SolverSelector< VECTOR > Class Template Reference
[Linear solver classes]

Inheritance diagram for SolverSelector< VECTOR >:

Inheritance graph
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List of all members.

Classes

class  ExcSolverDoesNotExist

Public Member Functions

 SolverSelector (const std::string &solvername, SolverControl &control, VectorMemory< VECTOR > &vector_memory)
 ~SolverSelector ()
template<class Matrix , class Preconditioner >
void solve (const Matrix &A, VECTOR &x, const VECTOR &b, const Preconditioner &precond) const
void set_data (const typename SolverRichardson< VECTOR >::AdditionalData &data)
void set_data (const typename SolverCG< VECTOR >::AdditionalData &data)
void set_data (const typename SolverBicgstab< VECTOR >::AdditionalData &data)
void set_data (const typename SolverGMRES< VECTOR >::AdditionalData &data)
void set_data (const typename SolverFGMRES< VECTOR >::AdditionalData &data)

Static Public Member Functions

static std::string get_solver_names ()

Protected Attributes

std::string solver_name
SmartPointer< SolverControlcontrol
SmartPointer< VectorMemory
< VECTOR > > 
vector_memory

Private Attributes

SolverRichardson< VECTOR >
::AdditionalData 
richardson_data
SolverCG< VECTOR >::AdditionalData cg_data
SolverBicgstab< VECTOR >
::AdditionalData 
bicgstab_data
SolverGMRES< VECTOR >
::AdditionalData 
gmres_data
SolverFGMRES< VECTOR >
::AdditionalData 
fgmres_data


Detailed Description

template<class VECTOR = Vector<double>>
class SolverSelector< VECTOR >

Selects a solver by changing a parameter.

By calling the solve function of this SolverSelector, it selects the solve function of that Solver that was specified in the constructor of this class.

Usage

The simplest use of this class is the following:

 *                                  // generate a @p SolverControl and
 *                                  // a @p VectorMemory
 * SolverControl control;
 * VectorMemory<Vector<double> > memory;
 *                                  // Line 3:
 *                                  //
 *                                  // generate a @p SolverSelector that
 *                                  // calls the @p SolverCG
 * SolverSelector<Vector<double> > 
 *   solver_selector("cg", control, memory);
 *                                  // generate e.g. a @p PreconditionRelaxation
 * PreconditionRelaxation<SparseMatrix<double>, Vector<double> >
 *   preconditioning(A, &SparseMatrix<double>
 *                   ::template precondition_SSOR<double>,0.8);
 *                                  // call the @p solve function with this
 *                                  // preconditioning as last argument
 * solver_selector.solve(A,x,b,preconditioning);
 * 
But the full usefulness of the SolverSelector class is not clear until the presentation of the following example that assumes the user using the ParameterHandler class and having declared a "solver" entry, e.g. with
 * Parameter_Handler prm;
 * prm.declare_entry ("solver", "none",
 *                    Patterns::Selection(SolverSelector<>::get_solver_names()));
 * ...
 * 
Assuming that in the users parameter file there exists the line
 * set solver = cg
 * 
then `Line 3' of the above example reads
 * SolverSelector<SparseMatrix<double>, Vector<double> > 
 *   solver_selector(prm.get("solver"), control, memory);
 * 

If at some time there exists a new solver "xyz" then the user does not need to change his program. Only in the implementation of the SolverSelector the calling of this solver has to be added and each user with program lines quoted above only needs to 'set solver = xyz' in his parameter file to get access to that new solver. :-)

(By the way, thanks to Wolfgang for implementing the ParameterHandler.)

Author:
Ralf Hartmann, 1999

Constructor & Destructor Documentation

template<class VECTOR >
SolverSelector< VECTOR >::SolverSelector ( const std::string &  solvername,
SolverControl control,
VectorMemory< VECTOR > &  vector_memory 
) [inline]

Constructor. Use the arguments to initialize actual solver objects.

template<class VECTOR >
SolverSelector< VECTOR >::~SolverSelector (  )  [inline]

Destructor


Member Function Documentation

template<class VECTOR >
template<class Matrix , class Preconditioner >
void SolverSelector< VECTOR >::solve ( const Matrix &  A,
VECTOR &  x,
const VECTOR &  b,
const Preconditioner &  precond 
) const [inline]

template<class VECTOR >
void SolverSelector< VECTOR >::set_data ( const typename SolverRichardson< VECTOR >::AdditionalData &  data  )  [inline]

Set the additional data. For more info see the Solver class.

