Changelog v0.1.4 (Engine)
2003-02-18 Stig E Sandø <stig@users.sourceforge.net>
* Mostly updated the engine to accomodate contraband needs, most
of which are not relevant to the vanilla game. Most work has also
been on contraband.
* Split up and cleaned some of the birth-query code
* Started to use produce/init protocol for classes, races and
monsters
* Removed most skill-related code from the engine.
* Added 'R'est command
* Added rudimentary disturb code to stop resting and running
* Removed mana constants from engine
* Hopefully improved the DRAW-TO-MAP function to be a bit faster
* Tweaked game-loading
* Reorganised debian-packaging to put the data/ directory in a
langband-data/ package. The new data/ directory has constant
binary data now.
* Added support for 1024x768 and 1280x1024 resolution.
* Experimental change to avoid callbacks to lisp-code.. all is run
from lisp now.
* Updated a lot of the print.lisp code and even fixed a bug or two
* Now support inline calculations in theme.lisp
* Added OpenAL support.. still some sound-problems though.
* Several minor bugfixes and internal code improvements.
Changelog v0.1.4 (Vanilla)
2003-02-18 Stig E Sandø
* Moved skill-code to vanilla variant
* Added mana constants that had been removed from engine
* Fixed vanilla-specifric print.lisp code
* Tweaked stat-boosts
* Other minor tweaks
stig@langband.org
Last modified: Sat Mar 8 22:06:21 CET 2003