OpenGL.raw.GL.ATI.texture_float
index
/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/ATI/texture_float.py

OpenGL extension ATI.texture_float
 
Overview (from the spec)
        
        This extension adds texture internal formats with 32 and 16 bit
        floating-point components.  The 32 bit floating-point components
        are in the standard IEEE float format.  The 16 bit floating-point
        components have 1 sign bit, 5 exponent bits, and 10 mantissa bits.
        Floating-point components are clamped to the limits of the range
        representable by their format.
        
 
The official definition of this extension is available here:
        http://oss.sgi.com/projects/ogl-sample/registry/ATI/texture_float.txt
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitTextureFloatATI()
Return boolean indicating whether this extension is available

 
Data
        GL_ALPHA_FLOAT16_ATI = GL_ALPHA_FLOAT16_ATI
GL_ALPHA_FLOAT32_ATI = GL_ALPHA_FLOAT32_ATI
GL_INTENSITY_FLOAT16_ATI = GL_INTENSITY_FLOAT16_ATI
GL_INTENSITY_FLOAT32_ATI = GL_INTENSITY_FLOAT32_ATI
GL_LUMINANCE_ALPHA_FLOAT16_ATI = GL_LUMINANCE_ALPHA_FLOAT16_ATI
GL_LUMINANCE_ALPHA_FLOAT32_ATI = GL_LUMINANCE_ALPHA_FLOAT32_ATI
GL_LUMINANCE_FLOAT16_ATI = GL_LUMINANCE_FLOAT16_ATI
GL_LUMINANCE_FLOAT32_ATI = GL_LUMINANCE_FLOAT32_ATI
GL_RGBA_FLOAT16_ATI = GL_RGBA_FLOAT16_ATI
GL_RGBA_FLOAT32_ATI = GL_RGBA_FLOAT32_ATI
GL_RGB_FLOAT16_ATI = GL_RGB_FLOAT16_ATI
GL_RGB_FLOAT32_ATI = GL_RGB_FLOAT32_ATI
__file__ = '/build/buildd/pyopengl-3.0.0~b3/OpenGL/raw/GL/ATI/texture_float.py'
__name__ = 'OpenGL.raw.GL.ATI.texture_float'