> None
glutLayerGet(...)
glutLayerGet( GLenum(query) ) -> c_int
glutLeaveGameMode(...)
glutLeaveGameMode(  ) -> None
glutMainLoop(...)
glutMainLoop(  ) -> None
glutMenuStateFunc(...)
glutMenuStateFunc( FUNCTION_TYPE(None, c_int)(callback) ) -> None
glutMenuStatusFunc(...)
glutMenuStatusFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutMotionFunc(...)
glutMotionFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutMouseFunc(...)
glutMouseFunc( FUNCTION_TYPE(None, c_int, c_int, c_int, c_int)(callback) ) -> None
glutOverlayDisplayFunc(...)
glutOverlayDisplayFunc( FUNCTION_TYPE(None)(callback) ) -> None
glutPassiveMotionFunc(...)
glutPassiveMotionFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutPopWindow(...)
glutPopWindow(  ) -> None
glutPositionWindow(...)
glutPositionWindow( c_int(x), c_int(y) ) -> None
glutPostOverlayRedisplay(...)
glutPostOverlayRedisplay(  ) -> None
glutPostRedisplay(...)
glutPostRedisplay(  ) -> None
glutPostWindowOverlayRedisplay(...)
glutPostWindowOverlayRedisplay( c_int(window) ) -> None
glutPostWindowRedisplay(...)
glutPostWindowRedisplay( c_int(window) ) -> None
glutPushWindow(...)
glutPushWindow(  ) -> None
glutRemoveMenuItem(...)
glutRemoveMenuItem( c_int(item) ) -> None
glutRemoveOverlay(...)
glutRemoveOverlay(  ) -> None
glutReportErrors(...)
glutReportErrors(  ) -> None
glutReshapeFunc(...)
glutReshapeFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutReshapeWindow(...)
glutReshapeWindow( c_int(width), c_int(height) ) -> None
glutSetColor(...)
glutSetColor( c_int(color), GLfloat(red), GLfloat(green), GLfloat(blue) ) -> None
glutSetCursor(...)
glutSetCursor( c_int(cursor) ) -> None
glutSetIconTitle(...)
glutSetIconTitle( STRING(title) ) -> None
glutSetKeyRepeat(...)
glutSetKeyRepeat( c_int(repeatMode) ) -> None
glutSetMenu(...)
glutSetMenu( c_int(menu) ) -> None
glutSetWindow(...)
glutSetWindow( c_int(window) ) -> None
glutSetWindowTitle(...)
glutSetWindowTitle( STRING(title) ) -> None
glutSetupVideoResizing(...)
glutSetupVideoResizing(  ) -> None
glutShowOverlay(...)
glutShowOverlay(  ) -> None
glutShowWindow(...)
glutShowWindow(  ) -> None
glutSolidCone(...)
glutSolidCone( GLdouble(base), GLdouble(height), GLint(slices), GLint(stacks) ) -> None
glutSolidCube(...)
glutSolidCube( GLdouble(size) ) -> None
glutSolidDodecahedron(...)
glutSolidDodecahedron(  ) -> None
glutSolidIcosahedron(...)
glutSolidIcosahedron(  ) -> None
glutSolidOctahedron(...)
glutSolidOctahedron(  ) -> None
glutSolidSphere(...)
glutSolidSphere( GLdouble(radius), GLint(slices), GLint(stacks) ) -> None
glutSolidTeapot(...)
glutSolidTeapot( GLdouble(size) ) -> None
glutSolidTetrahedron(...)
glutSolidTetrahedron(  ) -> None
glutSolidTorus(...)
glutSolidTorus( GLdouble(innerRadius), GLdouble(outerRadius), GLint(sides), GLint(rings) ) -> None
glutSpaceballButtonFunc(...)
glutSpaceballButtonFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutSpaceballMotionFunc(...)
glutSpaceballMotionFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutSpaceballRotateFunc(...)
glutSpaceballRotateFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutSpecialFunc(...)
glutSpecialFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutSpecialUpFunc(...)
glutSpecialUpFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutStopVideoResizing(...)
glutStopVideoResizing(  ) -> None
glutStrokeCharacter(...)
glutStrokeCharacter( c_void_p(font), c_int(character) ) -> None
glutStrokeLength(...)
glutStrokeLength( c_void_p(font), POINTER(c_ubyte)(string) ) -> c_int
glutStrokeWidth(...)
glutStrokeWidth( c_void_p(font), c_int(character) ) -> c_int
glutSwapBuffers(...)
glutSwapBuffers(  ) -> None
glutTabletButtonFunc(...)
glutTabletButtonFunc( FUNCTION_TYPE(None, c_int, c_int, c_int, c_int)(callback) ) -> None
glutTabletMotionFunc(...)
glutTabletMotionFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutTimerFunc(...)
glutTimerFunc( c_uint(time), FUNCTION_TYPE(None, c_int)(callback), c_int(value) ) -> None
glutUseLayer(...)
glutUseLayer( GLenum(layer) ) -> None
glutVideoPan(...)
glutVideoPan( c_int(x), c_int(y), c_int(width), c_int(height) ) -> None
glutVideoResize(...)
glutVideoResize( c_int(x), c_int(y), c_int(width), c_int(height) ) -> None
glutVideoResizeGet(...)
glutVideoResizeGet( GLenum(query) ) -> c_int
glutVisibilityFunc(...)
glutVisibilityFunc( FUNCTION_TYPE(None, c_int)(callback) ) -> None
glutWarpPointer(...)
glutWarpPointer( c_int(x), c_int(y) ) -> None
glutWindowStatusFunc(...)
glutWindowStatusFunc( FUNCTION_TYPE(None, c_int)(callback) ) -> None
glutWireCone(...)
glutWireCone( GLdouble(base), GLdouble(height), GLint(slices), GLint(stacks) ) -> None
glutWireCube(...)
glutWireCube( GLdouble(size) ) -> None
glutWireDodecahedron(...)
glutWireDodecahedron(  ) -> None
glutWireIcosahedron(...)
glutWireIcosahedron(  ) -> None
glutWireOctahedron(...)
glutWireOctahedron(  ) -> None
glutWireSphere(...)
glutWireSphere( GLdouble(radius), GLint(slices), GLint(stacks) ) -> None
glutWireTeapot(...)
glutWireTeapot( GLdouble(size) ) -> None
glutWireTetrahedron(...)
glutWireTetrahedron(  ) -> None
glutWireTorus(...)
glutWireTorus( GLdouble(innerRadius), GLdouble(outerRadius), GLint(sides), GLint(rings) ) -> None
memmove = <CFunctionType object at 0x4022bf9c> memset = <CFunctionType object at 0x835202c>
resize(...)
Resize the memory buffer of a ctypes instance
set_conversion_mode(...)
set_conversion_mode(encoding, errors) -> (previous-encoding, previous-errors)
 
Set the encoding and error handling ctypes uses when converting
between unicode and strings.  Returns the previous values.
sizeof(...)
