apply(const osg::Matrix &listener_matrix, const osg::Vec3 &sound_pos, osgAL::SoundNode *node) | osgAL::OccludeCallback | [private] |
getEarDistance() const | osgAL::OccludeCallback | [inline] |
getNearThreshold() const | osgAL::OccludeCallback | [inline] |
getSoundNode() | osgAL::OccludeCallback | [inline, protected] |
m_delay | osgAL::OccludeCallback | [private] |
m_ear_distance | osgAL::OccludeCallback | [private] |
m_near_threshold | osgAL::OccludeCallback | [private] |
m_root | osgAL::OccludeCallback | [private] |
m_sound_node | osgAL::OccludeCallback | [private] |
m_start_tick | osgAL::OccludeCallback | [private] |
m_was_occluded | osgAL::OccludeCallback | [private] |
OccludeCallback(osg::Node *root) | osgAL::OccludeCallback | |
operator()(double distance, osg::Node *occluder, bool left_occluded, bool right_occluded) | osgAL::OccludeCallback | [protected, virtual] |
setNearThreshold(float t) | osgAL::OccludeCallback | [inline] |
SoundNode class | osgAL::OccludeCallback | [friend] |