OpenGL.raw.GL.EXT.stencil_two_side
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/EXT/stencil_two_side.py

OpenGL extension EXT.stencil_two_side
 
Overview (from the spec)
        
        This extension provides two-sided stencil testing where the
        stencil-related state (stencil operations, reference value, compare
        mask, and write mask) may be different for front- and back-facing
        polygons.  Two-sided stencil testing may improve the performance
        of stenciled shadow volume and Constructive Solid Geometry (CSG)
        rendering algorithms.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/EXT/stencil_two_side.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glActiveStencilFaceEXT(...)
glActiveStencilFaceEXT( GLenum(face) ) -> None
glInitStencilTwoSideEXT()
Return boolean indicating whether this extension is available

 
Data
        GL_ACTIVE_STENCIL_FACE_EXT = GL_ACTIVE_STENCIL_FACE_EXT
GL_STENCIL_TEST_TWO_SIDE_EXT = GL_STENCIL_TEST_TWO_SIDE_EXT
__file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/EXT/stencil_two_side.py'
__name__ = 'OpenGL.raw.GL.EXT.stencil_two_side'