sizeof(C type) -> integer
sizeof(C instance) -> integer
Return the size in bytes of a C instance

 
Data
        DEFAULT_MODE = 0
GLUT_ACCUM = GLUT_ACCUM
GLUT_ACTIVE_ALT = GLUT_ACTIVE_ALT
GLUT_ACTIVE_CTRL = GLUT_ACTIVE_CTRL
GLUT_ACTIVE_SHIFT = GLUT_ACTIVE_SHIFT
GLUT_ALPHA = GLUT_ALPHA
GLUT_API_VERSION = GLUT_API_VERSION
GLUT_BLUE = GLUT_BLUE
GLUT_CURSOR_BOTTOM_LEFT_CORNER = GLUT_CURSOR_BOTTOM_LEFT_CORNER
GLUT_CURSOR_BOTTOM_RIGHT_CORNER = GLUT_CURSOR_BOTTOM_RIGHT_CORNER
GLUT_CURSOR_BOTTOM_SIDE = GLUT_CURSOR_BOTTOM_SIDE
GLUT_CURSOR_CROSSHAIR = GLUT_CURSOR_CROSSHAIR
GLUT_CURSOR_CYCLE = GLUT_CURSOR_CYCLE
GLUT_CURSOR_DESTROY = GLUT_CURSOR_DESTROY
GLUT_CURSOR_FULL_CROSSHAIR = GLUT_CURSOR_FULL_CROSSHAIR
GLUT_CURSOR_HELP = GLUT_CURSOR_HELP
GLUT_CURSOR_INFO = GLUT_CURSOR_INFO
GLUT_CURSOR_INHERIT = GLUT_CURSOR_INHERIT
GLUT_CURSOR_LEFT_ARROW = GLUT_CURSOR_LEFT_ARROW
GLUT_CURSOR_LEFT_RIGHT = GLUT_CURSOR_LEFT_RIGHT
GLUT_CURSOR_LEFT_SIDE = GLUT_CURSOR_LEFT_SIDE
GLUT_CURSOR_NONE = GLUT_CURSOR_NONE
GLUT_CURSOR_RIGHT_ARROW = GLUT_CURSOR_RIGHT_ARROW
GLUT_CURSOR_RIGHT_SIDE = GLUT_CURSOR_RIGHT_SIDE
GLUT_CURSOR_SPRAY = GLUT_CURSOR_SPRAY
GLUT_CURSOR_TEXT = GLUT_CURSOR_TEXT
GLUT_CURSOR_TOP_LEFT_CORNER = GLUT_CURSOR_TOP_LEFT_CORNER
GLUT_CURSOR_TOP_RIGHT_CORNER = GLUT_CURSOR_TOP_RIGHT_CORNER
GLUT_CURSOR_TOP_SIDE = GLUT_CURSOR_TOP_SIDE
GLUT_CURSOR_UP_DOWN = GLUT_CURSOR_UP_DOWN
GLUT_CURSOR_WAIT = GLUT_CURSOR_WAIT
GLUT_DEPTH = GLUT_DEPTH
GLUT_DEVICE_IGNORE_KEY_REPEAT = GLUT_DEVICE_IGNORE_KEY_REPEAT
GLUT_DEVICE_KEY_REPEAT = GLUT_DEVICE_KEY_REPEAT
GLUT_DISPLAY_MODE_POSSIBLE = GLUT_DISPLAY_MODE_POSSIBLE
GLUT_DOUBLE = GLUT_DOUBLE
GLUT_DOWN = GLUT_DOWN
GLUT_ELAPSED_TIME = GLUT_ELAPSED_TIME
GLUT_ENTERED = GLUT_ENTERED
GLUT_FULLY_COVERED = GLUT_FULLY_COVERED
GLUT_FULLY_RETAINED = GLUT_FULLY_RETAINED
GLUT_GAME_MODE_ACTIVE = GLUT_GAME_MODE_ACTIVE
GLUT_GAME_MODE_DISPLAY_CHANGED = GLUT_GAME_MODE_DISPLAY_CHANGED
