#include "osl/player.h"
#include "osl/state/numEffectState.h"
#include "osl/move_action/store.h"
#include "osl/container/moveVector.h"
Go to the source code of this file.
Classes | |
class | osl::move_generator::AttackToPinned< P > |
敵のpinされている駒を攻める. More... | |
struct | osl::move_generator::GenerateAttackToPinned |
Namespaces | |
osl | |
attackDefense.h | |
osl::move_generator | |
低レベルの指手生成 | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::move_generator | |
低レベルの指手生成 | |