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MyGUIEngine
include
MyGUI_RenderFormat.h
Go to the documentation of this file.
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_RENDER_FORMAT_H__
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#define __MYGUI_RENDER_FORMAT_H__
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#include "
MyGUI_Macros.h
"
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namespace
MyGUI
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{
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struct
MYGUI_EXPORT
VertexColourType
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{
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public
:
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enum
Enum
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{
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ColourARGB
,
// D3D style compact colour
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ColourABGR
,
// GL style compact colour
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MAX
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};
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VertexColourType
(
Enum
_value = MAX) :
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value(_value)
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{
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}
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friend
bool
operator ==
(
VertexColourType
const
& a,
VertexColourType
const
& b)
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{
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return
a.value == b.value;
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}
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friend
bool
operator !=
(
VertexColourType
const
& a,
VertexColourType
const
& b)
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{
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return
a.value != b.value;
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}
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private
:
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Enum
value;
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};
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struct
MYGUI_EXPORT
PixelFormat
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{
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enum
Enum
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{
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Unknow
,
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L8
,
// 1 byte pixel format, 1 byte luminance
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L8A8
,
// 2 byte pixel format, 1 byte luminance, 1 byte alpha
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R8G8B8
,
// 24-bit pixel format, 8 bits for red, green and blue.
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R8G8B8A8
// 32-bit pixel format, 8 bits for red, green, blue and alpha.
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};
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PixelFormat
(
Enum
_value = Unknow) :
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value(_value)
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{
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}
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friend
bool
operator ==
(
PixelFormat
const
& a,
PixelFormat
const
& b)
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{
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return
a.value == b.value;
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}
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friend
bool
operator !=
(
PixelFormat
const
& a,
PixelFormat
const
& b)
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{
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return
a.value != b.value;
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}
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private
:
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Enum
value;
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};
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struct
MYGUI_EXPORT
TextureUsage
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{
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enum
Enum
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{
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Default =
MYGUI_FLAG_NONE
,
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Static =
MYGUI_FLAG
(0),
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Dynamic =
MYGUI_FLAG
(1),
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Stream =
MYGUI_FLAG
(2),
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Read =
MYGUI_FLAG
(3),
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Write =
MYGUI_FLAG
(4),
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RenderTarget =
MYGUI_FLAG
(5)
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};
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TextureUsage
(
Enum
_value = Default) :
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value(_value)
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{
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}
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friend
bool
operator ==
(
TextureUsage
const
& a,
TextureUsage
const
& b)
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{
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return
a.value == b.value;
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}
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friend
bool
operator !=
(
TextureUsage
const
& a,
TextureUsage
const
& b)
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{
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return
a.value != b.value;
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}
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TextureUsage
& operator |= (
TextureUsage
const
& _other)
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{
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value =
Enum
(
int
(value) |
int
(_other.value));
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return
*
this
;
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}
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friend
TextureUsage
operator | (
Enum
const
& a,
Enum
const
& b)
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{
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return
TextureUsage
(
Enum
(
int
(a) |
int
(b)));
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}
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friend
TextureUsage
operator | (
TextureUsage
const
& a,
TextureUsage
const
& b)
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{
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return
TextureUsage
(
Enum
(
int
(a.value) |
int
(b.value)));
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}
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bool
isValue
(
Enum
_value)
const
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{
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return
0 != (value & _value);
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}
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private
:
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Enum
value;
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};
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}
// namespace MyGUI
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#endif // __MYGUI_RENDER_FORMAT_H__
MyGUI::FontCodeType::Enum
Enum
Definition:
MyGUI_FontData.h:33
MyGUI::VertexColourType::ColourARGB
Definition:
MyGUI_RenderFormat.h:35
MyGUI::TextureUsage::Enum
Enum
Definition:
MyGUI_RenderFormat.h:91
MyGUI::PixelFormat::R8G8B8
Definition:
MyGUI_RenderFormat.h:66
MyGUI::PixelFormat::Enum
Enum
Definition:
MyGUI_RenderFormat.h:61
MyGUI::TextureUsage::TextureUsage
TextureUsage(Enum _value=Default)
Definition:
MyGUI_RenderFormat.h:102
MyGUI::operator!=
bool operator!=(const UString::_const_fwd_iterator &left, const UString::_const_fwd_iterator &right)
Definition:
MyGUI_UString.h:1049
MyGUI::PixelFormat::L8
Definition:
MyGUI_RenderFormat.h:64
MyGUI_Macros.h
MyGUI::operator==
bool operator==(const UString::_const_fwd_iterator &left, const UString::_const_fwd_iterator &right)
Definition:
MyGUI_UString.h:1046
MYGUI_FLAG
#define MYGUI_FLAG(num)
Definition:
MyGUI_Macros.h:39
MyGUI::VertexColourType
Definition:
MyGUI_RenderFormat.h:30
MyGUI::TextureUsage
Definition:
MyGUI_RenderFormat.h:89
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition:
MyGUI_Platform.h:120
MyGUI::TextureUsage::isValue
bool isValue(Enum _value) const
Definition:
MyGUI_RenderFormat.h:133
MyGUI::PixelFormat::Unknow
Definition:
MyGUI_RenderFormat.h:63
MyGUI::PixelFormat::PixelFormat
PixelFormat(Enum _value=Unknow)
Definition:
MyGUI_RenderFormat.h:70
MYGUI_FLAG_NONE
#define MYGUI_FLAG_NONE
Definition:
MyGUI_Macros.h:38
MyGUI::PixelFormat
Definition:
MyGUI_RenderFormat.h:59
MyGUI::VertexColourType::Enum
Enum
Definition:
MyGUI_RenderFormat.h:33
MyGUI::PixelFormat::L8A8
Definition:
MyGUI_RenderFormat.h:65
MyGUI::VertexColourType::VertexColourType
VertexColourType(Enum _value=MAX)
Definition:
MyGUI_RenderFormat.h:40
MyGUI::VertexColourType::ColourABGR
Definition:
MyGUI_RenderFormat.h:36
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