OpenWalnut
1.2.5
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Simple structure to store some additional node-related info like texture units and so on. More...
Public Attributes | |
bool | m_rebind |
true if the node has not been callback'ed before | |
size_t | m_texUnitStart |
the start index of the texture unit to use | |
WMatrix4d | m_preTransform |
matrix used for transforming arbitrary texture coordinates to the proper space. |
Simple structure to store some additional node-related info like texture units and so on.
Definition at line 359 of file WGEColormapping.h.
matrix used for transforming arbitrary texture coordinates to the proper space.
Definition at line 363 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst().
true if the node has not been callback'ed before
Definition at line 361 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst(), and WGEColormapping::callback().
the start index of the texture unit to use
Definition at line 362 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst(), and WGEColormapping::callback().