Module GameEngine :: Class SystemEventHandler
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Class SystemEventHandler

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Input.SystemEventListener --+
                            |
                           SystemEventHandler

A system event listener that takes care of restarting the game when needed and reacting to screen resize events.

Instance Methods [hide private]
 
__init__(self, engine) source code
 
screenResized(self, size) source code
 
restartRequested(self) source code
 
quit(self) source code

Inherited from Input.SystemEventListener: musicFinished

Method Details [hide private]

screenResized(self, size)

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Overrides: Input.SystemEventListener.screenResized

restartRequested(self)

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Overrides: Input.SystemEventListener.restartRequested

quit(self)

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Overrides: Input.SystemEventListener.quit