![]() |
Classes | |
class | BlockDiagonalMatrix< MATRIX > |
class | BlockMatrixArray< number > |
class | FilteredMatrix< VECTOR > |
class | Householder< number > |
class | ProductMatrix< VECTOR > |
class | ScaledMatrix< VECTOR > |
class | ProductSparseMatrix< number, vector_number > |
class | MeanValueFilter |
class | InverseMatrixRichardson< VECTOR > |
class | PointerMatrixBase< VECTOR > |
class | PointerMatrix< MATRIX, VECTOR > |
class | PointerMatrixAux< MATRIX, VECTOR > |
class | PointerMatrixVector< number > |
class | SchurMatrix< MA_inverse, MB, MDt, MC > |
class | ShiftedMatrix< MATRIX > |
class | ShiftedMatrixGeneralized< MATRIX, MASSMATRIX, VECTOR > |
class | TransposeMatrix< MATRIX, VECTOR > |
Functions | |
template<class VECTOR , class MATRIX > | |
PointerMatrixBase< VECTOR > * | PointerMatrixAux::new_pointer_matrix_base (MATRIX &matrix, const VECTOR &, const char *name="PointerMatrixAux") |
template<typename numberv > | |
PointerMatrixBase< Vector < numberv > > * | PointerMatrix::new_pointer_matrix_base (const IdentityMatrix &matrix, const Vector< numberv > &, const char *name="PointerMatrix") |
template<typename numberv , typename numberm > | |
PointerMatrixBase< Vector < numberv > > * | PointerMatrix::new_pointer_matrix_base (const FullMatrix< numberm > &matrix, const Vector< numberv > &, const char *name="PointerMatrix") |
template<typename numberv , typename numberm > | |
PointerMatrixBase< Vector < numberv > > * | PointerMatrix::new_pointer_matrix_base (const LAPACKFullMatrix< numberm > &matrix, const Vector< numberv > &, const char *name="PointerMatrix") |
template<typename numberv , typename numberm > | |
PointerMatrixBase< Vector < numberv > > * | PointerMatrix::new_pointer_matrix_base (const SparseMatrix< numberm > &matrix, const Vector< numberv > &, const char *name="PointerMatrix") |
template<class VECTOR , typename numberm > | |
PointerMatrixBase< VECTOR > * | PointerMatrix::new_pointer_matrix_base (const BlockSparseMatrix< numberm > &matrix, const VECTOR &, const char *name="PointerMatrix") |
template<typename numberv , typename numberm > | |
PointerMatrixBase< Vector < numberv > > * | PointerMatrix::new_pointer_matrix_base (const SparseMatrixEZ< numberm > &matrix, const Vector< numberv > &, const char *name="PointerMatrix") |
template<class VECTOR , typename numberm > | |
PointerMatrixBase< VECTOR > * | PointerMatrix::new_pointer_matrix_base (const BlockSparseMatrixEZ< numberm > &matrix, const VECTOR &, const char *name="PointerMatrix") |
template<typename numberv , typename numberm > | |
PointerMatrixBase< BlockVector < numberv > > * | PointerMatrix::new_pointer_matrix_base (const BlockMatrixArray< numberm > &matrix, const BlockVector< numberv > &, const char *name="PointerMatrix") |
template<typename numberv , typename numberm > | |
PointerMatrixBase< Vector < numberv > > * | PointerMatrix::new_pointer_matrix_base (const TridiagonalMatrix< numberm > &matrix, const Vector< numberv > &, const char *name="PointerMatrix") |
PointerMatrixBase< VECTOR > * new_pointer_matrix_base | ( | MATRIX & | matrix, | |
const VECTOR & | , | |||
const char * | name = "PointerMatrixAux< MATRIX, VECTOR >" | |||
) | [related, inherited] |
This function helps you creating a PointerMatrixBase object if you do not want to provide the full template arguments of PointerMatrix or PointerMatrixAux.
Note that this function by default creates a PointerMatrixAux, emulating the functions vmult_add
and Tvmult_add
, using an auxiliary vector. It is overloaded for the library matrix classes implementing these functions themselves. If you have such a class, you should overload the function in order to save memory and time.
The result is a PointerMatrixBase* pointing to matrix
. The VECTOR
argument is a dummy just used to determine the template arguments.
PointerMatrixBase< Vector< numberv > > * new_pointer_matrix_base | ( | const IdentityMatrix & | matrix, | |
const Vector< numberv > & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for IdentityMatrix.
PointerMatrixBase< Vector< numberv > > * new_pointer_matrix_base | ( | const FullMatrix< numberm > & | matrix, | |
const Vector< numberv > & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for FullMatrix.
PointerMatrixBase< Vector< numberv > > * new_pointer_matrix_base | ( | const LAPACKFullMatrix< numberm > & | matrix, | |
const Vector< numberv > & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for LAPACKFullMatrix.
PointerMatrixBase< Vector< numberv > > * new_pointer_matrix_base | ( | const SparseMatrix< numberm > & | matrix, | |
const Vector< numberv > & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for SparseMatrix.
PointerMatrixBase< VECTOR > * new_pointer_matrix_base | ( | const BlockSparseMatrix< numberm > & | matrix, | |
const VECTOR & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for BlockSparseMatrix.
PointerMatrixBase< Vector< numberv > > * new_pointer_matrix_base | ( | const SparseMatrixEZ< numberm > & | matrix, | |
const Vector< numberv > & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for SparseMatrixEZ.
PointerMatrixBase< VECTOR > * new_pointer_matrix_base | ( | const BlockSparseMatrixEZ< numberm > & | matrix, | |
const VECTOR & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for BlockSparseMatrixEZ.
PointerMatrixBase< BlockVector< numberv > > * new_pointer_matrix_base | ( | const BlockMatrixArray< numberm > & | matrix, | |
const BlockVector< numberv > & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for BlockMatrixArray.
PointerMatrixBase< Vector< numberv > > * new_pointer_matrix_base | ( | const TridiagonalMatrix< numberm > & | matrix, | |
const Vector< numberv > & | , | |||
const char * | name = "PointerMatrix< MATRIX, VECTOR >" | |||
) | [related, inherited] |
Specialized version for TridiagonalMatrix.