LLVM API Documentation
#include <ScheduleDAG.h>
Public Member Functions | |
virtual | ~SchedulingPriorityQueue () |
virtual void | initNodes (const std::vector< SUnit > &SUnits)=0 |
virtual void | releaseState ()=0 |
virtual bool | empty () const=0 |
virtual void | push (SUnit *U)=0 |
virtual void | push_all (const std::vector< SUnit * > &Nodes)=0 |
virtual SUnit * | pop ()=0 |
virtual void | ScheduledNode (SUnit *Node) |
Definition at line 125 of file ScheduleDAG.h.
virtual llvm::SchedulingPriorityQueue::~SchedulingPriorityQueue | ( | ) | [inline, virtual] |
Definition at line 127 of file ScheduleDAG.h.
virtual void llvm::SchedulingPriorityQueue::initNodes | ( | const std::vector< SUnit > & | SUnits | ) | [pure virtual] |
virtual void llvm::SchedulingPriorityQueue::releaseState | ( | ) | [pure virtual] |
virtual bool llvm::SchedulingPriorityQueue::empty | ( | ) | const [pure virtual] |
virtual void llvm::SchedulingPriorityQueue::push | ( | SUnit * | U | ) | [pure virtual] |
virtual void llvm::SchedulingPriorityQueue::push_all | ( | const std::vector< SUnit * > & | Nodes | ) | [pure virtual] |
virtual SUnit* llvm::SchedulingPriorityQueue::pop | ( | ) | [pure virtual] |
virtual void llvm::SchedulingPriorityQueue::ScheduledNode | ( | SUnit * | Node | ) | [inline, virtual] |
ScheduledNode - As each node is scheduled, this method is invoked. This allows the priority function to adjust the priority of node that have already been emitted.
Definition at line 141 of file ScheduleDAG.h.