OpenGL.GL.APPLE.fence
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/GL/APPLE/fence.py

OpenGL extension APPLE.fence
 
This module customises the behaviour of the 
OpenGL.raw.GL.APPLE.fence to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Functions
       
glDeleteFencesAPPLE(...)
glDeleteFencesAPPLE( GLsizei(n), GLuintArray(fences) ) -> None
glFinishFenceAPPLE(...)
glFinishFenceAPPLE( GLuint(fence) ) -> None
glFinishObjectAPPLE(...)
glFinishObjectAPPLE( GLenum(object), GLint(name) ) -> None
glGenFencesAPPLE(...)
glGenFencesAPPLE( GLsizei(n), GLuintArray(fences) ) -> None
glIsFenceAPPLE(...)
glIsFenceAPPLE( GLuint(fence) ) -> constants.GLboolean
glSetFenceAPPLE(...)
glSetFenceAPPLE( GLuint(fence) ) -> None
glTestFenceAPPLE(...)
glTestFenceAPPLE( GLuint(fence) ) -> constants.GLboolean
glTestObjectAPPLE(...)
glTestObjectAPPLE( GLenum(object), GLuint(name) ) -> constants.GLboolean

 
Data
        GL_DRAW_PIXELS_APPLE = GL_DRAW_PIXELS_APPLE
GL_FENCE_APPLE = GL_FENCE_APPLE
__file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/GL/APPLE/fence.py'
__name__ = 'OpenGL.GL.APPLE.fence'