OpenGL.raw.GL.EXT.secondary_color
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/EXT/secondary_color.py

OpenGL extension EXT.secondary_color
 
Overview (from the spec)
        
        This extension allows specifying the RGB components of the secondary
        color used in the Color Sum stage, instead of using the default
        (0,0,0,0) color. It applies only in RGBA mode and when LIGHTING is
        disabled.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitSecondaryColorEXT()
Return boolean indicating whether this extension is available
glSecondaryColor3bEXT(...)
glSecondaryColor3bEXT( GLbyte(red), GLbyte(green), GLbyte(blue) ) -> None
glSecondaryColor3bvEXT(...)
glSecondaryColor3bvEXT( GLbyteArray(v) ) -> None
glSecondaryColor3dEXT(...)
glSecondaryColor3dEXT( GLdouble(red), GLdouble(green), GLdouble(blue) ) -> None
glSecondaryColor3dvEXT(...)
glSecondaryColor3dvEXT( GLdoubleArray(v) ) -> None
glSecondaryColor3fEXT(...)
glSecondaryColor3fEXT( GLfloat(red), GLfloat(green), GLfloat(blue) ) -> None
glSecondaryColor3fvEXT(...)
glSecondaryColor3fvEXT( GLfloatArray(v) ) -> None
glSecondaryColor3iEXT(...)
glSecondaryColor3iEXT( GLint(red), GLint(green), GLint(blue) ) -> None
glSecondaryColor3ivEXT(...)
glSecondaryColor3ivEXT( GLintArray(v) ) -> None
glSecondaryColor3sEXT(...)
glSecondaryColor3sEXT( GLshort(red), GLshort(green), GLshort(blue) ) -> None
glSecondaryColor3svEXT(...)
glSecondaryColor3svEXT( GLshortArray(v) ) -> None
glSecondaryColor3ubEXT(...)
glSecondaryColor3ubEXT( GLubyte(red), GLubyte(green), GLubyte(blue) ) -> None
glSecondaryColor3ubvEXT(...)
glSecondaryColor3ubvEXT( GLubyteArray(v) ) -> None
glSecondaryColor3uiEXT(...)
glSecondaryColor3uiEXT( GLuint(red), GLuint(green), GLuint(blue) ) -> None
glSecondaryColor3uivEXT(...)
glSecondaryColor3uivEXT( GLuintArray(v) ) -> None
glSecondaryColor3usEXT(...)
glSecondaryColor3usEXT( GLushort(red), GLushort(green), GLushort(blue) ) -> None
glSecondaryColor3usvEXT(...)
glSecondaryColor3usvEXT( GLushortArray(v) ) -> None
glSecondaryColorPointerEXT(...)
glSecondaryColorPointerEXT( GLint(size), GLenum(type), GLsizei(stride), c_void_p(pointer) ) -> None

 
Data
        GL_COLOR_SUM_EXT = GL_COLOR_SUM_EXT
GL_CURRENT_SECONDARY_COLOR_EXT = GL_CURRENT_SECONDARY_COLOR_EXT
GL_SECONDARY_COLOR_ARRAY_EXT = GL_SECONDARY_COLOR_ARRAY_EXT
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
__file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/EXT/secondary_color.py'
__name__ = 'OpenGL.raw.GL.EXT.secondary_color'