sf::Drawable Class Reference

Abstract base class for every object that can be drawn into a render window. More...

#include <Drawable.hpp>

Inheritance diagram for sf::Drawable:

sf::PostFX sf::Sprite sf::String List of all members.

Public Member Functions

 Drawable (float Left=0.f, float Top=0.f, float ScaleX=1.f, float ScaleY=1.f, float Rotation=0.f, const Color &Col=Color(255, 255, 255, 255))
 Default constructor.
virtual ~Drawable ()
 Virtual destructor.
void SetLeft (float Left)
 Set the left position of the object.
void SetTop (float Top)
 Set the top position of the object.
void SetPosition (float Left, float Top)
 Set the position of the object.
void SetScaleX (float Scale)
 Set the horizontal scale of the object.
void SetScaleY (float Scale)
 Set the vertical scale of the object.
void SetScale (float ScaleX, float ScaleY)
 Set the scale of the object.
void SetRotation (float Rotation)
 Set the orientation of the object.
void SetRotationCenter (float X, float Y)
 Set the center of rotation, in coordinates relative to the object.
void SetColor (const Color &Col)
 Set the color of the object.
void SetBlendMode (Blend::Mode Mode)
 Set the blending mode for the object.
float GetLeft () const
 Get the left position of the object.
float GetTop () const
 Get the top position of the object.
float GetScaleX () const
 Get the horizontal scale of the object.
float GetScaleY () const
 Get the vertical scale of the object.
float GetRotation () const
 Get the orientation of the object.
const ColorGetColor () const
 Get the color of the object.
Blend::Mode GetBlendMode () const
 Get the current blending mode.
void Move (float OffsetX, float OffsetY)
 Move the object.
void Scale (float FactorX, float FactorY)
 Scale the object.
void Rotate (float Angle)
 Rotate the object.

Friends

class RenderWindow

Detailed Description

Abstract base class for every object that can be drawn into a render window.

Definition at line 56 of file Drawable.hpp.


Constructor & Destructor Documentation

sf::Drawable::Drawable ( float  Left = 0.f,
float  Top = 0.f,
float  ScaleX = 1.f,
float  ScaleY = 1.f,
float  Rotation = 0.f,
const Color Col = Color(255, 255, 255, 255) 
)

Default constructor.

Parameters:
Left : Left coordinate of the object (0 by default)
Top : Top coordinate of the object (0 by default)
ScaleX : Horizontal scale (1 by default)
ScaleY : Vertical scale (1 by default)
Rotation : Orientation, in degrees (0 by default)
Col : Color of the object (white by default)

virtual sf::Drawable::~Drawable (  )  [virtual]

Virtual destructor.


Member Function Documentation

void sf::Drawable::SetLeft ( float  Left  ) 

Set the left position of the object.

Parameters:
Left : New left coordinate

void sf::Drawable::SetTop ( float  Top  ) 

Set the top position of the object.

Parameters:
Top : New top coordinate

void sf::Drawable::SetPosition ( float  Left,
float  Top 
)

Set the position of the object.

Parameters:
Left : New left coordinate
Top : New top coordinate

void sf::Drawable::SetScaleX ( float  Scale  ) 

Set the horizontal scale of the object.

Parameters:
Scale : New scale (must be strictly positive)

void sf::Drawable::SetScaleY ( float  Scale  ) 

Set the vertical scale of the object.

Parameters:
Scale : New scale (must be strictly positive)

void sf::Drawable::SetScale ( float  ScaleX,
float  ScaleY 
)

Set the scale of the object.

Parameters:
ScaleX : New horizontal scale (must be strictly positive)
ScaleY : New vertical scale (must be strictly positive)

void sf::Drawable::SetRotation ( float  Rotation  ) 

Set the orientation of the object.

Parameters:
Rotation : Angle of rotation, in degrees

void sf::Drawable::SetRotationCenter ( float  X,
float  Y 
)

Set the center of rotation, in coordinates relative to the object.

The default rotation center is (0, 0)

Parameters:
X : X coordinate of the center of rotation
Y : Y coordinate of the center of rotation

void sf::Drawable::SetColor ( const Color Col  ) 

Set the color of the object.

The default color is white

Parameters:
Col : New color

void sf::Drawable::SetBlendMode ( Blend::Mode  Mode  ) 

Set the blending mode for the object.

The default blend mode is Blend::Alpha

Parameters:
Mode : New blending mode

float sf::Drawable::GetLeft (  )  const

Get the left position of the object.

Returns:
Current left position

float sf::Drawable::GetTop (  )  const

Get the top position of the object.

Returns:
Current top position

float sf::Drawable::GetScaleX (  )  const

Get the horizontal scale of the object.

Returns:
Current X scale factor (always positive)

float sf::Drawable::GetScaleY (  )  const

Get the vertical scale of the object.

Returns:
Current Y scale factor (always positive)

float sf::Drawable::GetRotation (  )  const

Get the orientation of the object.

Returns:
Current rotation, in degrees

const Color& sf::Drawable::GetColor (  )  const

Get the color of the object.

Returns:
Current color

Blend::Mode sf::Drawable::GetBlendMode (  )  const

Get the current blending mode.

Returns:
Current blending mode

void sf::Drawable::Move ( float  OffsetX,
float  OffsetY 
)

Move the object.

Parameters:
OffsetX : Offset on the X axis
OffsetY : Offset on the Y axis

void sf::Drawable::Scale ( float  FactorX,
float  FactorY 
)

Scale the object.

Parameters:
FactorX : Horizontal scaling factor (must be strictly positive)
FactorY : Vertical scaling factor (must be strictly positive)

void sf::Drawable::Rotate ( float  Angle  ) 

Rotate the object.

Parameters:
Angle : Angle of rotation, in degrees


The documentation for this class was generated from the following file: