OpenWalnut
1.2.5
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A grid that has parallelepiped cells which all have the same proportion. More...
#include <WGridRegular3D.h>
Public Types | |
typedef boost::shared_ptr < WGridRegular3D > | SPtr |
Convenience typedef for a boost::shared_ptr< WGridRegular3D >. | |
typedef boost::shared_ptr < const WGridRegular3D > | ConstSPtr |
Convenience typedef for a boost::shared_ptr< const WGridRegular3D >. | |
Public Member Functions | |
WGridRegular3D (unsigned int nbPosX, unsigned int nbPosY, unsigned int nbPosZ, WGridTransformOrtho const transform=WGridTransformOrtho()) | |
Defines the number of samples in each coordinate direction as ints, and the transformation of the grid via a grid transform. | |
unsigned int | getNbCoordsX () const |
Returns the number of samples in x direction. | |
unsigned int | getNbCoordsY () const |
Returns the number of samples in y direction. | |
unsigned int | getNbCoordsZ () const |
Returns the number of samples in z direction. | |
double | getOffsetX () const |
Returns the distance between samples in x direction. | |
double | getOffsetY () const |
Returns the distance between samples in y direction. | |
double | getOffsetZ () const |
Returns the distance between samples in z direction. | |
WVector3d | getDirectionX () const |
Returns the vector determining the direction of samples in x direction. | |
WVector3d | getDirectionY () const |
Returns the vector determining the direction of samples in y direction. | |
WVector3d | getDirectionZ () const |
Returns the vector determining the direction of samples in z direction. | |
WVector3d | getUnitDirectionX () const |
Returns the vector determining the unit (normalized) direction of samples in x direction. | |
WVector3d | getUnitDirectionY () const |
Returns the vector determining the unit (normalized) direction of samples in y direction. | |
WVector3d | getUnitDirectionZ () const |
Returns the vector determining the unit (normalized) direction of samples in z direction. | |
WPosition | getOrigin () const |
Returns the position of the origin of the grid. | |
WMatrix< double > | getTransformationMatrix () const |
Returns a 4x4 matrix that represents the grid's transformation. | |
WBoundingBox | getBoundingBox () const |
Axis aligned Bounding Box that encloses this grid. | |
WPosition | getPosition (unsigned int i) const |
Returns the i-th position on the grid. | |
WPosition | getPosition (unsigned int iX, unsigned int iY, unsigned int iZ) const |
Returns the position that is the iX-th in x direction, the iY-th in y direction and the iZ-th in z direction. | |
WVector3d | worldCoordToTexCoord (WPosition point) |
Transforms world coordinates to texture coordinates. | |
WPosition | texCoordToWorldCoord (WVector3d coords) |
Transforms texture coordinates to world coordinates. | |
int | getVoxelNum (const WPosition &pos) const |
Returns the i'th voxel where the given position belongs too. | |
int | getVoxelNum (const size_t x, const size_t y, const size_t z) const |
returns the voxel index for a given discrete position in the grid | |
int | getXVoxelCoord (const WPosition &pos) const |
Computes the X coordinate of that voxel that contains the position pos. | |
int | getYVoxelCoord (const WPosition &pos) const |
Computes the Y coordinate of that voxel that contains the position pos. | |
int | getZVoxelCoord (const WPosition &pos) const |
Computes the Z coordinate of that voxel that contains the position pos. | |
int | getXVoxelCoordRotated (const WPosition &pos) const |
Computes the X coordinate of that voxel that contains the position pos. | |
int | getYVoxelCoordRotated (const WPosition &pos) const |
Computes the Y coordinate of that voxel that contains the position pos. | |
int | getZVoxelCoordRotated (const WPosition &pos) const |
Computes the Z coordinate of that voxel that contains the position pos. | |
WValue< int > | getVoxelCoord (const WPosition &pos) const |
Computes the voxel coordinates of that voxel which contains the position pos. | |
size_t | getCellId (const WPosition &pos, bool *success) const |
Computes the id of the cell containing the position pos. | |
std::vector< size_t > | getCellVertexIds (const size_t cellId) const |
Computes the ids of the vertices of a cell given by its id. | |
boost::shared_ptr< std::vector < WPosition > > | getVoxelVertices (const WPosition &point, const double margin=0.0) const |
Computes the vertices for a voxel cuboid around the given point: | |
