OpenGL.raw.GL.EXT.secondary_color | index /build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/EXT/secondary_color.py |
OpenGL extension EXT.secondary_color
Overview (from the spec)
This extension allows specifying the RGB components of the secondary
color used in the Color Sum stage, instead of using the default
(0,0,0,0) color. It applies only in RGBA mode and when LIGHTING is
disabled.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt
Automatically generated by the get_gl_extensions script, do not edit!
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GL_COLOR_SUM_EXT = GL_COLOR_SUM_EXT GL_CURRENT_SECONDARY_COLOR_EXT = GL_CURRENT_SECONDARY_COLOR_EXT GL_SECONDARY_COLOR_ARRAY_EXT = GL_SECONDARY_COLOR_ARRAY_EXT GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = GL_SECONDARY_COLOR_ARRAY_POINTER_EXT GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = GL_SECONDARY_COLOR_ARRAY_SIZE_EXT GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = GL_SECONDARY_COLOR_ARRAY_TYPE_EXT __file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/EXT/secondary_color.py' __name__ = 'OpenGL.raw.GL.EXT.secondary_color' |