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1 ##################################################################### 2 # -*- coding: iso-8859-1 -*- # 3 # # 4 # Frets on Fire # 5 # Copyright (C) 2006 Sami Kyöstilä # 6 # # 7 # This program is free software; you can redistribute it and/or # 8 # modify it under the terms of the GNU General Public License # 9 # as published by the Free Software Foundation; either version 2 # 10 # of the License, or (at your option) any later version. # 11 # # 12 # This program is distributed in the hope that it will be useful, # 13 # but WITHOUT ANY WARRANTY; without even the implied warranty of # 14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # 15 # GNU General Public License for more details. # 16 # # 17 # You should have received a copy of the GNU General Public License # 18 # along with this program; if not, write to the Free Software # 19 # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, # 20 # MA 02110-1301, USA. # 21 ##################################################################### 22 23 import unittest 24 from GameEngine import GameEngine 2563 64 if __name__ == "__main__": 65 unittest.main() 6628 e1 = GameEngine() 29 30 e1.startServer() 31 session1 = e1.connect("localhost") 32 session2 = e1.connect("localhost") 33 34 while not session1.isConnected() or not session2.isConnected(): 35 e1.run() 36 37 session1.world.createPlayer("mario") 38 session2.world.createPlayer("luigi") 39 40 for i in range(10): 41 e1.run() 42 43 assert len(e1.server.world.players) == 2 44 assert len(session1.world.players) == 2 45 assert len(session2.world.players) == 2 46 47 session3 = e1.connect("localhost") 48 49 for i in range(10): 50 e1.run() 51 52 assert len(session3.world.players) == 2 53 54 session1.disconnect() 55 56 for i in range(10): 57 e1.run() 58 59 assert len(e1.server.world.players) == 1 60 assert len(session2.world.players) == 1 61 62 e1.quit()
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