Classes | Namespaces | Functions

DisplayObject.h File Reference

#include "event_id.h"
#include "SWFRect.h"
#include "SWFMatrix.h"
#include "cxform.h"
#include "dsodefs.h"
#include "snappingrange.h"
#include "VM.h"
#include <vector>
#include <map>
#include <string>
#include <cassert>
#include <boost/cstdint.hpp>
#include <boost/noncopyable.hpp>

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Classes

class  gnash::DisplayObject
 DisplayObject is the base class for all DisplayList objects. More...

Namespaces

namespace  gnash
 

Anonymous namespace for callbacks, local functions, event handlers etc.


namespace  gnash::SWF
 

SWF format parsing classes.


Functions

bool gnash::isReferenceable (const DisplayObject &d)
 Returns true if the DisplayObject is referenceable in ActionScript.
bool gnash::setDisplayObjectProperty (DisplayObject &obj, string_table::key key, const as_value &val)
 Set special properties.
bool gnash::getDisplayObjectProperty (DisplayObject &obj, string_table::key key, as_value &val)
 DisplayObject property lookup.
void gnash::getIndexedProperty (size_t index, DisplayObject &o, as_value &val)
 Get a property by its numeric index.
void gnash::setIndexedProperty (size_t index, DisplayObject &o, const as_value &val)
 Set a property by its numeric index.
void gnash::copyMatrix (const DisplayObject &from, DisplayObject &to)
 Copy SWFMatrix and caches from given DisplayObjecta.
as_object * gnash::getObject (const DisplayObject *d)
 Return the as_object associated with a DisplayObject if it exists.
std::ostream & gnash::operator<< (std::ostream &o, DisplayObject::BlendMode bm)
 Stream operator for DisplayObject blend mode.