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Frets On Fire
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Module Hierarchy
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Class Hierarchy
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Class Hierarchy
unreachable
.MidiOutStream
:
MidiOutstream is Basically an eventhandler.
Song.MidiReader
Song.MidiInfoReader
Audio.Audio
Camera.Camera
Config.Config
:
A configuration registry.
Config.Option
:
A prototype configuration key.
Credits.Element
:
A basic element in the credits scroller.
DummyAmanith.GKernel
DummyAmanith.GMatrix33
DummyAmanith.GOpenGLBoard
Engine.Engine
:
Main task scheduler.
GameEngine.GameEngine
:
The main game engine.
Font.Font
:
A texture-mapped font.
GameResultsScene.GameResultsScene
GameResultsScene.GameResultsSceneServer
GameResultsScene.GameResultsSceneClient
Guitar.Guitar
GuitarScene.GuitarScene
GuitarScene.GuitarSceneServer
GuitarScene.GuitarSceneClient
Input.KeyListener
Lobby.Lobby
Dialogs.BpmEstimator
:
Beats per minute value estimation layer.
Dialogs.KeyTester
:
Keyboard configuration testing layer.
Dialogs.LoadingScreen
:
Loading screen layer.
GameEngine.FullScreenSwitcher
:
A keyboard listener that looks for special built-in key combinations, such as the fullscreen toggle (Alt-Enter).
Scene.SceneClient
GuitarScene.GuitarSceneClient
GameResultsScene.GameResultsSceneClient
SongChoosingScene.SongChoosingSceneClient
Dialogs.SongChooser
:
Song choosing layer.
GameTask.GameTask
Dialogs.ItemChooser
:
Item menu layer.
Menu.Menu
Settings.SettingsMenu
Settings.GameSettingsMenu
Dialogs.FileChooser
:
File choosing layer.
Dialogs.GetKey
:
Key choosing layer.
Dialogs.GetText
:
Text input layer.
Dialogs.MessageScreen
:
Message screen layer.
Input.MouseListener
Input.SystemEventListener
GameEngine.SystemEventHandler
:
A system event listener that takes care of restarting the game when needed and reacting to screen resize events.
Menu.Choice
Settings.KeyConfigChoice
Settings.ConfigChoice
Settings.VolumeConfigChoice
Mesh.Mesh
Messages.Message
Messages.ObjectDestroyed
Messages.ObjectCreated
Object.Manager
Object.Message
Object.ObjectDeleted
ObjectTest.TestMessage
Object.ObjectCreated
Player.Controls
Session.Message
Scene.ControlEvent
World.SceneLeft
Scene.ActorCreated
Scene.CreateActor
World.PlayerLeft
World.CreateScene
Session.ConnectionLost
World.EnterScene
World.GameStarted
World.StartGame
World.SceneDeleted
World.DeleteScene
Scene.ControlData
World.PlayerJoined
World.CreatePlayer
Scene.ActorDeleted
World.GameFinished
Scene.ActorData
World.LeaveScene
World.SceneEntered
World.SceneCreated
Session.MessageBroker
Session.MessageHandler
World.World
World.WorldServer
World.WorldClient
GameTask.GameTask
Lobby.Lobby
Session.BaseSession
Session.ServerSession
Session.ClientSession
Scene.Scene
Scene.SceneServer
GuitarScene.GuitarSceneServer
SongChoosingScene.SongChoosingSceneServer
GameResultsScene.GameResultsSceneServer
SceneTest.CityScene
Scene.SceneClient
GuitarScene.GuitarSceneClient
GameResultsScene.GameResultsSceneClient
SongChoosingScene.SongChoosingSceneClient
Session.Phrasebook
Song.Difficulty
Song.Event
Song.Tempo
Song.PictureEvent
Song.Note
Song.TextEvent
Song.MidiInfoReader.Done
Song.MidiWriter
Song.ScriptReader
Song.Track
SongChoosingScene.SongChoosingScene
SongChoosingScene.SongChoosingSceneServer
SongChoosingScene.SongChoosingSceneClient
Svg.SvgCache
Svg.SvgContext
Svg.SvgDrawing
Svg.SvgGradient
Svg.SvgRenderStyle
Svg.SvgTransform
Task.Task
View.Layer
ViewTest.TestLayer
Dialogs.KeyTester
:
Keyboard configuration testing layer.
