OpenGL.raw.GL.VERSION.GL_1_2
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/VERSION/GL_1_2.py

OpenGL extension VERSION.GL_1_2
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/VERSION/GL_1_2.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glBlendColor(...)
glBlendColor( GLclampf(red), GLclampf(green), GLclampf(blue), GLclampf(alpha) ) -> None
glBlendEquation(...)
glBlendEquation( GLenum(mode) ) -> None
glColorSubTable(...)
glColorSubTable( GLenum(target), GLsizei(start), GLsizei(count), GLenum(format), GLenum(type), c_void_p(data) ) -> None
glColorTable(...)
glColorTable( GLenum(target), GLenum(internalformat), GLsizei(width), GLenum(format), GLenum(type), c_void_p(table) ) -> None
glColorTableParameterfv(...)
glColorTableParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glColorTableParameteriv(...)
glColorTableParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glConvolutionFilter1D(...)
glConvolutionFilter1D( GLenum(target), GLenum(internalformat), GLsizei(width), GLenum(format), GLenum(type), c_void_p(image) ) -> None
glConvolutionFilter2D(...)
glConvolutionFilter2D( GLenum(target), GLenum(internalformat), GLsizei(width), GLsizei(height), GLenum(format), GLenum(type), c_void_p(image) ) -> None
glConvolutionParameterf(...)
glConvolutionParameterf( GLenum(target), GLenum(pname), GLfloat(params) ) -> None
glConvolutionParameterfv(...)
glConvolutionParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glConvolutionParameteri(...)
glConvolutionParameteri( GLenum(target), GLenum(pname), GLint(params) ) -> None
glConvolutionParameteriv(...)
glConvolutionParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glCopyColorSubTable(...)
glCopyColorSubTable( GLenum(target), GLsizei(start), GLint(x), GLint(y), GLsizei(width) ) -> None
glCopyColorTable(...)
glCopyColorTable( GLenum(target), GLenum(internalformat), GLint(x), GLint(y), GLsizei(width) ) -> None
glCopyConvolutionFilter1D(...)
glCopyConvolutionFilter1D( GLenum(target), GLenum(internalformat), GLint(x), GLint(y), GLsizei(width) ) -> None
glCopyConvolutionFilter2D(...)
glCopyConvolutionFilter2D( GLenum(target), GLenum(internalformat), GLint(x), GLint(y), GLsizei(width), GLsizei(height) ) -> None
glCopyTexSubImage3D(...)
glCopyTexSubImage3D( GLenum(target), GLint(level), GLint(xoffset), GLint(yoffset), GLint(zoffset), GLint(x), GLint(y), GLsizei(width), GLsizei(height) ) -> None
glDrawRangeElements(...)
glDrawRangeElements( GLenum(mode), GLuint(start), GLuint(end), GLsizei(count), GLenum(type), c_void_p(indices) ) -> None
glGetColorTable(...)
glGetColorTable( GLenum(target), GLenum(format), GLenum(type), c_void_p(table) ) -> None
glGetColorTableParameterfv(...)
glGetColorTableParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glGetColorTableParameteriv(...)
glGetColorTableParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glGetConvolutionFilter(...)
glGetConvolutionFilter( GLenum(target), GLenum(format), GLenum(type), c_void_p(image) ) -> None
glGetConvolutionParameterfv(...)
glGetConvolutionParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glGetConvolutionParameteriv(...)
glGetConvolutionParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glGetHistogram(...)
glGetHistogram( GLenum(target), GLboolean(reset), GLenum(format), GLenum(type), c_void_p(values) ) -> None
glGetHistogramParameterfv(...)
glGetHistogramParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glGetHistogramParameteriv(...)
glGetHistogramParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glGetMinmax(...)
glGetMinmax( GLenum(target), GLboolean(reset), GLenum(format), GLenum(type), c_void_p(values) ) -> None
glGetMinmaxParameterfv(...)
glGetMinmaxParameterfv( GLenum(target), GLenum(pname), GLfloatArray(params) ) -> None
glGetMinmaxParameteriv(...)
glGetMinmaxParameteriv( GLenum(target), GLenum(pname), GLintArray(params) ) -> None
glGetSeparableFilter(...)
glGetSeparableFilter( GLenum(target), GLenum(format), GLenum(type), c_void_p(row), c_void_p(column), c_void_p(span) ) -> None
glHistogram(...)
glHistogram( GLenum(target), GLsizei(width), GLenum(internalformat), GLboolean(sink) ) -> None
glMinmax(...)
glMinmax( GLenum(target), GLenum(internalformat), GLboolean(sink) ) -> None
glResetHistogram(...)
glResetHistogram( GLenum(target) ) -> None
glResetMinmax(...)
glResetMinmax( GLenum(target) ) -> None
glSeparableFilter2D(...)
glSeparableFilter2D( GLenum(target), GLenum(internalformat), GLsizei(width), GLsizei(height), GLenum(format), GLenum(type), c_void_p(row), c_void_p(column) ) -> None
glTexImage3D(...)
