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openvrml::texture_transform_node Class Reference

Abstract base class for texture transform nodes. More...

Inheritance diagram for openvrml::texture_transform_node:

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Collaboration diagram for openvrml::texture_transform_node:

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List of all members.

Public Member Functions

virtual ~texture_transform_node ()=0 throw ()
 Destructor.

virtual const texture_transform_nodeto_texture_transform () const throw ()
 Cast to a texture_transform_node.

virtual texture_transform_nodeto_texture_transform () throw ()
 Cast to a texture_transform_node.


Protected Member Functions

 texture_transform_node (const node_type &type, const scope_ptr &scope) throw ()
 Construct.


Detailed Description

Abstract base class for texture transform nodes.


Constructor & Destructor Documentation

openvrml::texture_transform_node::texture_transform_node const node_type type,
const scope_ptr scope
throw () [protected]
 

Construct.

Parameters:
type the node_type associated with the node.
scope the Scope the node belongs to.

Reimplemented in openvrml::vrml97_node::texture_transform_node.


Member Function Documentation

texture_transform_node * openvrml::texture_transform_node::to_texture_transform  )  throw () [virtual]
 

Cast to a texture_transform_node.

Returns:
a pointer to this texture_transform_node.

Reimplemented from openvrml::node.

const texture_transform_node * openvrml::texture_transform_node::to_texture_transform  )  const throw () [virtual]
 

Cast to a texture_transform_node.

Returns:
a pointer to this texture_transform_node.

Reimplemented from openvrml::node.