OpenGL.raw.GL.SUN.slice_accum | index /build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/SUN/slice_accum.py |
OpenGL extension SUN.slice_accum
Overview (from the spec)
This extension defines a new accumulation operation which enables the accumulation
buffer to be used for alpha compositing. This enables higher precision alpha
blending than what can be accomplished using the blend operation.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/SUN/slice_accum.txt
Automatically generated by the get_gl_extensions script, do not edit!
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GL_SLICE_ACCUM_SUN = GL_SLICE_ACCUM_SUN __file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/SUN/slice_accum.py' __name__ = 'OpenGL.raw.GL.SUN.slice_accum' |