glTexImage3D( GLenum(target), GLint(level), GLint(internalformat), GLsizei(width), GLsizei(height), GLsizei(depth), GLint(border), GLenum(format), GLenum(type), c_void_p(pixels) ) -> None
glTexSubImage3D(...)
glTexSubImage3D( GLenum(target), GLint(level), GLint(xoffset), GLint(yoffset), GLint(zoffset), GLsizei(width), GLsizei(height), GLsizei(depth), GLenum(format), GLenum(type), c_void_p(pixels) ) -> None

 
Data
        GL_ALIASED_LINE_WIDTH_RANGE = GL_ALIASED_LINE_WIDTH_RANGE
GL_ALIASED_POINT_SIZE_RANGE = GL_ALIASED_POINT_SIZE_RANGE
GL_BGR = GL_BGR
GL_BGRA = GL_BGRA
GL_CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE
GL_LIGHT_MODEL_COLOR_CONTROL = GL_LIGHT_MODEL_COLOR_CONTROL
GL_MAX_3D_TEXTURE_SIZE = GL_MAX_3D_TEXTURE_SIZE
GL_MAX_ELEMENTS_INDICES = GL_MAX_ELEMENTS_INDICES
GL_MAX_ELEMENTS_VERTICES = GL_MAX_ELEMENTS_VERTICES
GL_PACK_IMAGE_HEIGHT = GL_PACK_IMAGE_HEIGHT
GL_PACK_SKIP_IMAGES = GL_PACK_SKIP_IMAGES
GL_PROXY_TEXTURE_3D = GL_PROXY_TEXTURE_3D
GL_RESCALE_NORMAL = GL_RESCALE_NORMAL
GL_SEPARATE_SPECULAR_COLOR = GL_SEPARATE_SPECULAR_COLOR
GL_SINGLE_COLOR = GL_SINGLE_COLOR
GL_SMOOTH_LINE_WIDTH_GRANULARITY = GL_SMOOTH_LINE_WIDTH_GRANULARITY
GL_SMOOTH_LINE_WIDTH_RANGE = GL_SMOOTH_LINE_WIDTH_RANGE
GL_SMOOTH_POINT_SIZE_GRANULARITY = GL_SMOOTH_POINT_SIZE_GRANULARITY
GL_SMOOTH_POINT_SIZE_RANGE = GL_SMOOTH_POINT_SIZE_RANGE
GL_TEXTURE_3D = GL_TEXTURE_3D
GL_TEXTURE_BASE_LEVEL = GL_TEXTURE_BASE_LEVEL
GL_TEXTURE_BINDING_3D = GL_TEXTURE_BINDING_3D
GL_TEXTURE_DEPTH = GL_TEXTURE_DEPTH
GL_TEXTURE_MAX_LEVEL = GL_TEXTURE_MAX_LEVEL
GL_TEXTURE_MAX_LOD = GL_TEXTURE_MAX_LOD
GL_TEXTURE_MIN_LOD = GL_TEXTURE_MIN_LOD
GL_TEXTURE_WRAP_R = GL_TEXTURE_WRAP_R
GL_UNPACK_IMAGE_HEIGHT = GL_UNPACK_IMAGE_HEIGHT
GL_UNPACK_SKIP_IMAGES = GL_UNPACK_SKIP_IMAGES
GL_UNSIGNED_BYTE_2_3_3_REV = GL_UNSIGNED_BYTE_2_3_3_REV
GL_UNSIGNED_BYTE_3_3_2 = GL_UNSIGNED_BYTE_3_3_2
GL_UNSIGNED_INT_10_10_10_2 = GL_UNSIGNED_INT_10_10_10_2
GL_UNSIGNED_INT_2_10_10_10_REV = GL_UNSIGNED_INT_2_10_10_10_REV
GL_UNSIGNED_INT_8_8_8_8 = GL_UNSIGNED_INT_8_8_8_8
GL_UNSIGNED_INT_8_8_8_8_REV = GL_UNSIGNED_INT_8_8_8_8_REV
GL_UNSIGNED_SHORT_1_5_5_5_REV = GL_UNSIGNED_SHORT_1_5_5_5_REV
GL_UNSIGNED_SHORT_4_4_4_4 = GL_UNSIGNED_SHORT_4_4_4_4
GL_UNSIGNED_SHORT_4_4_4_4_REV = GL_UNSIGNED_SHORT_4_4_4_4_REV
GL_UNSIGNED_SHORT_5_5_5_1 = GL_UNSIGNED_SHORT_5_5_5_1
GL_UNSIGNED_SHORT_5_6_5 = GL_UNSIGNED_SHORT_5_6_5
GL_UNSIGNED_SHORT_5_6_5_REV = GL_UNSIGNED_SHORT_5_6_5_REV
__file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/VERSION/GL_1_2.py'
__name__ = 'OpenGL.raw.GL.VERSION.GL_1_2'