log
[Device proxies]


Detailed Description

The log proxy provides start/stop control of data logging.


Classes

struct  playerc_log_t

Functions

playerc_log_tplayerc_log_create (playerc_client_t *client, int index)
void playerc_log_destroy (playerc_log_t *device)
int playerc_log_subscribe (playerc_log_t *device, int access)
int playerc_log_unsubscribe (playerc_log_t *device)
int playerc_log_set_write_state (playerc_log_t *device, int state)
int playerc_log_set_read_state (playerc_log_t *device, int state)
int playerc_log_set_read_rewind (playerc_log_t *device)
int playerc_log_get_state (playerc_log_t *device)
int playerc_log_set_filename (playerc_log_t *device, const char *fname)

Function Documentation

playerc_log_t* playerc_log_create ( playerc_client_t client,
int  index 
)

Create a log proxy.

void playerc_log_destroy ( playerc_log_t device  ) 

Destroy a log proxy.

int playerc_log_get_state ( playerc_log_t device  ) 

Get logging/playback state.

The result is written into the proxy.

int playerc_log_set_filename ( playerc_log_t device,
const char *  fname 
)

Change name of log file to write to.

int playerc_log_set_read_rewind ( playerc_log_t device  ) 

Rewind playback

int playerc_log_set_read_state ( playerc_log_t device,
int  state 
)

Start/stop playback

int playerc_log_set_write_state ( playerc_log_t device,
int  state 
)

Start/stop logging

int playerc_log_subscribe ( playerc_log_t device,
int  access 
)

Subscribe to the log device.

int playerc_log_unsubscribe ( playerc_log_t device  ) 

Un-subscribe from the log device.


Last updated 12 September 2005 21:38:45