|
double | sLineSeg3ToPointDistSqr (const Vec3d &p0, const Vec3d &p1, const Vec3d &point, double &t, double epsilon=1e-10) |
| Squared distance of a line segment p(t) = (1-t)*p0 + t*p1 to point. More...
|
|
double | sTri3ToPointDistSqr (const Vec3d &v0, const Vec3d &v1, const Vec3d &v2, const Vec3d &point, Vec2d &uv, double epsilon=1e-10) |
| Slightly modified version of the algorithm described in "Geometric Tools for
Computer Graphics" pg 376 to 382 by Schneider and Eberly. Extended to handle the case of a degenerate triangle. Also returns barycentric rather than (s,t) coordinates. More...
|
|