openvrml::texture_coordinate_node Class Reference
[Nodes]

Inheritance diagram for openvrml::texture_coordinate_node:
[legend]
List of all members.

Detailed Description

Abstract base class for texture coordinate nodes.


Public Member Functions

virtual ~texture_coordinate_node ()=0 throw ()
 Destroy.
virtual const std::vector<
vec2f > & 
point () const =0 throw ()
 The texture coordinates.

Protected Member Functions

 texture_coordinate_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) throw ()
 Construct.

Private Member Functions

virtual texture_coordinate_nodeto_texture_coordinate () throw ()
 Cast to a texture_coordinate_node.

Constructor & Destructor Documentation

openvrml::texture_coordinate_node::~texture_coordinate_node (  )  throw () [pure virtual]

openvrml::texture_coordinate_node::texture_coordinate_node ( const node_type type,
const boost::shared_ptr< openvrml::scope > &  scope 
) throw () [protected]

Construct.

Parameters:
type the node_type associated with the node.
scope the Scope the node belongs to.

Reimplemented in openvrml::vrml97_node::texture_coordinate_node.


Member Function Documentation

const std::vector< vec2f > & openvrml::texture_coordinate_node::point (  )  const throw () [pure virtual]

The texture coordinates.

Returns:
the texture coordinates.

Implemented in openvrml::vrml97_node::texture_coordinate_node.

texture_coordinate_node * openvrml::texture_coordinate_node::to_texture_coordinate (  )  throw () [private, virtual]

Cast to a texture_coordinate_node.

Returns:
a pointer to this texture_coordinate_node.

Reimplemented from openvrml::node.