CrystalSpace

Public API Reference

iLightningFactoryState Struct Reference
[Mesh pluginsMesh plugins]

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#include <imesh/lghtng.h>

Inheritance diagram for iLightningFactoryState:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual iMaterialWrapperGetMaterialWrapper () const =0
 Get material of sprite.
virtual uint GetMixMode () const =0
 Get mix mode.
virtual const csVector3GetOrigin () const =0
 Get the point of origin.
virtual void SetMaterialWrapper (iMaterialWrapper *material)=0
 Set material of sprite.
virtual void SetMixMode (uint mode)=0
 Set mix mode.
virtual void SetOrigin (const csVector3 &pos)=0
 Set the point of origin, the center of the texture.

Detailed Description

Document me! @@.

Definition at line 38 of file lghtng.h.


Member Function Documentation

virtual iMaterialWrapper* iLightningFactoryState::GetMaterialWrapper  )  const [pure virtual]
 

Get material of sprite.

virtual uint iLightningFactoryState::GetMixMode  )  const [pure virtual]
 

Get mix mode.

virtual const csVector3& iLightningFactoryState::GetOrigin  )  const [pure virtual]
 

Get the point of origin.

virtual void iLightningFactoryState::SetMaterialWrapper iMaterialWrapper material  )  [pure virtual]
 

Set material of sprite.

virtual void iLightningFactoryState::SetMixMode uint  mode  )  [pure virtual]
 

Set mix mode.

virtual void iLightningFactoryState::SetOrigin const csVector3 pos  )  [pure virtual]
 

Set the point of origin, the center of the texture.


The documentation for this struct was generated from the following file:
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