Module ServerTest
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Source Code for Module ServerTest

 1  ##################################################################### 
 2  # -*- coding: iso-8859-1 -*-                                        # 
 3  #                                                                   # 
 4  # Frets on Fire                                                     # 
 5  # Copyright (C) 2006 Sami Kyöstilä                                  # 
 6  #                                                                   # 
 7  # This program is free software; you can redistribute it and/or     # 
 8  # modify it under the terms of the GNU General Public License       # 
 9  # as published by the Free Software Foundation; either version 2    # 
10  # of the License, or (at your option) any later version.            # 
11  #                                                                   # 
12  # This program is distributed in the hope that it will be useful,   # 
13  # but WITHOUT ANY WARRANTY; without even the implied warranty of    # 
14  # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the     # 
15  # GNU General Public License for more details.                      # 
16  #                                                                   # 
17  # You should have received a copy of the GNU General Public License # 
18  # along with this program; if not, write to the Free Software       # 
19  # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,        # 
20  # MA  02110-1301, USA.                                              # 
21  ##################################################################### 
22   
23  import unittest 
24  #from Server import Server 
25  import pickle 
26   
27 -class ServerTest(unittest.TestCase):
28 - def testPlayerCreation(self):
29 pass
30 #s = Server() 31 #s2 = Server() 32 #p = s.createPlayer("Mario") 33 34 #s2.applyChanges(s.getChanges()) 35 #s2.applyChanges(s.getChanges()) 36 37 #print s.players 38 #print s2.players 39 40 if __name__ == "__main__": 41 unittest.main() 42