Definition of how to populate a 'slot' in the terrain group. More...
#include <OgreTerrainGroup.h>
Public Member Functions | |
TerrainSlotDefinition () | |
~TerrainSlotDefinition () | |
void | useImportData () |
Set to use import data. | |
void | useFilename () |
Set to use file name. | |
void | freeImportData () |
Destroy temp import resources. | |
Public Attributes | |
String | filename |
Filename, if this is to be loaded from a file. | |
Terrain::ImportData * | importData |
Import data, if this is to be defined based on importing. |
Definition of how to populate a 'slot' in the terrain group.
Definition at line 302 of file OgreTerrainGroup.h.
Definition at line 309 of file OgreTerrainGroup.h.
Destroy temp import resources.
Set to use file name.
Set to use import data.
Filename, if this is to be loaded from a file.
Definition at line 305 of file OgreTerrainGroup.h.
Import data, if this is to be defined based on importing.
Definition at line 307 of file OgreTerrainGroup.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:49:11