OpenGL.GL.IBM.vertex_array_lists
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/GL/IBM/vertex_array_lists.py

OpenGL extension IBM.vertex_array_lists
 
This module customises the behaviour of the 
OpenGL.raw.GL.IBM.vertex_array_lists to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Functions
       
glColorPointerListIBM(...)
glColorPointerListIBM( GLint(size), GLenum(type), GLint(stride), POINTER(ctypes.c_void_p)(pointer), GLint(ptrstride) ) -> None
glEdgeFlagPointerListIBM(...)
glEdgeFlagPointerListIBM( GLint(stride), POINTER(ctypes.POINTER(constants.GLboolean))(pointer), GLint(ptrstride) ) -> None
glFogCoordPointerListIBM(...)
glFogCoordPointerListIBM( GLenum(type), GLint(stride), POINTER(ctypes.c_void_p)(pointer), GLint(ptrstride) ) -> None
glIndexPointerListIBM(...)
glIndexPointerListIBM( GLenum(type), GLint(stride), POINTER(ctypes.c_void_p)(pointer), GLint(ptrstride) ) -> None
glNormalPointerListIBM(...)
glNormalPointerListIBM( GLenum(type), GLint(stride), POINTER(ctypes.c_void_p)(pointer), GLint(ptrstride) ) -> None
glSecondaryColorPointerListIBM(...)
glSecondaryColorPointerListIBM( GLint(size), GLenum(type), GLint(stride), POINTER(ctypes.c_void_p)(pointer), GLint(ptrstride) ) -> None
glTexCoordPointerListIBM(...)
glTexCoordPointerListIBM( GLint(size), GLenum(type), GLint(stride), POINTER(ctypes.c_void_p)(pointer), GLint(ptrstride) ) -> None
glVertexPointerListIBM(...)
glVertexPointerListIBM( GLint(size), GLenum(type), GLint(stride), POINTER(ctypes.c_void_p)(pointer), GLint(ptrstride) ) -> None

 
Data
        __file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/GL/IBM/vertex_array_lists.py'
__name__ = 'OpenGL.GL.IBM.vertex_array_lists'