SoundNode File Reference

#include "osgAL/Export"
#include "osgAL/SoundState"
#include "osgAL/OccludeCallback"
#include <osg/ref_ptr>
#include <osg/Object>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/CopyOp>
#include <osg/Vec3>
#include <osg/Matrix>

Namespaces

namespace  osgAL

Classes

class  osgAL::SoundNode
 A placeholder for a soundstate. The transformation is updated automatically during update traversal. More...

Defines

#define osgAL_SoundNode_   1

Define Documentation

#define osgAL_SoundNode_   1

OsgAL - OpenSceneGraph Audio Library Copyright (C) 2004 VRlab, Umeå University

This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.


Generated on Mon Jan 22 17:11:46 2007 for osgAL by  doxygen 1.5.1