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SkeletonGenInstrInfo.inc

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00001 //===- TableGen'erated file -------------------------------------*- C++ -*-===//
00002 //
00003 // Target Instruction Descriptors
00004 //
00005 // Automatically generated file, do not edit!
00006 //
00007 //===----------------------------------------------------------------------===//
00008 
00009 namespace llvm {
00010 
00011 static const unsigned EmptyImpUses[] = { 0 };
00012 static const unsigned EmptyImpDefs[] = { 0 };
00013 
00014 static const TargetInstrDescriptor SkeletonInsts[] = {
00015   { "PHI",  -1, -1, 0, false, 0, 0, 0, 0, 0, EmptyImpUses, EmptyImpDefs  },  // Inst #0 = PHI
00016   { "ADJCALLSTACKDOWN", -1, -1, 0, false, 0, 0, 0, 0, 0, EmptyImpUses, EmptyImpDefs  },  // Inst #1 = ADJCALLSTACKDOWN
00017   { "ADJCALLSTACKUP", -1, -1, 0, false, 0, 0, 0, 0, 0, EmptyImpUses, EmptyImpDefs  },  // Inst #2 = ADJCALLSTACKUP
00018   { "NOP",  -1, -1, 0, false, 0, 0, 0, 0, 0, EmptyImpUses, EmptyImpDefs  },  // Inst #3 = NOP
00019 };
00020 } // End llvm namespace