#include "osgAL/Export"#include "osgAL/SoundState"#include "osgAL/OccludeCallback"#include <osg/ref_ptr>#include <osg/observer_ptr>#include <osg/Object>#include <osg/Node>#include <osg/NodeVisitor>#include <osg/CopyOp>#include <osg/Vec3>#include <osg/Matrix>Classes | |
| class | osgAL::SoundNode |
| A placeholder for a soundstate. The transformation is updated automatically during update traversal. More... | |
Namespaces | |
| namespace | osgAL |
| Integration of OpenAL++ into OpenSceneGraph. | |
Defines | |
| #define | osgAL_SoundNode_ 1 |
| #define osgAL_SoundNode_ 1 |
OsgAL - OpenSceneGraph Audio Library Copyright (C) 2004 VRlab, Umeå University
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
1.5.9