OpenGL.raw.GL.EXT.texture_mirror_clamp | index /build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/EXT/texture_mirror_clamp.py |
OpenGL extension EXT.texture_mirror_clamp
Overview (from the spec)
EXT_texture_mirror_clamp extends the set of texture wrap modes to
include three modes (GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_EDGE_EXT,
GL_MIRROR_CLAMP_TO_BORDER_EXT) that effectively use a texture map
twice as large as the original image in which the additional half
of the new image is a mirror image of the original image.
This new mode relaxes the need to generate images whose opposite
edges match by using the original image to generate a matching
"mirror image". This mode allows the texture to be mirrored only
once in the negative s, t, and r directions.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_mirror_clamp.txt
Automatically generated by the get_gl_extensions script, do not edit!
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GL_MIRROR_CLAMP_EXT = GL_MIRROR_CLAMP_EXT GL_MIRROR_CLAMP_TO_BORDER_EXT = GL_MIRROR_CLAMP_TO_BORDER_EXT GL_MIRROR_CLAMP_TO_EDGE_EXT = GL_MIRROR_CLAMP_TO_EDGE_EXT __file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/EXT/texture_mirror_clamp.py' __name__ = 'OpenGL.raw.GL.EXT.texture_mirror_clamp' |