OpenGL-2.2.3.0: A binding for the OpenGL graphics systemSource codeContentsIndex
Graphics.Rendering.OpenGL.GLU.Quadrics
Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Description
This module corresponds to chapter 6 (Quadrics) of the GLU specs.
Documentation
type QuadricNormal = Maybe ShadingModelSource
data QuadricTexture Source
Constructors
NoTextureCoordinates
GenerateTextureCoordinates
data QuadricOrientation Source
Constructors
Outside
Inside
data QuadricDrawStyle Source
Constructors
PointStyle
LineStyle
FillStyle
SilhouetteStyle
data QuadricStyle Source
Constructors
QuadricStyle QuadricNormal QuadricTexture QuadricOrientation QuadricDrawStyle
type Radius = GLdoubleSource
type Height = GLdoubleSource
type Angle = GLdoubleSource
type Slices = GLintSource
type Stacks = GLintSource
type Loops = GLintSource
data QuadricPrimitive Source
Constructors
Sphere Radius Slices Stacks
Cylinder Radius Radius Height Slices Stacks
Disk Radius Radius Slices Loops
PartialDisk Radius Radius Slices Loops Angle Angle
renderQuadric :: QuadricStyle -> QuadricPrimitive -> IO ()Source
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