00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __D3D11GpuProgram_H_ 00029 #define __D3D11GpuProgram_H_ 00030 00031 // Precompiler options 00032 #include "OgreD3D11Prerequisites.h" 00033 #include "OgreGpuProgram.h" 00034 00035 namespace Ogre { 00036 00038 class D3D11GpuProgram : public GpuProgram 00039 { 00040 protected: 00041 D3D11Device & mDevice; 00042 public: 00043 D3D11GpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, 00044 const String& group, bool isManual, ManualResourceLoader* loader, D3D11Device & device); 00045 00046 protected: 00048 void loadImpl(void); 00050 void loadFromSource(void); 00052 virtual void loadFromMicrocode(ID3D10Blob * microcode) = 0; 00053 00054 00055 }; 00056 00058 class D3D11GpuVertexProgram : public D3D11GpuProgram 00059 { 00060 protected: 00061 ID3D11VertexShader * mVertexShader; 00062 public: 00063 D3D11GpuVertexProgram(ResourceManager* creator, const String& name, ResourceHandle handle, 00064 const String& group, bool isManual, ManualResourceLoader* loader, D3D11Device & device); 00065 ~D3D11GpuVertexProgram(); 00067 ID3D11VertexShader * getVertexShader(void) const; 00068 protected: 00070 void unloadImpl(void); 00071 void loadFromMicrocode(ID3D10Blob * microcode); 00072 }; 00073 00075 class D3D11GpuFragmentProgram : public D3D11GpuProgram 00076 { 00077 protected: 00078 ID3D11PixelShader * mPixelShader; 00079 public: 00080 D3D11GpuFragmentProgram(ResourceManager* creator, const String& name, ResourceHandle handle, 00081 const String& group, bool isManual, ManualResourceLoader* loader, D3D11Device & device); 00082 ~D3D11GpuFragmentProgram(); 00084 ID3D11PixelShader * getPixelShader(void) const; 00085 protected: 00087 void unloadImpl(void); 00088 void loadFromMicrocode(ID3D10Blob * microcode); 00089 }; 00096 class _OgreExport D3D11GpuProgramPtr : public SharedPtr<D3D11GpuProgram> 00097 { 00098 public: 00099 D3D11GpuProgramPtr() : SharedPtr<D3D11GpuProgram>() {} 00100 explicit D3D11GpuProgramPtr(D3D11GpuProgram* rep) : SharedPtr<D3D11GpuProgram>(rep) {} 00101 D3D11GpuProgramPtr(const D3D11GpuProgramPtr& r) : SharedPtr<D3D11GpuProgram>(r) {} 00102 D3D11GpuProgramPtr(const ResourcePtr& r) : SharedPtr<D3D11GpuProgram>() 00103 { 00104 // lock & copy other mutex pointer 00105 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00106 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00107 pRep = static_cast<D3D11GpuProgram*>(r.getPointer()); 00108 pUseCount = r.useCountPointer(); 00109 if (pUseCount) 00110 { 00111 ++(*pUseCount); 00112 } 00113 } 00114 00116 D3D11GpuProgramPtr& operator=(const ResourcePtr& r) 00117 { 00118 if (pRep == static_cast<D3D11GpuProgram*>(r.getPointer())) 00119 return *this; 00120 release(); 00121 // lock & copy other mutex pointer 00122 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00123 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00124 pRep = static_cast<D3D11GpuProgram*>(r.getPointer()); 00125 pUseCount = r.useCountPointer(); 00126 if (pUseCount) 00127 { 00128 ++(*pUseCount); 00129 } 00130 return *this; 00131 } 00132 }; 00133 00134 } 00135 00136 00137 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:48:49