std::vector< size_t > | getNeighbours (size_t id) const |
Return the list of neighbour voxels. | |
std::vector< size_t > | getNeighbours27 (size_t id) const |
Return the list of all neighbour voxels. | |
std::vector< size_t > | getNeighbours9XY (size_t id) const |
Return the list of all neighbour voxels. | |
std::vector< size_t > | getNeighbours9YZ (size_t id) const |
Return the list of all neighbour voxels. | |
std::vector< size_t > | getNeighbours9XZ (size_t id) const |
Return the list of all neighbour voxels. | |
bool | encloses (const WPosition &pos) const |
Decides whether a certain position is inside this grid or not. | |
bool | isNotRotated () const |
Return whether the transformations of the grid are only translation and/or scaling. | |
WGridTransformOrtho const | getTransform () const |
Returns the transformation used by this grid. | |
Private Member Functions | |
int | getNVoxelCoord (const WPosition &pos, size_t axis) const |
Computes for the n'th component of the voxel coordinate where the voxel contains the position pos. | |
void | initInformationProperties () |
Adds the specific information of this grid type to the informational properties. | |
Private Attributes | |
unsigned int | m_nbPosX |
Number of positions in x direction. | |
unsigned int | m_nbPosY |
Number of positions in y direction. | |
unsigned int | m_nbPosZ |
Number of positions in z direction. | |
WGridTransformOrtho const | m_transform |
The grid's transformation. | |
Friends | |
class | WGridRegular3DTest |
Only test are allowed as friends. |
A grid that has parallelepiped cells which all have the same proportion.
I.e. the samples along a single axis are equidistant. The distance of samples may vary between axes.
Definition at line 54 of file WGridRegular3D.h.
typedef boost::shared_ptr< const WGridRegular3D > WGridRegular3D::ConstSPtr |
Convenience typedef for a boost::shared_ptr< const WGridRegular3D >.
Definition at line 69 of file WGridRegular3D.h.
typedef boost::shared_ptr< WGridRegular3D > WGridRegular3D::SPtr |
Convenience typedef for a boost::shared_ptr< WGridRegular3D >.
Definition at line 64 of file WGridRegular3D.h.
WGridRegular3D::WGridRegular3D | ( | unsigned int | nbPosX, |
unsigned int | nbPosY, | ||
unsigned int | nbPosZ, | ||
WGridTransformOrtho const | transform = WGridTransformOrtho() |
||
) |
Defines the number of samples in each coordinate direction as ints, and the transformation of the grid via a grid transform.
nbPosX | number of positions along first axis |
nbPosY | number of positions along second axis |
nbPosZ | number of positions along third axis |
transform | a grid transformation |
Definition at line 38 of file WGridRegular3D.cpp.
References initInformationProperties().
bool WGridRegular3D::encloses | ( | const WPosition & | pos | ) | const |
Decides whether a certain position is inside this grid or not.
pos | Position to test |
Definition at line 517 of file WGridRegular3D.cpp.
References m_nbPosX, m_nbPosY, m_nbPosZ, m_transform, and WGridTransformOrtho::positionToGridSpace().
Referenced by WGridRegular3DTest::testEnclosesQuery(), and WGridRegular3DTest::testEnclosesRotated().
WBoundingBox WGridRegular3D::getBoundingBox | ( | ) | const [virtual] |
Axis aligned Bounding Box that encloses this grid.
Axis aligned Bounding Box that encloses this grid.
Implements WGrid.
Definition at line 536 of file WGridRegular3D.cpp.
References WBoundingBoxImpl< VT >::expandBy(), getNbCoordsX(), getNbCoordsY(), getNbCoordsZ(), m_transform, and WGridTransformOrtho::positionToWorldSpace().
size_t WGridRegular3D::getCellId | ( | const WPosition & | pos, |
bool * | success | ||
) | const |
Computes the id of the cell containing the position pos.
Note that the upper bound of the grid does not belong to any cell
pos | The position selecting the cell. |
success | True if the position pos is inside the grid. |
Definition at line 171 of file WGridRegular3D.cpp.
References getOffsetX(), getOffsetY(), getOffsetZ(), getOrigin(), isNotRotated(), m_nbPosX, m_nbPosY, and m_nbPosZ.
Referenced by WGridRegular3DTest::testGetCellId().
std::vector< size_t > WGridRegular3D::getCellVertexIds | ( | const size_t | cellId | ) | const |
Computes the ids of the vertices of a cell given by its id.
cellId | The id of the cell we want to know ther vertices of. |
z-axis y-axis | / | 6___/_7 |/: /| 4_:___5 | | :...|.| |.2 | 3 |_____|/ ____x-axis 0 1
Definition at line 186 of file WGridRegular3D.cpp.
