player_position1d_data Struct Reference
Data: state (PLAYER_POSITION1D_DATA_STATE) More...
#include <player_interfaces.h>
Public Attributes | |
float | pos |
position [m] or [rad] depending on actuator type | |
float | vel |
translational velocities [m/s] or [rad/s] depending on actuator type | |
uint8_t | stall |
Is the motor stalled? | |
uint8_t | status |
bitfield of extra data in the following order:
|
Detailed Description
Data: state (PLAYER_POSITION1D_DATA_STATE)
The position
interface returns data regarding the odometric pose and velocity of the robot, as well as motor stall information.
The documentation for this struct was generated from the following file: