GRASS Programmer's Manual
6.4.2(2012)
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G3d_intern.h
Go to the documentation of this file.
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#include <rpc/types.h>
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#include <rpc/xdr.h>
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/*---------------------------------------------------------------------------*/
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#include <grass/G3d.h>
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#include <grass/gis.h>
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/*---------------------------------------------------------------------------*/
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#define G3D_LONG_LENGTH sizeof (long)
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#define G3D_XDR_INT_LENGTH 4
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#define G3D_XDR_DOUBLE_LENGTH 8
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#define G3D_XDR_FLOAT_LENGTH 4
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#define G3D_IS_CORRECT_TYPE(t) (((t) == FCELL_TYPE) || ((t) == DCELL_TYPE))
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#define G3D_WRITE_DATA 1
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#define G3D_READ_DATA 0
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#define G3D_VALID_OPERATION(o) \
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(((o) == G3D_WRITE_DATA) || ((o) == G3D_READ_DATA))
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#define G3D_MIN(a,b) ((a) <= (b) ? (a) : (b))
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#define G3D_MAX(a,b) ((a) >= (b) ? (a) : (b))
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#define G3D_HAS_INDEX 1
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#define G3D_NO_INDEX 0
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#define G3D_USE_XDR 1
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#define G3D_NO_XDR 0
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#define G3D_VALID_XDR_OPTION(o) (((o) == G3D_USE_XDR) || ((o) == G3D_NO_XDR))
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/*---------------------------------------------------------------------------*/
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/* global arrays */
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extern
void
*
tmpCompress
;
/* compression support array */
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extern
int
tmpCompressLength
;
/* in bytes */
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extern
void
*
xdr
;
/* xdr support array */
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extern
int
xdrLength
;
/* in bytes */
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/*---------------------------------------------------------------------------*/
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/* global variables */
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extern
int
g3d_do_compression
;
/* G3D_NO_COMPRESSION or G3D_COMPRESSION */
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extern
int
g3d_do_lzw_compression
;
/* G3D_USE_LZW or G3D_NO_LZW */
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extern
int
g3d_do_rle_compression
;
/* G3D_USE_RLE or G3D_NO_RLE */
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extern
int
g3d_precision
;
/* G3D_ALLOW_PRECISION or G3D_NO_PRECISION */
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extern
int
g3d_cache_default
;
/* in number of tiles; 0 ==> no cache */
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extern
int
g3d_cache_max
;
/* in bytes */
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extern
int
g3d_file_type
;
/* FCELL_TYPE or DCELL_TYPE */
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extern
int
g3d_tile_dimension
[3];
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extern
void (*
g3d_error_fun
) (
const
char
*);
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extern
char
*
g3d_unit_default
;
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extern
G3D_Region
g3d_window
;
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/*---------------------------------------------------------------------------*/
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extern
void
G3d_fatalError
(
const
char
*
/* msg */
, ...);
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extern
void
G3d_fatalError_noargs
(
const
char
*
/* msg */
);
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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#define G3D_REGION_NORTH "North"
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#define G3D_REGION_SOUTH "South"
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#define G3D_REGION_EAST "East"
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#define G3D_REGION_WEST "West"
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#define G3D_REGION_TOP "Top"
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#define G3D_REGION_BOTTOM "Bottom"
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#define G3D_REGION_ROWS "nofRows"
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#define G3D_REGION_COLS "nofCols"
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#define G3D_REGION_DEPTHS "nofDepths"
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#define G3D_REGION_PROJ "Proj"
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#define G3D_REGION_ZONE "Zone"
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#define G3D_REGION_EWRES "e-w resol"
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#define G3D_REGION_NSRES "n-s resol"
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#define G3D_REGION_TBRES "t-b resol"
lib
g3d
G3d_intern.h
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