#include <igstkMeshObjectRepresentation.h>
Public Member Functions | |
void | RequestSetMeshObject (const MeshObjectType *MeshObject) |
Connect this representation class to the spatial object. | |
Protected Member Functions | |
virtual void | PrintSelf (std::ostream &os, itk::Indent indent) const |
Print object information. | |
MeshObjectRepresentation (void) | |
Constructor. | |
~MeshObjectRepresentation (void) | |
Destructor. | |
void | CreateActors () |
Create the VTK actors. |
Definition at line 41 of file igstkMeshObjectRepresentation.h.
igstk::MeshObjectRepresentation::MeshObjectRepresentation | ( | void | ) | [protected] |
Constructor.
igstk::MeshObjectRepresentation::~MeshObjectRepresentation | ( | void | ) | [protected] |
Destructor.
void igstk::MeshObjectRepresentation::RequestSetMeshObject | ( | const MeshObjectType * | MeshObject | ) |
Connect this representation class to the spatial object.
virtual void igstk::MeshObjectRepresentation::PrintSelf | ( | std::ostream & | os, | |
itk::Indent | indent | |||
) | const [protected, virtual] |
void igstk::MeshObjectRepresentation::CreateActors | ( | ) | [protected, virtual] |