#include <sdl_ogl_glue.h>
Public Member Functions | |
SdlOglGlue () | |
virtual | ~SdlOglGlue () |
bool | init (int argc, char **argv[]) |
Renderer * | createRenderHandler (int depth) |
void | setInvalidatedRegions (const InvalidatedRanges &ranges) |
Not implemented, Fixme. | |
bool | prepDrawingArea (int width, int height, boost::uint32_t sdl_flags) |
void | render () |
gnash::SdlOglGlue::SdlOglGlue | ( | ) |
gnash::SdlOglGlue::~SdlOglGlue | ( | ) | [virtual] |
Renderer * gnash::SdlOglGlue::createRenderHandler | ( | int | depth | ) | [virtual] |
Implements gnash::SdlGlue.
References gnash::SdlGlue::_bpp, gnash::create_Renderer_ogl(), GL_TEXTURE_FILTER_CONTROL_EXT, and GL_TEXTURE_LOD_BIAS_EXT.
bool gnash::SdlOglGlue::init | ( | int | argc, | |
char ** | argv[] | |||
) | [virtual] |
Implements gnash::SdlGlue.
bool gnash::SdlOglGlue::prepDrawingArea | ( | int | width, | |
int | height, | |||
boost::uint32_t | sdl_flags | |||
) | [virtual] |
Implements gnash::SdlGlue.
References gnash::SdlGlue::_bpp, GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, and OVERSIZE.
void gnash::SdlOglGlue::render | ( | ) | [virtual] |
Implements gnash::SdlGlue.
void gnash::SdlOglGlue::setInvalidatedRegions | ( | const InvalidatedRanges & | ranges | ) | [virtual] |
Not implemented, Fixme.
Implements gnash::SdlGlue.