openvrml::appearance_node Class Reference
[Nodes]

Inheritance diagram for openvrml::appearance_node:
[legend]

List of all members.


Detailed Description

Abstract base class for appearance nodes.

Public Member Functions

virtual ~appearance_node ()=0 throw ()
 Destroy.
void render_appearance (viewer &v, rendering_context context)
 Insert appearance when rendering.
virtual const node_ptrmaterial () const =0 throw ()
 Get the material node associated with this appearance node.
virtual const node_ptrtexture () const =0 throw ()
 Get the texture node associated with this appearance node.
virtual const node_ptrtexture_transform () const =0 throw ()
 Get the texture transform node associated with this appearance node.

Protected Member Functions

 appearance_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) throw ()
 Construct.

Private Member Functions

virtual appearance_nodeto_appearance () throw ()
 Cast to an appearance_node.
virtual void do_render_appearance (viewer &v, rendering_context context)
 render_appearance implementation.

Constructor & Destructor Documentation

openvrml::appearance_node::~appearance_node (  )  throw () [pure virtual]

Destroy.

Implemented in openvrml::vrml97_node::appearance_node.

openvrml::appearance_node::appearance_node ( const node_type type,
const boost::shared_ptr< openvrml::scope > &  scope 
) throw () [protected]

Construct.

Parameters:
type the node_type associated with the node.
scope the Scope the node belongs to.

Reimplemented in openvrml::vrml97_node::appearance_node.


Member Function Documentation

void openvrml::appearance_node::render_appearance ( viewer v,
rendering_context  context 
)

Insert appearance when rendering.

Parameters:
v viewer.
context rendering_context.

const node_ptr & openvrml::appearance_node::material (  )  const throw () [pure virtual]

Get the material node associated with this appearance node.

Returns:
the material_node associated with this appearance_node.

Implemented in openvrml::vrml97_node::appearance_node.

const node_ptr & openvrml::appearance_node::texture (  )  const throw () [pure virtual]

Get the texture node associated with this appearance node.

Returns:
the texture_node associated with this appearance_node.

Implemented in openvrml::vrml97_node::appearance_node.

const node_ptr & openvrml::appearance_node::texture_transform (  )  const throw () [pure virtual]

Get the texture transform node associated with this appearance node.

Returns:
the texture_transform_node associated with this appearance_node.

Implemented in openvrml::vrml97_node::appearance_node.

appearance_node * openvrml::appearance_node::to_appearance (  )  throw () [private, virtual]

Cast to an appearance_node.

Returns:
a pointer to this appearance_node.

Reimplemented from openvrml::node.

void openvrml::appearance_node::do_render_appearance ( viewer v,
rendering_context  context 
) [private, virtual]

render_appearance implementation.

Parameters:
v viewer.
context rendering_context.

Reimplemented in openvrml::vrml97_node::appearance_node.