• NetworkingStatus
  • NetworkingStatus

    Overall system networking status. More...

    Import Statement: import .

    Properties

    Detailed Description

    This is the top-level class for accessing networking information.

    This class inherits the Qt C++ ubuntu::connectivity::NetworkingStatus and provides two utility properties online and limitedBandwith for easier QML usage.

    This object is exposed as a singleton.

    note: Using this component in confined application requires connectivity policy group.

    /*
     * Copyright (C) 2014 Canonical Ltd.
     *
     * This program is free software: you can redistribute it and/or modify it
     * under the terms of the GNU Lesser General Public License version 3,
     * as published by the Free Software Foundation.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public License
     * along with this program.  If not, see <http://www.gnu.org/licenses/>.
     */
    
    import QtQuick 2.0
    import Ubuntu.Components 0.1
    import Ubuntu.Connectivity 1.0
    
    MainView {
        id: root
        objectName: "mainView"
        applicationName: "NetworkingStatus"
    
        width: units.gu(100)
        height: units.gu(75)
    
        property real margins: units.gu(2)
        property real buttonWidth: units.gu(9)
    
        Connections {
            target: NetworkingStatus
    
            // full status can be retrieved from the base C++ class
            // status property
            onStatusChanged: {
                if (status === NetworkingStatus.Offline)
                    console.log("Status: Offline")
                if (status === NetworkingStatus.Connecting)
                    console.log("Status: Connecting")
                if (status === NetworkingStatus.Online)
                    console.log("Status: Online")
            }
        }
    
        Page {
            title: i18n.tr("Networking Status")
    
            Column {
                anchors.centerIn: parent
                Label {
                    // use the online property
                    text: NetworkingStatus.online ? "Online" : "Not online"
                    fontSize: "large"
                }
                Label {
                    // use the limitedBandwith property
                    text: NetworkingStatus.limitedBandwith ? "Bandwith limited" : "Bandwith not limited"
                    fontSize: "large"
                }
            }
        }
    }

    Property Documentation

    limitations : Limitations


    limitedBandwith : bool

    true if Internet connection is bandwith limited.

    shorthand for C++:

    networkingStatus->limitations().contains(NetworkingStatus::Limitations::Bandwith)

    online : bool

    true if system has Internet connection.

    shorthand for C++:

    networkingStatus->status() == NetworkingStatus::Online

    status : Status

    status property of the base C++ class.

    onStatusChanged: {
        if (status === NetworkingStatus::Offline)
            ;
        else if (status === NetworkingStatus::Connecting)
            ;
        else if (status === NetworkingStatus::Online)
            ;
    }