nite/player.h

00001 /***************************************************************************
00002  *   Copyright (C) 2004 by Gav Wood                                        *
00003  *   gav@cs.york.ac.uk                                                     *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 2 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 #ifndef __PLAYER_H
00021 #define __PLAYER_H
00022 
00023 #define __GEDDEI_BUILD
00024 
00025 #include "processor.h"
00026 using namespace Geddei;
00027 
00028 #ifdef HAVE_SNDFILE
00029 #include <sndfile.h>
00030 #endif
00031 
00032 class HardBob;
00033 
00037 class Player: public Processor
00038 {
00039  friend class HardBob;
00040 
00041  QString thePath;
00042 #ifdef HAVE_SNDFILE
00043  SNDFILE *theFile;
00044 #endif
00045  uint theChannels, theRate, thePosition, theLength, theBlockSize;
00046 
00047  virtual void paintProcessor(QPainter &p);
00048  virtual void processor();
00049  virtual void processorStopped();
00050  virtual const bool verifyAndSpecifyTypes(const SignalTypeRefs &inTypes, SignalTypeRefs &outTypes);
00051  virtual void initFromProperties(const Properties &);
00052  virtual void specifyOutputSpace(QValueVector<uint> &sizes);
00053 
00054 public:
00055  Player(const QString &path);
00056 };
00057 
00058 #endif

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