OpenGL.arrays._numeric | index /build/buildd/pyopengl-3.0.0~b3/OpenGL/arrays/_numeric.py |
Run-time calculation of offset into Python Numeric (old) structures
Numeric Python, by fortuitous chance, puts the one thing
we need precisely as the first value in the structure beyond the
PyObject * header, so that it's exactly that many bytes from the
pointer value for the object...
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__file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/arrays/_numeric.py' __name__ = 'OpenGL.arrays._numeric' |