Module GameResultsScene :: Class GameResultsSceneClient
[hide private]
[frames] | no frames]

Class GameResultsSceneClient

source code

              GameResultsScene --+
                                 |
Session.MessageHandler --+       |
                         |       |
     Task.Task --+       |       |
                 |       |       |
        View.Layer --+   |       |
                     |   |       |
  View.BackgroundLayer --+       |
                         |       |
               Scene.Scene --+   |
                             |   |
         Input.KeyListener --+   |
                             |   |
             Scene.SceneClient --+
                                 |
                                GameResultsSceneClient

Instance Methods [hide private]
 
createClient(self, libraryName, songName) source code
 
keyPressed(self, key, unicode) source code
 
hidden(self) source code
 
quit(self) source code
 
replay(self) source code
 
changeSong(self) source code
 
songLoaded(self, song) source code
 
run(self, ticks) source code
 
anim(self, start, ticks) source code
 
render(self, visibility, topMost) source code

Inherited from Scene.SceneClient: __init__, createActor, handleActorData, handleControlData, keyReleased, render3D, shown

Inherited from Scene.Scene: addPlayer, createCommon, handleActorCreated, handleActorDeleted, removePlayer, runCommon

Inherited from Session.MessageHandler: handleMessage, handleSessionClosed, handleSessionOpened

Inherited from View.BackgroundLayer: isBackgroundLayer

Inherited from Task.Task: started, stopped

Method Details [hide private]

createClient(self, libraryName, songName)

source code 
Overrides: Scene.SceneClient.createClient

keyPressed(self, key, unicode)

source code 
Overrides: Scene.SceneClient.keyPressed

hidden(self)

source code 
Overrides: Scene.SceneClient.hidden

run(self, ticks)

source code 
Overrides: Scene.SceneClient.run

render(self, visibility, topMost)

source code 
Overrides: Scene.SceneClient.render