OpenGL.raw.GL.SGIS.detail_texture
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/SGIS/detail_texture.py

OpenGL extension SGIS.detail_texture
 
Overview (from the spec)
        
            This extension introduces texture magnification filters that blend
            between the level 0 image and a separately defined "detail" image.
            The detail image represents the characteristics of the high frequency
            subband image above the band-limited level 0 image.  The detail image is
            typically a rectangular portion of the subband image which is modified
            so that it can be repeated without discontinuities along its edges.
            Detail blending can be enabled for all color channels, for the alpha
            channel only, or for the red, green, and blue channels only.  It is
            available only for 2D textures.
        
            WARNING - Silicon Graphics has filed for patent protection for some
                      of the techniques described in this extension document.
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/SGIS/detail_texture.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitDetailTextureSGIS()
Return boolean indicating whether this extension is available

 
Data
        GL_DETAIL_TEXTURE_2D_BINDING_SGIS = GL_DETAIL_TEXTURE_2D_BINDING_SGIS
GL_DETAIL_TEXTURE_2D_SGIS = GL_DETAIL_TEXTURE_2D_SGIS
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS
GL_DETAIL_TEXTURE_LEVEL_SGIS = GL_DETAIL_TEXTURE_LEVEL_SGIS
GL_DETAIL_TEXTURE_MODE_SGIS = GL_DETAIL_TEXTURE_MODE_SGIS
GL_LINEAR_DETAIL_ALPHA_SGIS = GL_LINEAR_DETAIL_ALPHA_SGIS
GL_LINEAR_DETAIL_COLOR_SGIS = GL_LINEAR_DETAIL_COLOR_SGIS
GL_LINEAR_DETAIL_SGIS = GL_LINEAR_DETAIL_SGIS
__file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/SGIS/detail_texture.py'
__name__ = 'OpenGL.raw.GL.SGIS.detail_texture'
glDetailTexFuncSGIS = <OpenGL.platform.baseplatform.glDetailTexFuncSGIS object at 0x884eb4c>
glGetDetailTexFuncSGIS = <OpenGL.platform.baseplatform.glGetDetailTexFuncSGIS object at 0x884eb6c>