PlayerCc::IrProxy Class Reference
[Proxies]
The IrProxy
class is used to control an ir device.
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#include <playerc++.h>
Public Member Functions | |
IrProxy (PlayerClient *aPc, uint aIndex=0) | |
Constructor. | |
~IrProxy () | |
destructor | |
uint | GetCount () const |
get the number of IR rangers | |
double | GetRange (uint aIndex) const |
get the current range | |
double | GetVoltage (uint aIndex) const |
get the current voltage | |
uint | GetPoseCount () const |
get the number of poses | |
player_pose_t | GetPose (uint aIndex) const |
get a particular pose | |
void | RequestGeom () |
Request IR pose information. | |
double | operator[] (uint aIndex) const |
Range access operator. |
Detailed Description
TheIrProxy
class is used to control an ir device. Member Function Documentation
double PlayerCc::IrProxy::operator[] | ( | uint | aIndex | ) | const [inline] |
Range access operator.
This operator provides an alternate way of access the range data. For example, given a IrProxy
named ip
, the following expressions are equivalent: ip.GetRange
[0] and ip
[0].
References GetRange().
The documentation for this class was generated from the following file: