Reference Manual - 1.0.0
IFusionSoundPlayback   Continue

Continue playback of the buffer or start playback of a stream.

Continue (
  IFusionSoundPlayback   * thiz
);

This method is used to continue a playback that isn't running (anymore).

The playback will begin at the position where it stopped, either explicitly by Stop() or by reaching the stop position.

If the playback has never been started, it uses the default start and stop position which means non-looping playback from the beginning to the end.

It returns WITHOUT an error if the playback is running.

This method can be used to trigger one-at-a-time playback without having to check if it's already running. It's similar to simple playback via IFusionSoundBuffer::Play(), but rejects multiple concurrent playbacks.