References m_nbPosX, and m_nbPosY.
Referenced by WGridRegular3DTest::testGetCellVertexIds().
WVector3d WGridRegular3D::getDirectionX | ( | ) | const [inline] |
Returns the vector determining the direction of samples in x direction.
Adding this vector to a grid position in world coordinates yields the position of the next sample along the grids (world coordinate) x-axis.
Definition at line 607 of file WGridRegular3D.h.
References WGridTransformOrtho::getDirectionX(), and m_transform.
Referenced by WGridRegular3DTest::testOrientation().
WVector3d WGridRegular3D::getDirectionY | ( | ) | const [inline] |
Returns the vector determining the direction of samples in y direction.
Adding this vector to a grid position in world coordinates yields the position of the next sample along the grids (world coordinate) y-axis.
Definition at line 612 of file WGridRegular3D.h.
References WGridTransformOrtho::getDirectionY(), and m_transform.
Referenced by WGridRegular3DTest::testOrientation().
WVector3d WGridRegular3D::getDirectionZ | ( | ) | const [inline] |
Returns the vector determining the direction of samples in z direction.
Adding this vector to a grid position in world coordinates yields the position of the next sample along the grids (world coordinate) z-axis.
Definition at line 617 of file WGridRegular3D.h.
References WGridTransformOrtho::getDirectionZ(), and m_transform.
Referenced by WGridRegular3DTest::testOrientation().
unsigned int WGridRegular3D::getNbCoordsX | ( | ) | const [inline] |
Returns the number of samples in x direction.
Definition at line 562 of file WGridRegular3D.h.
References m_nbPosX.
Referenced by getBoundingBox(), WDataSetSegmentation::getCSFProbability(), WDataSetSegmentation::getGMProbability(), WDataSetScalar::getValueAt(), WDataSetSegmentation::getWMProbability(), initInformationProperties(), and WGridRegular3DTest::testGetNbCoords().
unsigned int WGridRegular3D::getNbCoordsY | ( | ) | const [inline] |
Returns the number of samples in y direction.
Definition at line 567 of file WGridRegular3D.h.
References m_nbPosY.
Referenced by getBoundingBox(), initInformationProperties(), and WGridRegular3DTest::testGetNbCoords().
unsigned int WGridRegular3D::getNbCoordsZ | ( | ) | const [inline] |
Returns the number of samples in z direction.
Definition at line 572 of file WGridRegular3D.h.
References m_nbPosZ.
Referenced by getBoundingBox(), initInformationProperties(), and WGridRegular3DTest::testGetNbCoords().
std::vector< size_t > WGridRegular3D::getNeighbours | ( | size_t | id | ) | const |
Return the list of neighbour voxels.
WOutOfBounds | If the voxel id is outside of the grid. |
id | Number of the voxel for which the neighbours should be computed |
Definition at line 226 of file WGridRegular3D.cpp.
References m_nbPosX, m_nbPosY, and m_nbPosZ.
Referenced by WGridRegular3DTest::testNeighbourOfVoxelNotInsideThisGrid(), WGridRegular3DTest::testNeighbourOnBackUpperRight(), WGridRegular3DTest::testNeighbourOnLeftBorderPlane(), WGridRegular3DTest::testNeighboursInsideAGrid(), and WGridRegular3DTest::testNeighboursOnFrontLowerLeft().
std::vector< size_t > WGridRegular3D::getNeighbours27 | ( | size_t | id | ) | const |
Return the list of all neighbour voxels.
WOutOfBounds | If the voxel id is outside of the grid. |
id | Number of the voxel for which the neighbours should be computed |
Definition at line 270 of file WGridRegular3D.cpp.
References getVoxelNum(), m_nbPosX, m_nbPosY, and m_nbPosZ.
std::vector< size_t > WGridRegular3D::getNeighbours9XY | ( | size_t | id | ) | const |
Return the list of all neighbour voxels.
WOutOfBounds | If the voxel id is outside of the grid. |
id | Number of the voxel for which the neighbours should be computed |
Definition at line 329 of file WGridRegular3D.cpp.
References getVoxelNum(), m_nbPosX, m_nbPosY, and m_nbPosZ.
std::vector< size_t > WGridRegular3D::getNeighbours9XZ | ( | size_t | id | ) | const |
Return the list of all neighbour voxels.
