bClearFrameBufferAfterRecopy_ | osgCal::TextureLayersFlatten::MyGeometry | |
bRendered_ | osgCal::TextureLayersFlatten::MyGeometry | [mutable] |
drawImplementation(osg::State &) const | osgCal::TextureLayersFlatten::MyGeometry | [virtual] |
iOrder_ | osgCal::TextureLayersFlatten::MyGeometry | |
MyGeometry(osg::Texture2D *_target, bool _bClearFrameBufferAfterRecopy, int _iOrder) | osgCal::TextureLayersFlatten::MyGeometry | [inline] |
target_ | osgCal::TextureLayersFlatten::MyGeometry |