#include <dime/entities/Block.h>
Inheritance diagram for dimeBlock:
Public Member Functions | |
dimeBlock (dimeMemHandler *const memhandler) | |
virtual | ~dimeBlock () |
const dimeVec3f & | getBasePoint () const |
void | setBasePoint (const dimeVec3f &v) |
int | getNumEntities () const |
dimeEntity * | getEntity (const int idx) |
void | insertEntity (dimeEntity *const entity, const int idx=-1) |
void | removeEntity (const int idx, const bool deleteIt=true) |
void | fitEntities () |
const char * | getName () const |
void | setName (const char *const name) |
dimeEntity * | copy (dimeModel *const model) const |
virtual bool | getRecord (const int groupcode, dimeParam ¶m, const int index=0) const |
virtual const char * | getEntityName () const |
virtual bool | read (dimeInput *const in) |
virtual bool | write (dimeOutput *const out) |
virtual int | typeId () const |
virtual int | countRecords () const |
Protected Member Functions | |
virtual bool | handleRecord (const int groupcode, const dimeParam ¶m, dimeMemHandler *const memhandler) |
virtual void | fixReferences (dimeModel *const model) |
virtual bool | traverse (const dimeState *const state, dimeCallback callback, void *userdata) |
It cannot strictly be called an entity, as you will only find BLOCKs in the BLOCKS section, not in the ENTITIES section. But BLOCKs share a lot of attributes and functionality with "real" entities, so in DXFLIB, a BLOCK is called an entity.
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Constructor. |
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Destructor. |
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Must be implemented by subclasses to return a copy of the entity. model is the model the new entity should belong to. Implements dimeEntity. |
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Returns the number of records in the record holder. Should be overloaded by subclasses which should count their records, and then call the parent's method. This method is used to precalculate the number of records to be written. Very useful when progress information is needed during write(). Reimplemented from dimeEntity. |
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Since a growable array is used to hold the entities, it might sometimes use more memory than absolutely needed. Call this method after you have finished modifying a block if you want to free that overhead memory. |
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Used to find all forward references.
Reimplemented from dimeEntity. |
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Returns the base point of this block. |
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Returns the entity at index idx.
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Must be implemented by subclasses to return the entity name; e.g. POLYLINE, 3DFACE, etc. Implements dimeEntity. |
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Returns the name of this block (used by INSERT to reference the block). |
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Returns the number of entities in this block. |
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Will return the value of the record with group code groupcode. false is returned if the record could not be found. Subclasses should overload this method if one or several records are stored in the class. If the groupcode queried is not stored internally, the subclass should call its parent's method. Reimplemented from dimeEntity. |
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Must be overloaded by entities that directly supports a record type. During dimeRecordHolder::read(), dimeRecordHolder::setRecord and dimeRecordHolder::setRecords, this function is called for every record found, and it is up to the subclass if the record should be stored internally, or if a generic record should be created and stored in this superclass. A subclass should return when it will handle the record, false otherwise. Default function does nothing, and returns false. For entities, records with group codes 8 (layer name) and 62 (color number) are automatically handled by the dimeEntity class.
Reimplemented from dimeEntity. |
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Inserts an entity in this block at position idx. |
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This method reads a BLOCK entity from file. Reimplemented from dimeEntity. |
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Removes the entity at position idx. If deleteIt is true, and no memory handler is used, the entity will be deleted before returing from this method. |
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Sets the base point of this entity. |
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Sets the name of this block. name Must be a static char pointer, or some pointer that will not be deleted before the block, as the text string will not be copied. It is best to avoid using this method. Use dimeModel::addBlock() instead. |
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The traversal function used when dimeModel::traverseEntities() is called. Most entities use this default method, but some entities (INSERT, BUILD) will need to overload it. Reimplemented from dimeEntity. |
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Must be implemented by all subclasses, and should return an unique id for that class. Implements dimeBase. |
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This methods writes a BLOCK entity to file. Reimplemented from dimeEntity. |