dune-common  2.2.0
Dune::BitSetVector< block_size, Allocator > Member List
This is the complete list of members for Dune::BitSetVector< block_size, Allocator >, including all inherited members.
allocator_type typedefDune::BitSetVector< block_size, Allocator >
back()Dune::BitSetVector< block_size, Allocator > [inline]
back() const Dune::BitSetVector< block_size, Allocator > [inline]
begin()Dune::BitSetVector< block_size, Allocator > [inline]
begin() const Dune::BitSetVector< block_size, Allocator > [inline]
BitSetVector()Dune::BitSetVector< block_size, Allocator > [inline]
BitSetVector(const BlocklessBaseClass &blocklessBitField)Dune::BitSetVector< block_size, Allocator > [inline]
BitSetVector(int n)Dune::BitSetVector< block_size, Allocator > [inline, explicit]
BitSetVector(int n, bool v)Dune::BitSetVector< block_size, Allocator > [inline]
BitSetVectorConstReference< block_size, Allocator > classDune::BitSetVector< block_size, Allocator > [friend]
BitSetVectorReference< block_size, Allocator > classDune::BitSetVector< block_size, Allocator > [friend]
clear()Dune::BitSetVector< block_size, Allocator > [inline]
const_iterator typedefDune::BitSetVector< block_size, Allocator >
const_pointer typedefDune::BitSetVector< block_size, Allocator >
const_reference typedefDune::BitSetVector< block_size, Allocator >
count() const Dune::BitSetVector< block_size, Allocator > [inline]
countmasked(int j) const Dune::BitSetVector< block_size, Allocator > [inline]
elements (defined in std::vector< T >)std::vector< T > [private]
end()Dune::BitSetVector< block_size, Allocator > [inline]
end() const Dune::BitSetVector< block_size, Allocator > [inline]
iterator typedefDune::BitSetVector< block_size, Allocator >
operator<<(std::ostream &s, const BitSetVector &v)Dune::BitSetVector< block_size, Allocator > [friend]
operator[](int i)Dune::BitSetVector< block_size, Allocator > [inline]
operator[](int i) const Dune::BitSetVector< block_size, Allocator > [inline]
pointer typedefDune::BitSetVector< block_size, Allocator >
reference typedefDune::BitSetVector< block_size, Allocator >
resize(int n, bool v=bool())Dune::BitSetVector< block_size, Allocator > [inline]
setAll()Dune::BitSetVector< block_size, Allocator > [inline]
size() const Dune::BitSetVector< block_size, Allocator > [inline]
size_type typedefDune::BitSetVector< block_size, Allocator >
unsetAll()Dune::BitSetVector< block_size, Allocator > [inline]
value_type typedefDune::BitSetVector< block_size, Allocator >