WOutOfBounds | If the voxel id is outside of the grid. |
id | Number of the voxel for which the neighbours should be computed |
Definition at line 454 of file WGridRegular3D.cpp.
References getVoxelNum(), m_nbPosX, m_nbPosY, and m_nbPosZ.
std::vector< size_t > WGridRegular3D::getNeighbours9YZ | ( | size_t | id | ) | const |
Return the list of all neighbour voxels.
WOutOfBounds | If the voxel id is outside of the grid. |
id | Number of the voxel for which the neighbours should be computed |
Definition at line 391 of file WGridRegular3D.cpp.
References getVoxelNum(), m_nbPosX, m_nbPosY, and m_nbPosZ.
int WGridRegular3D::getNVoxelCoord | ( | const WPosition & | pos, |
size_t | axis | ||
) | const [private] |
Computes for the n'th component of the voxel coordinate where the voxel contains the position pos.
pos | The position for which the n'th component of the voxel coordinates should be computed. |
axis | The number of the component. (0 == x-axis, 1 == y-axis, ...) |
double WGridRegular3D::getOffsetX | ( | ) | const [inline] |
Returns the distance between samples in x direction.
Definition at line 577 of file WGridRegular3D.h.
References WGridTransformOrtho::getOffsetX(), and m_transform.
Referenced by getCellId(), getVoxelVertices(), initInformationProperties(), and WGridRegular3DTest::testGetVectorOffset().
double WGridRegular3D::getOffsetY | ( | ) | const [inline] |
Returns the distance between samples in y direction.
Definition at line 582 of file WGridRegular3D.h.
References WGridTransformOrtho::getOffsetY(), and m_transform.
Referenced by getCellId(), getVoxelVertices(), initInformationProperties(), and WGridRegular3DTest::testGetVectorOffset().
double WGridRegular3D::getOffsetZ | ( | ) | const [inline] |
Returns the distance between samples in z direction.
Definition at line 587 of file WGridRegular3D.h.
References WGridTransformOrtho::getOffsetZ(), and m_transform.
Referenced by getCellId(), getVoxelVertices(), initInformationProperties(), and WGridRegular3DTest::testGetVectorOffset().
WPosition WGridRegular3D::getOrigin | ( | ) | const [inline] |
Returns the position of the origin of the grid.
Definition at line 622 of file WGridRegular3D.h.
References WGridTransformOrtho::getOrigin(), and m_transform.
Referenced by getCellId(), and WGridRegular3DTest::testOrientation().
WPosition WGridRegular3D::getPosition | ( | unsigned int | i | ) | const |
Returns the i-th position on the grid.
i | id of position to be obtained |
Definition at line 49 of file WGridRegular3D.cpp.
References m_nbPosX, and m_nbPosY.
Referenced by WGridRegular3DTest::testGetPositionScalarOffset().
WPosition WGridRegular3D::getPosition | ( | unsigned int | iX, |
unsigned int | iY, | ||
unsigned int | iZ | ||
) | const |
Returns the position that is the iX-th in x direction, the iY-th in y direction and the iZ-th in z direction.
iX | id along first axis of position to be obtained |
iY | id along second axis of position to be obtained |
iZ | id along third axis of position to be obtained |
Definition at line 54 of file WGridRegular3D.cpp.
References m_transform, and WGridTransformOrtho::positionToWorldSpace().
WGridTransformOrtho const WGridRegular3D::getTransform | ( | ) | const [inline] |
Returns the transformation used by this grid.
Definition at line 627 of file WGridRegular3D.h.
References m_transform.
Referenced by initInformationProperties().
WMatrix< double > WGridRegular3D::getTransformationMatrix | ( | ) | const [inline] |
Returns a 4x4 matrix that represents the grid's transformation.
Definition at line 632 of file WGridRegular3D.h.
References WGridTransformOrtho::getTransformationMatrix(), and m_transform.
WVector3d WGridRegular3D::getUnitDirectionX | ( | ) | const [inline] |
Returns the vector determining the unit (normalized) direction of samples in x direction.
Definition at line 592 of file WGridRegular3D.h.
References WGridTransformOrtho::getUnitDirectionX(), and m_transform.
WVector3d WGridRegular3D::getUnitDirectionY | ( | ) | const [inline] |
Returns the vector determining the unit (normalized) direction of samples in y direction.
