OpenGL.GL.EXT.geometry_shader4 | index /build/buildd/pyopengl-3.0.0~b3/OpenGL/GL/EXT/geometry_shader4.py |
OpenGL extension EXT.geometry_shader4
This module customises the behaviour of the
OpenGL.raw.GL.EXT.geometry_shader4 to provide a more
Python-friendly API
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GL_GEOMETRY_SHADER_EXT = GL_GEOMETRY_SHADER_EXT GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT GL_MAX_VARYING_COMPONENTS_EXT = GL_MAX_VARYING_COMPONENTS_EXT GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = GL_MAX_VERTEX_VARYING_COMPONENTS_EXT __file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/GL/EXT/geometry_shader4.py' __name__ = 'OpenGL.GL.EXT.geometry_shader4' |