References SolverSelector< VECTOR >::richardson_data.

template<class VECTOR >
void SolverSelector< VECTOR >::set_data ( const typename SolverCG< VECTOR >::AdditionalData &  data  )  [inline]

Set the additional data. For more info see the Solver class.

References SolverSelector< VECTOR >::cg_data.

template<class VECTOR >
void SolverSelector< VECTOR >::set_data ( const typename SolverBicgstab< VECTOR >::AdditionalData &  data  )  [inline]

Set the additional data. For more info see the Solver class.

References SolverSelector< VECTOR >::bicgstab_data.

template<class VECTOR >
void SolverSelector< VECTOR >::set_data ( const typename SolverGMRES< VECTOR >::AdditionalData &  data  )  [inline]

Set the additional data. For more info see the Solver class.

References SolverSelector< VECTOR >::gmres_data.

template<class VECTOR >
void SolverSelector< VECTOR >::set_data ( const typename SolverFGMRES< VECTOR >::AdditionalData &  data  )  [inline]

Set the additional data. For more info see the Solver class.

References SolverSelector< VECTOR >::fgmres_data.

template<class VECTOR >
std::string SolverSelector< VECTOR >::get_solver_names (  )  [inline, static]

Get the names of all implemented solvers.


Member Data Documentation

template<class VECTOR = Vector<double>>
std::string SolverSelector< VECTOR >::solver_name [protected]

Stores the Name of the solver.

Referenced by SolverSelector< VECTOR >::solve().

template<class VECTOR = Vector<double>>
SmartPointer<SolverControl> SolverSelector< VECTOR >::control [protected]

Stores the SolverControl that is needed in the constructor of each Solver class.

Referenced by SolverSelector< VECTOR >::solve().

template<class VECTOR = Vector<double>>
SmartPointer<VectorMemory<VECTOR> > SolverSelector< VECTOR >::vector_memory [protected]

Stores the VectorMemory that is needed in the constructor of each Solver class.

Referenced by SolverSelector< VECTOR >::solve().

template<class VECTOR = Vector<double>>
SolverRichardson<VECTOR>::AdditionalData SolverSelector< VECTOR >::richardson_data [private]

Stores the additional data.

Referenced by SolverSelector< VECTOR >::set_data(), and SolverSelector< VECTOR >::solve().

template<class VECTOR = Vector<double>>
SolverCG<VECTOR>::AdditionalData SolverSelector< VECTOR >::cg_data [private]

Stores the additional data.

Referenced by SolverSelector< VECTOR >::set_data(), and SolverSelector< VECTOR >::solve().

template<class VECTOR = Vector<double>>
SolverBicgstab<VECTOR>::AdditionalData SolverSelector< VECTOR >::bicgstab_data [private]

Stores the additional data.

Referenced by SolverSelector< VECTOR >::set_data(), and SolverSelector< VECTOR >::solve().

template<class VECTOR = Vector<double>>
SolverGMRES<VECTOR>::AdditionalData SolverSelector< VECTOR >::gmres_data [private]

Stores the additional data.

Referenced by SolverSelector< VECTOR >::set_data(), and SolverSelector< VECTOR >::solve().

template<class VECTOR = Vector<double>>
SolverFGMRES<VECTOR>::AdditionalData SolverSelector< VECTOR >::fgmres_data [private]

Stores the additional data.

Referenced by SolverSelector< VECTOR >::set_data(), and SolverSelector< VECTOR >::solve().


The documentation for this class was generated from the following file:

deal.II documentation generated on Sat Aug 15 16:52:19 2009 by doxygen 1.5.9