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Classes


Class Bisector


Extends JXG.Line.
Provides a constructor for an angle bisector.
Defined in: Composition.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Bisector(p1,p2,p3)
A bisector is a line which divides an angle into two equal angles.
Fields borrowed from class JXG.Line:
defaultTicks, firstArrow, lastArrow, point1, point2, straightFirst, straightLast, ticks
Fields borrowed from class JXG.GeometryElement:
ancestors, board, childElements, dash, descendants, draft, fillColor, fillOpacity, fixed, hasLabel, highlightFillColor, highlightFillOpacity, highlightStrokeColor, highlightStrokeOpacity, highlightStrokeWidth, id, isReal, layer, name, needsRegularUpdate, needsUpdate, notExistingParents, numTraces, quadraticform, shadow, stdform, strokeColor, strokeOpacity, strokeWidth, symbolic, trace, traces, transformations, visible, visProp
Methods borrowed from class JXG.Line:
addTicks, addTransform, cloneToBackground, getRise, getSlope, hasPoint, removeAllTicks, removeTicks, setPosition, X, Y, Z
Methods borrowed from class JXG.GeometryElement:
addChild, addLabelToElement, animate, clearTrace, hideElement, highlight, labelColor, noHighlight, remove, setArrow, setProperty, showElement, update
Class Detail
Bisector(p1,p2,p3)
A bisector is a line which divides an angle into two equal angles. It is given by three points A, B, and C and divides the angle ABC into two equal sized parts.
// Create a normal to a circle.
var p1 = board.create('point', [6.0, 4.0]);
var p2 = board.create('point', [3.0, 2.0]);
var p3 = board.create('point', [1.0, 7.0]);

var bi1 = board.create('bisector', [p1, p2, p3]);

				
				
				
				
					
						
Parameters:
{JXG.Point_JXG.Point_JXG.Point} p1,p2,p3
The angle described by p3 will be divided into two equal angles.
Throws:
{Exception}
If the element cannot be constructed with the given parent objects an exception is thrown.

Documentation generated by JsDoc Toolkit 2.4.0 on Thu May 05 2011 11:58:34 GMT-0000 (UTC)