27 #ifndef _ShaderGLSLESProgramProcessor_
28 #define _ShaderGLSLESProgramProcessor_
virtual bool preCreateGpuPrograms(ProgramSet *programSet)
GLSL ES Language program processor class.
StringVector mLibraryPrograms
vector< String >::type StringVector
GLSLESProgramProcessor()
Class constructor.
Container class for shader based programs.
virtual const String & getTargetLanguage() const
Return the target language of this processor.
A class that represents a shader based program.
static String TargetLanguage
virtual ~GLSLESProgramProcessor()
Class destructor.
A class that provides extra processing services on CPU based programs.
virtual bool postCreateGpuPrograms(ProgramSet *programSet)
void bindTextureSamplers(Program *pCpuProgram, GpuProgramPtr pGpuProgram)
Bind texture samplers.