#include <mrpt/opengl/CSphere.h>
Public Member Functions | |
void | render () |
Render. | |
Static Public Member Functions | |
static CSpherePtr | Create (float radius=1.0f, int nDivsLongitude=20, int nDivsLatitude=20) |
Class factory. | |
Public Attributes | |
float | m_radius |
int | m_nDivsLongitude |
int | m_nDivsLatitude |
bool | m_keepRadiusIndependentEyeDistance |
Private Member Functions | |
CSphere (float radius=1.0f, int nDivsLongitude=20, int nDivsLatitude=20) | |
Constructor. | |
virtual | ~CSphere () |
Private, virtual destructor: only can be deleted from smart pointers. |
Definition at line 45 of file CSphere.h.
mrpt::opengl::CSphere::CSphere | ( | float | radius = 1.0f , |
|
int | nDivsLongitude = 20 , |
|||
int | nDivsLatitude = 20 | |||
) | [inline, private] |
virtual mrpt::opengl::CSphere::~CSphere | ( | ) | [inline, private, virtual] |
static CSpherePtr mrpt::opengl::CSphere::Create | ( | float | radius = 1.0f , |
|
int | nDivsLongitude = 20 , |
|||
int | nDivsLatitude = 20 | |||
) | [inline, static] |
void mrpt::opengl::CSphere::render | ( | ) | [virtual] |
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