Dialogs.LoadingScreen
:
Loading screen layer.
Debug.DebugLayer
:
A layer for showing some debug information.
Lobby.Lobby
View.BackgroundLayer
Dialogs.ItemChooser
:
Item menu layer.
Scene.Scene
Scene.SceneServer
GuitarScene.GuitarSceneServer
SongChoosingScene.SongChoosingSceneServer
GameResultsScene.GameResultsSceneServer
SceneTest.CityScene
Scene.SceneClient
GuitarScene.GuitarSceneClient
GameResultsScene.GameResultsSceneClient
SongChoosingScene.SongChoosingSceneClient
Dialogs.FileChooser
:
File choosing layer.
MainMenu.MainMenu
Dialogs.SongChooser
:
Song choosing layer.
DialogTest.TestLayer
Dialogs.GetText
:
Text input layer.
Dialogs.BpmEstimator
:
Beats per minute value estimation layer.
Dialogs.GetKey
:
Key choosing layer.
Menu.Menu
Settings.SettingsMenu
Settings.GameSettingsMenu
Dialogs.MessageScreen
:
Message screen layer.
Audio.StreamingOggSound
Resource.Resource
Server.Server
Session.BaseSession
Session.ServerSession
Session.ClientSession
Input.Input
View.View
GameTask.GameTask
Audio.StreamingSound
Texture.Framebuffer
Texture.Texture
:
Represents an OpenGL texture, optionally loaded from disk in any format supported by PIL
Video.Video
asyncore.dispatcher
Network.Server
Server.Server
NetworkTest.TestServer
Network.Connection
Session.BaseSession
Session.ServerSession
Session.ClientSession
NetworkTest.TestConnection
exceptions.Exception
:
Common base class for all exceptions.
Texture.TextureAtlasFullException
exceptions.StandardError
:
Base class for all standard Python exceptions.
Cerealizer.NotCerealizerFileError
exceptions.AssertionError
:
Assertion failed.
Cerealizer.NonCerealizableObjectError
Texture.TextureException
object
:
The most base type
Data.Data
:
A collection of globally used data resources such as fonts and sound effects.
Audio.Sound
Audio.StreamingSound
Audio.StreamingOggSound
Cerealizer.RefHandler
Cerealizer.IntHandler
Cerealizer.FloatHandler
Cerealizer.LongHandler
Cerealizer.UnicodeHandler
Cerealizer.ComplexHandler
Cerealizer.StrHandler
Cerealizer.BoolHandler
Cerealizer.NoneHandler
Stage.Layer
:
A graphical stage layer that can have a number of animation effects associated with it.
Stage.Effect
:
An animationn effect that can be attached to a Layer.
Stage.WiggleEffect
Stage.RotateEffect
Stage.LightEffect
Stage.ScaleEffect
Song.SongInfo
Collada.DaeDocument
Collada.DaeSyntax
Player.Player
Collada.DaeEntity
Collada.DaePhysicsMaterial.DaeTechniqueCommon
Collada.DaeContributor
Collada.DaeScene
Collada.DaeFxColor
Collada.DaeExtra
Collada.DaeFxTechnique
Collada.DaeConvexMesh
Collada.DaeSampler
Collada.DaeFxEffectInstance
Collada.DaeFxMaterialInstance
Collada.DaeSkeleton
Collada.DaeUnit
Collada.DaePrimitive
Collada.DaePolygons
Collada.DaeLineStrips
Collada.DaeLines
Collada.DaePolylist
Collada.DaeTriStrips
Collada.DaeTriangles
Collada.DaeTriFans
Collada.DaeOptics
Collada.DaeFxCommonFloatAndParamContainer
Collada.DaeRigidBodyInstance
Collada.DaeLight.DaeTechniqueCommon
Collada.DaeLight.DaePoint
Collada.DaeLight.DaeAmbient
Collada.DaeLight.DaeDirectional
Collada.DaeLight.DaeSpot
Collada.DaeChannel
