#include <addEffect8.h>
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static void | generate (Player player, const NumEffectState &state, move_action::Store &store) |
対象とするマスに利きを付ける手を生成する. More... | |
static void | generateBigDrop (Player player, const NumEffectState &state, move_action::Store &store) |
static void | generateNotBigDrop (Player player, const NumEffectState &state, move_action::Store &store) |
Definition at line 78 of file addEffect8.h.
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対象とするマスに利きを付ける手を生成する.
Note: Action がPlayerで型付けされていると,無駄があるのでStore限定に
Definition at line 14 of file addEffect8.cc.
References osl::BLACK, and osl::move_generator::AddEffect8< P >::generate().
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Definition at line 25 of file addEffect8.cc.
References osl::BLACK, and osl::move_generator::AddEffect8< P >::generateBigDrop().
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Definition at line 36 of file addEffect8.cc.
References osl::BLACK, and osl::move_generator::AddEffect8< P >::generateNotBigDrop().