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Module Texture |
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Classes | |
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Framebuffer |
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Texture |
Represents an OpenGL texture, optionally loaded from disk in any format supported by PIL |
Exceptions | |
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TextureException |
Variable Summary | |
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Queue |
cleanupQueue = <Queue.Queue instance at 0x4190d0cc>
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Variable Details |
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cleanupQueue
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Trees | Index | Help |
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