#include <string>#include <map>#include <queue>#include <functional>#include <stack>#include <osg/ref_ptr>#include "osg/Timer"#include "osg/Matrix"#include "osgAL/Export"#include "osgAL/SoundState"#include "openalpp/AudioEnvironment"#include "openalpp/FileStream"Classes | |
| class | osgAL::SoundManager |
| A SoundManager handles the sound system. More... | |
| class | osgAL::SoundManager::SoundStateFlyWeight |
| Class that handles all the soundstates. See FlyWeight Design pattern. | |
| class | osgAL::SoundManager::SoundStateQueueItem |
Namespaces | |
| namespace | osgAL |
| Integration of OpenAL++ into OpenSceneGraph. | |
Defines | |
| #define | g_SoundManager osgAL::SoundManager::instance() |
| #define g_SoundManager osgAL::SoundManager::instance() |
1.5.9