GLUT_GAME_MODE_HEIGHT = GLUT_GAME_MODE_HEIGHT
GLUT_GAME_MODE_PIXEL_DEPTH = GLUT_GAME_MODE_PIXEL_DEPTH
GLUT_GAME_MODE_POSSIBLE = GLUT_GAME_MODE_POSSIBLE
GLUT_GAME_MODE_REFRESH_RATE = GLUT_GAME_MODE_REFRESH_RATE
GLUT_GAME_MODE_WIDTH = GLUT_GAME_MODE_WIDTH
GLUT_GREEN = GLUT_GREEN
GLUT_HAS_DIAL_AND_BUTTON_BOX = GLUT_HAS_DIAL_AND_BUTTON_BOX
GLUT_HAS_JOYSTICK = GLUT_HAS_JOYSTICK
GLUT_HAS_KEYBOARD = GLUT_HAS_KEYBOARD
GLUT_HAS_MOUSE = GLUT_HAS_MOUSE
GLUT_HAS_OVERLAY = GLUT_HAS_OVERLAY
GLUT_HAS_SPACEBALL = GLUT_HAS_SPACEBALL
GLUT_HAS_TABLET = GLUT_HAS_TABLET
GLUT_HIDDEN = GLUT_HIDDEN
GLUT_INDEX = GLUT_INDEX
GLUT_INIT_DISPLAY_MODE = GLUT_INIT_DISPLAY_MODE
GLUT_INIT_STATE = GLUT_INIT_STATE
GLUT_INIT_WINDOW_HEIGHT = GLUT_INIT_WINDOW_HEIGHT
GLUT_INIT_WINDOW_WIDTH = GLUT_INIT_WINDOW_WIDTH
GLUT_INIT_WINDOW_X = GLUT_INIT_WINDOW_X
GLUT_INIT_WINDOW_Y = GLUT_INIT_WINDOW_Y
GLUT_JOYSTICK_AXES = GLUT_JOYSTICK_AXES
GLUT_JOYSTICK_BUTTONS = GLUT_JOYSTICK_BUTTONS
GLUT_JOYSTICK_BUTTON_A = GLUT_JOYSTICK_BUTTON_A
GLUT_JOYSTICK_BUTTON_B = GLUT_JOYSTICK_BUTTON_B
GLUT_JOYSTICK_BUTTON_C = GLUT_JOYSTICK_BUTTON_C
GLUT_JOYSTICK_BUTTON_D = GLUT_JOYSTICK_BUTTON_D
GLUT_JOYSTICK_POLL_RATE = GLUT_JOYSTICK_POLL_RATE
GLUT_KEY_DOWN = GLUT_KEY_DOWN
GLUT_KEY_END = GLUT_KEY_END
GLUT_KEY_F1 = GLUT_KEY_F1
GLUT_KEY_F10 = GLUT_KEY_F10
GLUT_KEY_F11 = GLUT_KEY_F11
GLUT_KEY_F12 = GLUT_KEY_F12
GLUT_KEY_F2 = GLUT_KEY_F2
GLUT_KEY_F3 = GLUT_KEY_F3
GLUT_KEY_F4 = GLUT_KEY_F4
GLUT_KEY_F5 = GLUT_KEY_F5
GLUT_KEY_F6 = GLUT_KEY_F6
GLUT_KEY_F7 = GLUT_KEY_F7
GLUT_KEY_F8 = GLUT_KEY_F8
GLUT_KEY_F9 = GLUT_KEY_F9
GLUT_KEY_HOME = GLUT_KEY_HOME
GLUT_KEY_INSERT = GLUT_KEY_INSERT
GLUT_KEY_LEFT = GLUT_KEY_LEFT
GLUT_KEY_PAGE_DOWN = GLUT_KEY_PAGE_DOWN
GLUT_KEY_PAGE_UP = GLUT_KEY_PAGE_UP
GLUT_KEY_REPEAT_DEFAULT = GLUT_KEY_REPEAT_DEFAULT
GLUT_KEY_REPEAT_OFF = GLUT_KEY_REPEAT_OFF
GLUT_KEY_REPEAT_ON = GLUT_KEY_REPEAT_ON
GLUT_KEY_RIGHT = GLUT_KEY_RIGHT
GLUT_KEY_UP = GLUT_KEY_UP
GLUT_LAYER_IN_USE = GLUT_LAYER_IN_USE
