OpenGL.raw.GL.SGIS.fog_function | index /build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/SGIS/fog_function.py |
OpenGL extension SGIS.fog_function
Overview (from the spec)
This extension allows to define application-specific fog blend-factor
function. Function is defined by the set of the "control" points and
should be monotonic. Each control point represented as a pair of the
eye-space distance value and corresponding value of the fog blending
factor. The minimum number of control points is one. The maximum
number is implementation dependent.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/SGIS/fog_function.txt
Automatically generated by the get_gl_extensions script, do not edit!
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GL_FOG_FUNC_POINTS_SGIS = GL_FOG_FUNC_POINTS_SGIS GL_FOG_FUNC_SGIS = GL_FOG_FUNC_SGIS GL_MAX_FOG_FUNC_POINTS_SGIS = GL_MAX_FOG_FUNC_POINTS_SGIS __file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/SGIS/fog_function.py' __name__ = 'OpenGL.raw.GL.SGIS.fog_function' glFogFuncSGIS = <OpenGL.platform.baseplatform.glFogFuncSGIS object at 0x884e8ec> glGetFogFuncSGIS = <OpenGL.platform.baseplatform.glGetFogFuncSGIS object at 0x884e42c> |