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sdl_glue.h

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00001 //
00002 //   Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Free Software
00003 //   Foundation, Inc
00004 //
00005 // This program is free software; you can redistribute it and/or modify
00006 // it under the terms of the GNU General Public License as published by
00007 // the Free Software Foundation; either version 3 of the License, or
00008 // (at your option) any later version.
00009 //
00010 // This program is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 // GNU General Public License for more details.
00014 // 
00015 // You should have received a copy of the GNU General Public License
00016 // along with this program; if not, write to the Free Software
00017 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00018 
00019 #include "gnash.h"
00020 #include "gui.h"
00021 
00022 #include <boost/cstdint.hpp> // for boost::?int??_t 
00023 
00024 namespace gnash
00025 {
00026 
00027 class SdlGlue
00028 {
00029   public:
00030     virtual ~SdlGlue() { }
00031     virtual bool init(int argc, char **argv[]) = 0;
00032     
00033     virtual void setInvalidatedRegions(const InvalidatedRanges& ranges) = 0;
00034     virtual bool prepDrawingArea(int width, int height, boost::uint32_t sdl_flags) = 0;
00035     virtual Renderer* createRenderHandler(int depth) = 0;
00036     virtual void render() = 0;
00037   protected:
00038     int _bpp;
00039 };
00040 
00041 } // namespace gnash

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