graphics2d
[Device proxies]
Detailed Description
The graphics2d proxy provides an interface to the graphics2d.
Classes | |
struct | playerc_graphics2d_t |
Functions | |
playerc_graphics2d_t * | playerc_graphics2d_create (playerc_client_t *client, int index) |
void | playerc_graphics2d_destroy (playerc_graphics2d_t *device) |
int | playerc_graphics2d_subscribe (playerc_graphics2d_t *device, int access) |
int | playerc_graphics2d_unsubscribe (playerc_graphics2d_t *device) |
int | playerc_graphics2d_setcolor (playerc_graphics2d_t *device, player_color_t col) |
int | playerc_graphics2d_draw_points (playerc_graphics2d_t *device, player_point_2d_t pts[], int count) |
int | playerc_graphics2d_draw_polyline (playerc_graphics2d_t *device, player_point_2d_t pts[], int count) |
int | playerc_graphics2d_draw_polygon (playerc_graphics2d_t *device, player_point_2d_t pts[], int count, int filled, player_color_t fill_color) |
int | playerc_graphics2d_clear (playerc_graphics2d_t *device) |
Function Documentation
int playerc_graphics2d_clear | ( | playerc_graphics2d_t * | device | ) |
Clear the canvas
playerc_graphics2d_t* playerc_graphics2d_create | ( | playerc_client_t * | client, | |
int | index | |||
) |
Create a graphics2d device proxy.
void playerc_graphics2d_destroy | ( | playerc_graphics2d_t * | device | ) |
Destroy a graphics2d device proxy.
int playerc_graphics2d_draw_points | ( | playerc_graphics2d_t * | device, | |
player_point_2d_t | pts[], | |||
int | count | |||
) |
Draw some points
int playerc_graphics2d_draw_polygon | ( | playerc_graphics2d_t * | device, | |
player_point_2d_t | pts[], | |||
int | count, | |||
int | filled, | |||
player_color_t | fill_color | |||
) |
Draw a polygon
int playerc_graphics2d_draw_polyline | ( | playerc_graphics2d_t * | device, | |
player_point_2d_t | pts[], | |||
int | count | |||
) |
Draw a polyline that connects an array of points
int playerc_graphics2d_setcolor | ( | playerc_graphics2d_t * | device, | |
player_color_t | col | |||
) |
Set the current drawing color
int playerc_graphics2d_subscribe | ( | playerc_graphics2d_t * | device, | |
int | access | |||
) |
Subscribe to the graphics2d device
int playerc_graphics2d_unsubscribe | ( | playerc_graphics2d_t * | device | ) |
Un-subscribe from the graphics2d device