#include <OgreD3D9HardwarePixelBuffer.h>
Public Attributes | |
IDirect3DSurface9 * | surface |
Surface abstracted by this buffer. | |
IDirect3DSurface9 * | fSAASurface |
AA Surface abstracted by this buffer. | |
IDirect3DVolume9 * | volume |
Volume abstracted by this buffer. | |
IDirect3DSurface9 * | tempSurface |
Temporary surface in main memory if direct locking of mSurface is not possible. | |
IDirect3DVolume9 * | tempVolume |
Temporary volume in main memory if direct locking of mVolume is not possible. | |
IDirect3DBaseTexture9 * | mipTex |
Mip map texture. |
Definition at line 42 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DSurface9* Ogre::D3D9HardwarePixelBuffer::BufferResources::fSAASurface |
AA Surface abstracted by this buffer.
Definition at line 47 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DBaseTexture9* Ogre::D3D9HardwarePixelBuffer::BufferResources::mipTex |
Mip map texture.
Definition at line 55 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DSurface9* Ogre::D3D9HardwarePixelBuffer::BufferResources::surface |
Surface abstracted by this buffer.
Definition at line 45 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DSurface9* Ogre::D3D9HardwarePixelBuffer::BufferResources::tempSurface |
Temporary surface in main memory if direct locking of mSurface is not possible.
Definition at line 51 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DVolume9* Ogre::D3D9HardwarePixelBuffer::BufferResources::tempVolume |
Temporary volume in main memory if direct locking of mVolume is not possible.
Definition at line 53 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DVolume9* Ogre::D3D9HardwarePixelBuffer::BufferResources::volume |
Volume abstracted by this buffer.
Definition at line 49 of file OgreD3D9HardwarePixelBuffer.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:48