GLUT_LEFT = GLUT_LEFT
GLUT_LEFT_BUTTON = GLUT_LEFT_BUTTON
GLUT_LUMINANCE = GLUT_LUMINANCE
GLUT_MENU_IN_USE = GLUT_MENU_IN_USE
GLUT_MENU_NOT_IN_USE = GLUT_MENU_NOT_IN_USE
GLUT_MENU_NUM_ITEMS = GLUT_MENU_NUM_ITEMS
GLUT_MIDDLE_BUTTON = GLUT_MIDDLE_BUTTON
GLUT_MULTISAMPLE = GLUT_MULTISAMPLE
GLUT_NORMAL = GLUT_NORMAL
GLUT_NORMAL_DAMAGED = GLUT_NORMAL_DAMAGED
GLUT_NOT_VISIBLE = GLUT_NOT_VISIBLE
GLUT_NUM_BUTTON_BOX_BUTTONS = GLUT_NUM_BUTTON_BOX_BUTTONS
GLUT_NUM_DIALS = GLUT_NUM_DIALS
GLUT_NUM_MOUSE_BUTTONS = GLUT_NUM_MOUSE_BUTTONS
GLUT_NUM_SPACEBALL_BUTTONS = GLUT_NUM_SPACEBALL_BUTTONS
GLUT_NUM_TABLET_BUTTONS = GLUT_NUM_TABLET_BUTTONS
GLUT_OVERLAY = GLUT_OVERLAY
GLUT_OVERLAY_DAMAGED = GLUT_OVERLAY_DAMAGED
GLUT_OVERLAY_POSSIBLE = GLUT_OVERLAY_POSSIBLE
GLUT_OWNS_JOYSTICK = GLUT_OWNS_JOYSTICK
GLUT_PARTIALLY_RETAINED = GLUT_PARTIALLY_RETAINED
GLUT_RED = GLUT_RED
GLUT_RGB = GLUT_RGB
GLUT_RGBA = GLUT_RGBA
GLUT_RIGHT_BUTTON = GLUT_RIGHT_BUTTON
GLUT_SCREEN_HEIGHT = GLUT_SCREEN_HEIGHT
GLUT_SCREEN_HEIGHT_MM = GLUT_SCREEN_HEIGHT_MM
GLUT_SCREEN_WIDTH = GLUT_SCREEN_WIDTH
GLUT_SCREEN_WIDTH_MM = GLUT_SCREEN_WIDTH_MM
GLUT_SINGLE = GLUT_SINGLE
GLUT_STENCIL = GLUT_STENCIL
GLUT_STEREO = GLUT_STEREO
GLUT_TRANSPARENT_INDEX = GLUT_TRANSPARENT_INDEX
GLUT_UP = GLUT_UP
GLUT_VIDEO_RESIZE_HEIGHT = GLUT_VIDEO_RESIZE_HEIGHT
GLUT_VIDEO_RESIZE_HEIGHT_DELTA = GLUT_VIDEO_RESIZE_HEIGHT_DELTA
GLUT_VIDEO_RESIZE_IN_USE = GLUT_VIDEO_RESIZE_IN_USE
GLUT_VIDEO_RESIZE_POSSIBLE = GLUT_VIDEO_RESIZE_POSSIBLE
GLUT_VIDEO_RESIZE_WIDTH = GLUT_VIDEO_RESIZE_WIDTH
GLUT_VIDEO_RESIZE_WIDTH_DELTA = GLUT_VIDEO_RESIZE_WIDTH_DELTA
GLUT_VIDEO_RESIZE_X = GLUT_VIDEO_RESIZE_X
GLUT_VIDEO_RESIZE_X_DELTA = GLUT_VIDEO_RESIZE_X_DELTA
GLUT_VIDEO_RESIZE_Y = GLUT_VIDEO_RESIZE_Y
GLUT_VIDEO_RESIZE_Y_DELTA = GLUT_VIDEO_RESIZE_Y_DELTA
GLUT_VISIBLE = GLUT_VISIBLE
GLUT_WINDOW_ACCUM_ALPHA_SIZE = GLUT_WINDOW_ACCUM_ALPHA_SIZE
GLUT_WINDOW_ACCUM_BLUE_SIZE = GLUT_WINDOW_ACCUM_BLUE_SIZE
