#include <gandalf/vision/cameraf.h>
#include <gandalf/vision/cameraf_linear.h>
#include <gandalf/vision/cameraf_radial_dist1.h>
#include <gandalf/vision/cameraf_radial_dist2.h>
#include <gandalf/vision/cameraf_radial_dist3.h>
#include <gandalf/vision/cameraf_stereographic.h>
#include <gandalf/vision/cameraf_equidistant.h>
#include <gandalf/vision/cameraf_sine_law.h>
#include <gandalf/vision/cameraf_equi_solid_angle.h>
#include <gandalf/vision/cameraf_xy_dist4.h>
#include <gandalf/vision/cameraf_radial_dist1_inv.h>
#include <gandalf/common/numerics.h>
Functions | |
Gan_Bool | gan_cameraf_build_va (Gan_Camera_f *camera, Gan_CameraType type, float zh, float fx, float fy, float x0, float y0,...) |
Constructs a structure representing a camera. | |
Gan_Bool | gan_cameraf_internalize (Gan_Camera_f *camera) |
Builds the internals of a camera. | |
Gan_Bool | gan_cameraf_set_gamma (Gan_Camera_f *camera, float gamma) |
Sets the gamma for images taken with this camera. | |
Gan_SquMatrix33_f | gan_cameraf_fill_matrix_s (Gan_Camera_f *camera) |
Fills and returns a 3x3 upper triangular camera matrix. |
Part of: Gandalf Library
Revision: Last edited: Author:
Copyright: (c) 2000 Imagineer Software Limited