camera
[Device proxies]
Detailed Description
The camera proxy can be used to get images from a camera.
Classes | |
struct | playerc_camera_t |
Functions | |
playerc_camera_t * | playerc_camera_create (playerc_client_t *client, int index) |
void | playerc_camera_destroy (playerc_camera_t *device) |
int | playerc_camera_subscribe (playerc_camera_t *device, int access) |
int | playerc_camera_unsubscribe (playerc_camera_t *device) |
void | playerc_camera_decompress (playerc_camera_t *device) |
void | playerc_camera_save (playerc_camera_t *device, const char *filename) |
Function Documentation
playerc_camera_t* playerc_camera_create | ( | playerc_client_t * | client, | |
int | index | |||
) |
Create a camera proxy.
void playerc_camera_decompress | ( | playerc_camera_t * | device | ) |
Decompress the image (modifies the current proxy data).
void playerc_camera_destroy | ( | playerc_camera_t * | device | ) |
Destroy a camera proxy.
void playerc_camera_save | ( | playerc_camera_t * | device, | |
const char * | filename | |||
) |
Saves the image to disk as a .ppm
int playerc_camera_subscribe | ( | playerc_camera_t * | device, | |
int | access | |||
) |
Subscribe to the camera device.
int playerc_camera_unsubscribe | ( | playerc_camera_t * | device | ) |
Un-subscribe from the camera device.