#include <SFML/Config.h>
Go to the source code of this file.
Functions | |
CSFML_API void | sfRandom_SetSeed (unsigned int Seed) |
Set the seed for the random numbers generator. | |
CSFML_API unsigned int | sfRandom_GetSeed () |
Get the seed used to generate random numbers the generator. | |
CSFML_API float | sfRandom_Float (float Begin, float End) |
Get a random float number in a given range. | |
CSFML_API int | sfRandom_Int (int Begin, int End) |
Get a random integer number in a given range. |
CSFML_API float sfRandom_Float | ( | float | Begin, | |
float | End | |||
) |
Get a random float number in a given range.
End : End of the range
Random number in [Begin, End]
CSFML_API unsigned int sfRandom_GetSeed | ( | ) |
Get the seed used to generate random numbers the generator.
CSFML_API int sfRandom_Int | ( | int | Begin, | |
int | End | |||
) |
Get a random integer number in a given range.
End : End of the range
Random number in [Begin, End]
CSFML_API void sfRandom_SetSeed | ( | unsigned int | Seed | ) |
Set the seed for the random numbers generator.
Using a known seed allows you to reproduce the same sequence of random numbers
Seed | : Number to use as the seed |