OpenGL.GL.ARB.window_pos
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/GL/ARB/window_pos.py

OpenGL extension ARB.window_pos
 
This module customises the behaviour of the 
OpenGL.raw.GL.ARB.window_pos to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Functions
       
glWindowPos2dARB(...)
glWindowPos2dARB( GLdouble(x), GLdouble(y) ) -> None
glWindowPos2dvARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x8ab743c>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos2dvARB( GLdoubleArray(v) ) -> None
glWindowPos2fARB(...)
glWindowPos2fARB( GLfloat(x), GLfloat(y) ) -> None
glWindowPos2fvARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x8ab757c>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos2fvARB( GLfloatArray(v) ) -> None
glWindowPos2iARB(...)
glWindowPos2iARB( GLint(x), GLint(y) ) -> None
glWindowPos2ivARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x8ab7644>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos2ivARB( GLintArray(v) ) -> None
glWindowPos2sARB(...)
glWindowPos2sARB( GLshort(x), GLshort(y) ) -> None
glWindowPos2svARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x8ab76e4>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos2svARB( GLshortArray(v) ) -> None
glWindowPos3dARB(...)
glWindowPos3dARB( GLdouble(x), GLdouble(y), GLdouble(z) ) -> None
glWindowPos3dvARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x8ab7784>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos3dvARB( GLdoubleArray(v) ) -> None
glWindowPos3fARB(...)
glWindowPos3fARB( GLfloat(x), GLfloat(y), GLfloat(z) ) -> None
glWindowPos3fvARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x8ab7824>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos3fvARB( GLfloatArray(v) ) -> None
glWindowPos3iARB(...)
glWindowPos3iARB( GLint(x), GLint(y), GLint(z) ) -> None
glWindowPos3ivARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x8ab7914>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos3ivARB( GLintArray(v) ) -> None
glWindowPos3sARB(...)
glWindowPos3sARB( GLshort(x), GLshort(y), GLshort(z) ) -> None
glWindowPos3svARB( v )
pyConverters: v=
asArraySize(incoming, function, args)
cConverters: v=<OpenGL.converters.getPyArgsName object at 0x8ab7a04>
cResolvers: Not Used
storeValues: Not Used
returnValues:
returnPointer(result, baseOperation, pyArgs, cArgs)
Return the converted object as result of function
 
Note: this is a hack that always returns pyArgs[0]!
Wrapping Operation: glWindowPos3svARB( GLshortArray(v) ) -> None

 
Data
        __file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/GL/ARB/window_pos.py'
__name__ = 'OpenGL.GL.ARB.window_pos'