col | BlockMatrixArray< number >::Entry | |
Entry(const MATRIX &matrix, unsigned row, unsigned int col, double prefix, bool transpose) | BlockMatrixArray< number >::Entry | [inline] |
Entry(const MATRIX &matrix, unsigned row, unsigned int col, double prefix, bool transpose, VectorMemory< Vector< number > > &mem) | BlockMatrixArray< number >::Entry | [inline] |
Entry(const Entry &) | BlockMatrixArray< number >::Entry | |
matrix | BlockMatrixArray< number >::Entry | |
prefix | BlockMatrixArray< number >::Entry | |
row | BlockMatrixArray< number >::Entry | |
transpose | BlockMatrixArray< number >::Entry | |
~Entry() | BlockMatrixArray< number >::Entry |