#include <Listener.hpp>
Static Public Member Functions | |
static void | SetGlobalVolume (float Volume) |
Change the global volume of all the sounds. | |
static float | GetGlobalVolume () |
Get the current value of the global volume of all the sounds. | |
static void | SetPosition (float PosX, float PosY, float PosZ) |
Change the position of the listener. | |
static void | GetPosition (float &PosX, float &PosY, float &PosZ) |
Get the current position of the listener. | |
static void | SetTarget (float TargetX, float TargetY, float TargetZ) |
Change the orientation of the listener (the point he must look at). | |
static void | GetTarget (float &TargetX, float &TargetY, float &TargetZ) |
Get the current orientation of the listener (the point he's looking at). |
Definition at line 41 of file Listener.hpp.
static void sf::Listener::SetGlobalVolume | ( | float | Volume | ) | [static] |
Change the global volume of all the sounds.
The default volume is 100
Volume | : New global volume, in the range [0, 100] |
static float sf::Listener::GetGlobalVolume | ( | ) | [static] |
Get the current value of the global volume of all the sounds.
static void sf::Listener::SetPosition | ( | float | PosX, | |
float | PosY, | |||
float | PosZ | |||
) | [static] |
Change the position of the listener.
The default position is (0, 0, 0)
PosX | : X position of the listener in the world | |
PosY | : Y position of the listener in the world | |
PosZ | : Z position of the listener in the world |
static void sf::Listener::GetPosition | ( | float & | PosX, | |
float & | PosY, | |||
float & | PosZ | |||
) | [static] |
Get the current position of the listener.
PosX | : X position of the listener in the world | |
PosY | : Y position of the listener in the world | |
PosZ | : Z position of the listener in the world |
static void sf::Listener::SetTarget | ( | float | TargetX, | |
float | TargetY, | |||
float | TargetZ | |||
) | [static] |
Change the orientation of the listener (the point he must look at).
The default target is (0, 0, -1)
TargetX | : X position of the point the listener must look at | |
TargetY | : X position of the point the listener must look at | |
TargetZ | : X position of the point the listener must look at |
static void sf::Listener::GetTarget | ( | float & | TargetX, | |
float & | TargetY, | |||
float & | TargetZ | |||
) | [static] |
Get the current orientation of the listener (the point he's looking at).
TargetX | : X position of the point the listener is looking at | |
TargetY | : X position of the point the listener is looking at | |
TargetZ | : X position of the point the listener is looking at |