Definition at line 597 of file WGridRegular3D.h.
References WGridTransformOrtho::getUnitDirectionY(), and m_transform.
WVector3d WGridRegular3D::getUnitDirectionZ | ( | ) | const [inline] |
Returns the vector determining the unit (normalized) direction of samples in z direction.
Definition at line 602 of file WGridRegular3D.h.
References WGridTransformOrtho::getUnitDirectionZ(), and m_transform.
WValue< int > WGridRegular3D::getVoxelCoord | ( | const WPosition & | pos | ) | const |
Computes the voxel coordinates of that voxel which contains the position pos.
pos | The position selecting the voxel. |
Definition at line 157 of file WGridRegular3D.cpp.
References getXVoxelCoord(), getYVoxelCoord(), and getZVoxelCoord().
int WGridRegular3D::getVoxelNum | ( | const WPosition & | pos | ) | const |
Returns the i'th voxel where the given position belongs too.
A voxel is a cuboid which surrounds a point on the grid.
Voxel: ______________ ____ (0.5, 0.5, 0.5) /: /| / : / | / : / | / : / | _/____:_ ___ __/ | | : | | | : *<--|--------- grid point (0, 0, 0) | :........|....|__ dz == 1| / | / | / | / dy == 1 | / | / _|/____________|/__ |<- dx == 1 ->| -0.5,-0.5,-0.5
Please note the first voxel has only 1/8 of the size a normal voxel would have since all positions outside the grid do not belong to any voxel. Note: a cell is different to a voxel in terms of position. A voxel has a grid point as center whereas a cell has grid points as corners.
pos | Position for which we want to have the voxel number. |
Definition at line 77 of file WGridRegular3D.cpp.
References getXVoxelCoord(), getYVoxelCoord(), getZVoxelCoord(), m_nbPosX, and m_nbPosY.
Referenced by getNeighbours27(), getNeighbours9XY(), getNeighbours9XZ(), getNeighbours9YZ(), and WGridRegular3DTest::testGetVoxelNumberOfPositionExactlyBetweenVoxels().
int WGridRegular3D::getVoxelNum | ( | const size_t | x, |
const size_t | y, | ||
const size_t | z | ||
) | const |
returns the voxel index for a given discrete position in the grid
x | Position for which we want to have the voxel number. |
y | Position for which we want to have the voxel number. |
z | Position for which we want to have the voxel number. |
Definition at line 102 of file WGridRegular3D.cpp.
boost::shared_ptr< std::vector< WPosition > > WGridRegular3D::getVoxelVertices | ( | const WPosition & | point, |
const double | margin = 0.0 |
||
) | const |
Computes the vertices for a voxel cuboid around the given point:
z-axis y-axis | / | h___/_g |/: /| d_:___c | | :...|.| |.e | f |_____|/ ____x-axis a b
As you can see the order of the points is: a, b, c, d, e, f, g, h.
point | Center of the cuboid which must not necesarrily be a point of the grid. |
margin | If you need to shrink the Voxel put here the delta > 0. |
Definition at line 207 of file WGridRegular3D.cpp.
References getOffsetX(), getOffsetY(), and getOffsetZ().
int WGridRegular3D::getXVoxelCoord | ( | const WPosition & | pos | ) | const |
Computes the X coordinate of that voxel that contains the position pos.
pos | The position which selects the voxel for which the X coordinate is computed. |
Definition at line 125 of file WGridRegular3D.cpp.
References m_nbPosX, m_transform, and WGridTransformOrtho::positionToGridSpace().
Referenced by getVoxelCoord(), getVoxelNum(), WGridRegular3DTest::testRotatedVoxelNum(), and WGridRegular3DTest::testRotatedVoxelOutOfGrid().
int WGridRegular3D::getXVoxelCoordRotated | ( | const WPosition & | pos | ) | const |
Computes the X coordinate of that voxel that contains the position pos.
Works on rotated grids.
pos | The position which selects the voxel for which the X coordinate is computed. |
int WGridRegular3D::getYVoxelCoord | ( | const WPosition & | pos | ) | const |
Computes the Y coordinate of that voxel that contains the position pos.
pos | The position which selects the voxel for which the Y coordinate is computed. |
Definition at line 137 of file WGridRegular3D.cpp.
References m_nbPosY, m_transform, and WGridTransformOrtho::positionToGridSpace().
