Class Bisector
Extends
JXG.Line.
A bisector is a line which divides an angle into two equal angles. It is given by three points A, B, and
C and divides the angle ABC into two equal sized parts.
Defined in: Composition.js.
Constructor Attributes | Constructor Name and Description |
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Bisector(p1,p2,p3)
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Field Attributes | Field Name and Description |
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Helper point
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- Fields borrowed from class JXG.Line:
- defaultTicks, point1, point2, ticks
- Fields borrowed from class JXG.GeometryElement:
- addEvent, ancestors, board, childElements, descendants, draft, dump, elementClass, elType, eventHandlers, fillOpacity, fixed, frozen, getAttribute, hasLabel, highlighted, highlightFillOpacity, highlightStrokeOpacity, highlightStrokeWidth, id, isDraggable, isReal, methodMap, mouseover, name, needsRegularUpdate, needsUpdate, notExistingParents, numTraces, quadraticform, removeEvent, scalable, stdform, strokeOpacity, subs, symbolic, trace, traceAttributes, traces, transformations, type, visProp, withLabel
- Methods borrowed from class JXG.Line:
- addTicks, addTransform, getAngle, getRise, getSlope, hasPoint, removeAllTicks, removeTicks, setPosition, setPositionDirectly, X, Y, Z
- Methods borrowed from class JXG.GeometryElement:
- addChild, addRotation, animate, bounds, clearTrace, cloneToBackground, createLabel, dash, fillColor, getAttributes, getLabelAnchor, getName, getParents, getProperty, getTextAnchor, getType, hideElement, highlight, highlightFillColor, highlightStrokeColor, labelColor, noHighlight, off, on, remove, resolveShortcuts, setArrow, setAttribute, setLabelText, setProperty, shadow, showElement, snapToGrid, strokeColor, strokeWidth, triggerEventHandlers, update, visible
- Events borrowed from class JXG.GeometryElement:
- attribute, attribute:<attribute><attribute>, down, drag, mousedown, mousedrag, mousemove, mouseout, mouseover, mouseup, move, out, over, touchdown, touchdrag, touchup, up
Class Detail
Bisector(p1,p2,p3)
var p1 = board.create('point', [6.0, 4.0]); var p2 = board.create('point', [3.0, 2.0]); var p3 = board.create('point', [1.0, 7.0]); var bi1 = board.create('bisector', [p1, p2, p3]);
- Parameters:
- {JXG.Point_JXG.Point_JXG.Point} p1,p2,p3
- The angle described by p1, p2 and p3 will be divided into two equal angles.
- Throws:
- {Error}
- If the element cannot be constructed with the given parent objects an exception is thrown.
Field Detail
{Point}
point
Helper point