#include "osl/state/numEffectState.h"
#include "osl/misc/bitOp.h"
#include "osl/ptypeTraits.h"
#include <iosfwd>
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Classes | |
class | osl::container::NearMask |
あるマスの10近傍(8近傍+桂馬の利き)の駒の有無を表すbitset. More... | |
Namespaces | |
osl | |
attackDefense.h | |
osl::container | |
一般的に存在するデータ構造の将棋版,PieceVectorや各種bitsetなど. | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::container | |
一般的に存在するデータ構造の将棋版,PieceVectorや各種bitsetなど. | |
Functions | |
const NearMask | osl::container::operator| (NearMask l, NearMask r) |
const NearMask | osl::container::operator& (NearMask l, NearMask r) |
bool | osl::container::operator== (NearMask l, NearMask r) |
bool | osl::container::operator!= (NearMask l, NearMask r) |
bool | osl::container::operator< (NearMask l, NearMask r) |
std::ostream & | osl::container::operator<< (std::ostream &, NearMask) |