Referenced by getVoxelCoord(), getVoxelNum(), WGridRegular3DTest::testRotatedVoxelNum(), and WGridRegular3DTest::testRotatedVoxelOutOfGrid().
int WGridRegular3D::getYVoxelCoordRotated | ( | const WPosition & | pos | ) | const |
Computes the Y coordinate of that voxel that contains the position pos.
Works on rotated grids.
pos | The position which selects the voxel for which the Y coordinate is computed. |
int WGridRegular3D::getZVoxelCoord | ( | const WPosition & | pos | ) | const |
Computes the Z coordinate of that voxel that contains the position pos.
pos | The position which selects the voxel for which the Z coordinate is computed. |
Definition at line 147 of file WGridRegular3D.cpp.
References m_nbPosZ, m_transform, and WGridTransformOrtho::positionToGridSpace().
Referenced by getVoxelCoord(), getVoxelNum(), WGridRegular3DTest::testRotatedVoxelNum(), and WGridRegular3DTest::testRotatedVoxelOutOfGrid().
int WGridRegular3D::getZVoxelCoordRotated | ( | const WPosition & | pos | ) | const |
Computes the Z coordinate of that voxel that contains the position pos.
Works on rotated grids.
pos | The position which selects the voxel for which the Z coordinate is computed. |
void WGridRegular3D::initInformationProperties | ( | ) | [private] |
Adds the specific information of this grid type to the informational properties.
Definition at line 113 of file WGridRegular3D.cpp.
References getNbCoordsX(), getNbCoordsY(), getNbCoordsZ(), getOffsetX(), getOffsetY(), getOffsetZ(), getTransform(), and WGrid::m_infoProperties.
Referenced by WGridRegular3D().
bool WGridRegular3D::isNotRotated | ( | ) | const |
Return whether the transformations of the grid are only translation and/or scaling.
Definition at line 166 of file WGridRegular3D.cpp.
References WGridTransformOrtho::isNotRotated(), and m_transform.
Referenced by getCellId().
Transforms texture coordinates to world coordinates.
coords | The point with these coordinates will be transformed. |
Transforms world coordinates to texture coordinates.
point | The point with these coordinates will be transformed. |
Definition at line 60 of file WGridRegular3D.cpp.
References m_nbPosX, m_nbPosY, m_nbPosZ, m_transform, and WGridTransformOrtho::positionToGridSpace().
friend class WGridRegular3DTest [friend] |
Only test are allowed as friends.
Definition at line 59 of file WGridRegular3D.h.
unsigned int WGridRegular3D::m_nbPosX [private] |
Number of positions in x direction.
Definition at line 502 of file WGridRegular3D.h.
Referenced by encloses(), getCellId(), getCellVertexIds(), getNbCoordsX(), getNeighbours(), getNeighbours27(), getNeighbours9XY(), getNeighbours9XZ(), getNeighbours9YZ(), getPosition(), getVoxelNum(), getXVoxelCoord(), and worldCoordToTexCoord().
unsigned int WGridRegular3D::m_nbPosY [private] |
Number of positions in y direction.
Definition at line 503 of file WGridRegular3D.h.
Referenced by encloses(), getCellId(), getCellVertexIds(), getNbCoordsY(), getNeighbours(), getNeighbours27(), getNeighbours9XY(), getNeighbours9XZ(), getNeighbours9YZ(), getPosition(), getVoxelNum(), getYVoxelCoord(), and worldCoordToTexCoord().
unsigned int WGridRegular3D::m_nbPosZ [private] |
Number of positions in z direction.
Definition at line 504 of file WGridRegular3D.h.
Referenced by encloses(), getCellId(), getNbCoordsZ(), getNeighbours(), getNeighbours27(), getNeighbours9XY(), getNeighbours9XZ(), getNeighbours9YZ(), getVoxelNum(), getZVoxelCoord(), and worldCoordToTexCoord().
WGridTransformOrtho const WGridRegular3D::m_transform [private] |
The grid's transformation.
Definition at line 507 of file WGridRegular3D.h.
Referenced by encloses(), getBoundingBox(), getDirectionX(), getDirectionY(), getDirectionZ(), getOffsetX(), getOffsetY(), getOffsetZ(), getOrigin(), getPosition(), getTransform(), getTransformationMatrix(), getUnitDirectionX(), getUnitDirectionY(), getUnitDirectionZ(), getXVoxelCoord(), getYVoxelCoord(), getZVoxelCoord(), isNotRotated(), and worldCoordToTexCoord().