#include <mrpt/opengl/CSetOfObjects.h>
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Namespaces | |
namespace | mrpt |
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. | |
namespace | mrpt::opengl |
The namespace for 3D scene representation and rendering. | |
namespace | mrpt::opengl::stock_objects |
A collection of pre-built 3D objects for quick insertion in opengl::COpenGLScene objects. | |
Functions | |
CSetOfObjectsPtr OPENGL_IMPEXP | mrpt::opengl::stock_objects::RobotPioneer () |
Returns a representation of a Pioneer II mobile base. | |
CSetOfObjectsPtr OPENGL_IMPEXP | mrpt::opengl::stock_objects::CornerXYZ (float scale=1.0) |
Returns three arrows representing a X,Y,Z 3D corner. | |
CSetOfObjectsPtr OPENGL_IMPEXP | mrpt::opengl::stock_objects::CornerXYZSimple (float scale=1.0, float lineWidth=1.0) |
Returns three arrows representing a X,Y,Z 3D corner (just thick lines instead of complex arrows for faster rendering than CornerXYZ). | |
CSetOfObjectsPtr OPENGL_IMPEXP | mrpt::opengl::stock_objects::CornerXYSimple (float scale=1.0, float lineWidth=1.0) |
Returns two arrows representing a X,Y 2D corner (just thick lines, fast to render). | |
CSetOfObjectsPtr OPENGL_IMPEXP | mrpt::opengl::stock_objects::SICKLaser () |
Returns a high-quality 3D model of a SICK laser scanner (Model by Miguel Angel Espada Bernal) | |
CSetOfObjectsPtr OPENGL_IMPEXP | mrpt::opengl::stock_objects::BumblebeeCamera () |
Returns a simple 3D model of a PointGrey Bumblebee stereo camera. |
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