GLUT_WINDOW_ACCUM_GREEN_SIZE = GLUT_WINDOW_ACCUM_GREEN_SIZE
GLUT_WINDOW_ACCUM_RED_SIZE = GLUT_WINDOW_ACCUM_RED_SIZE
GLUT_WINDOW_ALPHA_SIZE = GLUT_WINDOW_ALPHA_SIZE
GLUT_WINDOW_BLUE_SIZE = GLUT_WINDOW_BLUE_SIZE
GLUT_WINDOW_BUFFER_SIZE = GLUT_WINDOW_BUFFER_SIZE
GLUT_WINDOW_COLORMAP_SIZE = GLUT_WINDOW_COLORMAP_SIZE
GLUT_WINDOW_CURSOR = GLUT_WINDOW_CURSOR
GLUT_WINDOW_DEPTH_SIZE = GLUT_WINDOW_DEPTH_SIZE
GLUT_WINDOW_DOUBLEBUFFER = GLUT_WINDOW_DOUBLEBUFFER
GLUT_WINDOW_FORMAT_ID = GLUT_WINDOW_FORMAT_ID
GLUT_WINDOW_GREEN_SIZE = GLUT_WINDOW_GREEN_SIZE
GLUT_WINDOW_HEIGHT = GLUT_WINDOW_HEIGHT
GLUT_WINDOW_NUM_CHILDREN = GLUT_WINDOW_NUM_CHILDREN
GLUT_WINDOW_NUM_SAMPLES = GLUT_WINDOW_NUM_SAMPLES
GLUT_WINDOW_PARENT = GLUT_WINDOW_PARENT
GLUT_WINDOW_RED_SIZE = GLUT_WINDOW_RED_SIZE
GLUT_WINDOW_RGBA = GLUT_WINDOW_RGBA
GLUT_WINDOW_STENCIL_SIZE = GLUT_WINDOW_STENCIL_SIZE
GLUT_WINDOW_STEREO = GLUT_WINDOW_STEREO
GLUT_WINDOW_WIDTH = GLUT_WINDOW_WIDTH
GLUT_WINDOW_X = GLUT_WINDOW_X
GLUT_WINDOW_Y = GLUT_WINDOW_Y
GLUT_XLIB_IMPLEMENTATION = GLUT_XLIB_IMPLEMENTATION
GLvoid = None
RTLD_GLOBAL = 256
RTLD_LOCAL = 0
__all__ = ['GLUT_ACCUM', 'GLUT_ACTIVE_ALT', 'GLUT_ACTIVE_CTRL', 'GLUT_ACTIVE_SHIFT', 'GLUT_ALPHA', 'GLUT_API_VERSION', 'GLUT_BLUE', 'GLUT_CURSOR_BOTTOM_LEFT_CORNER', 'GLUT_CURSOR_BOTTOM_RIGHT_CORNER', 'GLUT_CURSOR_BOTTOM_SIDE', 'GLUT_CURSOR_CROSSHAIR', 'GLUT_CURSOR_CYCLE', 'GLUT_CURSOR_DESTROY', 'GLUT_CURSOR_FULL_CROSSHAIR', 'GLUT_CURSOR_HELP', 'GLUT_CURSOR_INFO', 'GLUT_CURSOR_INHERIT', 'GLUT_CURSOR_LEFT_ARROW', 'GLUT_CURSOR_LEFT_RIGHT', 'GLUT_CURSOR_LEFT_SIDE', ...]
__file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GLUT/__init__.py'
__name__ = 'OpenGL.raw.GLUT'
__path__ = ['/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GLUT']
cdll = <ctypes.LibraryLoader object at 0x835146c>
pydll = <ctypes.LibraryLoader object at 0x835148c>
pythonapi = <PyDLL 'None', handle 4001c668 at 83514ac>