, including all inherited members.
CylinderBoundary(const double radius=1.0, const unsigned int axis=0) | CylinderBoundary< dim > | |
CylinderBoundary(const double radius, const Point< dim > direction, const Point< dim > point_on_axis) | CylinderBoundary< dim > | |
direction | CylinderBoundary< dim > | [protected] |
FaceVertexNormals typedef | Boundary< dim, dim > | |
get_axis_vector(const unsigned int axis) | CylinderBoundary< dim > | [private, static] |
get_intermediate_points_between_points(const Point< dim > &p0, const Point< dim > &p1, std::vector< Point< dim > > &points) const | CylinderBoundary< dim > | [private] |
get_intermediate_points_on_face(const typename Triangulation< dim, spacedim >::face_iterator &face, std::vector< Point< spacedim > > &points) const | Boundary< dim, dim > | |
get_intermediate_points_on_line(const typename Triangulation< dim >::line_iterator &line, std::vector< Point< dim > > &points) const | CylinderBoundary< dim > | [virtual] |
StraightBoundary< dim >::get_intermediate_points_on_line(const typename Triangulation< dim, dim >::line_iterator &line, std::vector< Point< dim > > &points) const | StraightBoundary< dim > | [virtual] |
Boundary< dim, dim >::get_intermediate_points_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line, std::vector< Point< spacedim > > &points) const | Boundary< dim, dim > | [virtual] |
get_intermediate_points_on_quad(const typename Triangulation< dim >::quad_iterator &quad, std::vector< Point< dim > > &points) const | CylinderBoundary< dim > | [virtual] |
StraightBoundary< dim >::get_intermediate_points_on_quad(const typename Triangulation< dim, dim >::quad_iterator &quad, std::vector< Point< dim > > &points) const | StraightBoundary< dim > | [virtual] |
Boundary< dim, dim >::get_intermediate_points_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad, std::vector< Point< spacedim > > &points) const | Boundary< dim, dim > | [virtual] |
get_new_point_on_face(const typename Triangulation< dim, spacedim >::face_iterator &face) const | Boundary< dim, dim > | |
get_new_point_on_line(const typename Triangulation< dim >::line_iterator &line) const | CylinderBoundary< dim > | [virtual] |
StraightBoundary< dim >::get_new_point_on_line(const typename Triangulation< dim, dim >::line_iterator &line) const | StraightBoundary< dim > | [virtual] |
Boundary< dim, dim >::get_new_point_on_line(const typename Triangulation< dim, spacedim >::line_iterator &line) const =0 | Boundary< dim, dim > | [pure virtual] |
get_new_point_on_quad(const typename Triangulation< dim >::quad_iterator &quad) const | CylinderBoundary< dim > | [virtual] |
StraightBoundary< dim >::get_new_point_on_quad(const typename Triangulation< dim, dim >::quad_iterator &quad) const | StraightBoundary< dim > | [virtual] |
Boundary< dim, dim >::get_new_point_on_quad(const typename Triangulation< dim, spacedim >::quad_iterator &quad) const | Boundary< dim, dim > | [virtual] |
get_normals_at_vertices(const typename Triangulation< dim >::face_iterator &face, typename Boundary< dim >::FaceVertexNormals &face_vertex_normals) const | CylinderBoundary< dim > | [virtual] |
StraightBoundary< dim >::get_normals_at_vertices(const typename Triangulation< dim, dim >::face_iterator &face, typename Boundary< dim, dim >::FaceVertexNormals &face_vertex_normals) const | StraightBoundary< dim > | [virtual] |
Boundary< dim, dim >::get_normals_at_vertices(const typename Triangulation< dim, spacedim >::face_iterator &face, FaceVertexNormals &face_vertex_normals) const | Boundary< dim, dim > | [virtual] |
get_radius() const | CylinderBoundary< dim > | |
list_subscribers() const | Subscriptor | |
n_subscriptions() const | Subscriptor | |
operator=(const Subscriptor &) | Subscriptor | |
point_on_axis | CylinderBoundary< dim > | [protected] |
radius | CylinderBoundary< dim > | [protected] |
StraightBoundary() | StraightBoundary< dim > | |
subscribe(const char *identifier=0) const | Subscriptor | [inline] |
Subscriptor() | Subscriptor | |
Subscriptor(const Subscriptor &) | Subscriptor | |
unsubscribe(const char *identifier=0) const | Subscriptor | [inline] |
~Boundary() | Boundary< dim, dim > | [virtual] |
~Subscriptor() | Subscriptor | [virtual] |