Collada.DaeRigidBody.DaeTechniqueCommon
Collada.DaeMesh
Collada.DaeAccessor
Collada.DaeFxBindMaterial
Collada.DaeShape
Collada.DaeCapsuleShape
Collada.DaePlaneShape
Collada.DaeGeometryShape
Collada.DaeBoxShape
Collada.DaeSphereShape
Collada.DaeCylinderShape
Collada.DaeTaperedCylinderShape
Collada.DaeAsset
Collada.DaeParam
Collada.DaeFxCommonColorAndTextureContainer
Collada.DaeSource.DaeTechniqueCommon
Collada.DaeFxBindMaterial.DaeFxTechniqueCommon
Collada.DaeImager
Collada.DaeInstance
Collada.DaeLightInstance
Collada.DaeControllerInstance
Collada.DaePhysicsModelInstance
Collada.DaeEffectInstance
Collada.DaeNodeInstance
Collada.DaePhysicsMaterialInstance
Collada.DaeVisualSceneInstance
Collada.DaeAnimationInstance
Collada.DaePhysicsSceneInstance
Collada.DaeGeometryInstance
Collada.DaeCameraInstance
Collada.DaeFxProfileCommon
Collada.DaeOptics.DaeTechniqueCommon
Collada.DaeOptics.DaePerspective
Collada.DaeOptics.DaeOrthoGraphic
Collada.DaeInput
Collada.DaeElement
Collada.DaePhysicsMaterial
Collada.DaeVertices
Collada.DaeNode
Collada.DaeAnimationClip
Collada.DaeGeometry
Collada.DaeController
Collada.DaeAnimation
Collada.DaeLibrary
Collada.DaePhysicsModel
Collada.DaePhysicsScene
Collada.DaeArray
Collada.DaeIntArray
Collada.DaeFloatArray
Collada.DaeNameArray
Collada.DaeBoolArray
Collada.DaeIDREFArray
Collada.DaeSource
Collada.DaeFxMaterial
Collada.DaeImage
Collada.DaeVisualScene
Collada.DaeLight
Collada.DaeCamera
Collada.DaeFxEffect
Collada.DaeFxShadeConstant
Collada.DaeFxShadeLambert
Collada.DaeFxShadeBlinn
Collada.DaeFxShadePhong
Collada.DaeTechnique
Collada.DaeFxTexture
Collada.DaeRigidBody
Collada.DaeFxImage
Collada.DaeFxNewParam
Editor.ArkFile
:
An interface to the ARK file format of Guitar Hero.
Song.Song
dict
:
dict() -> new empty dictionary.
Network.ObjectCollection
Stage.Stage
Audio.OggStream
Collada.DaeFxSyntax
unittest.TestCase
:
A class whose instances are single test cases.
ServerTest.ServerTest
SvgTest.SvgTest
ViewTest.ViewTest
MenuTest.MenuTest
ResourceTest.ResourceTest
MenuTest.MenuTestInteractive
ObjectTest.ObjectTest
DialogTest.DialogTestInteractive
VideoTest.VideoTest
AudioTest.AudioTest
SceneTest.SceneTest
TimerTest.TimerTest
GameEngineTest.EngineTest
NetworkTest.NetworkTest
SongTest.SongTest
Cerealizer.Dumper
Object.Object
ObjectTest.TestObject
Collada.DaePhysicsSyntax
Audio.Channel
threading._Verbose
threading.Thread
Resource.Loader
Song.LibraryInfo
Cerealizer.Handler
:
Handler
Cerealizer.ObjHandler
:
ObjHandler
Cerealizer.NewArgsObjHandler
:
NewArgsObjHandler
Cerealizer.InitArgsObjHandler
:
InitArgsObjHandler
Cerealizer.SlotedObjHandler
:
SlotedObjHandler
Cerealizer.TupleHandler
Cerealizer.FrozensetHandler
Cerealizer.DictHandler
Cerealizer.ListHandler
Cerealizer.SetHandler
Texture.TextureAtlas
Timer.Timer
Audio.Music
pickle.Pickler
Object.Serializer
pickle.Unpickler
Object.Unserializer
xml.sax.handler.ContentHandler
:
Interface for receiving logical document content events.
Svg.SvgHandler
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Frets On Fire
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