Colobot
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Pages
Public Member Functions | Public Attributes | List of all members
Gfx::EngineShadow Struct Reference

Shadow drawn by the graphics engine. More...

#include <engine.h>

Public Member Functions

void LoadDefault ()
 

Public Attributes

bool used
 If true, shadow is valid.
 
bool hide
 If true, shadow is invisible (object being carried for example)
 
int objRank
 Rank of the associated object.
 
EngineShadowType type
 Type of shadow.
 
Math::Vector pos
 Position of the shadow.
 
Math::Vector normal
 Normal to the terrain.
 
float angle
 Angle of the shadow.
 
float radius
 Radius of the shadow.
 
float intensity
 Intensity of the shadow.
 
float height
 Height from the ground.
 

Detailed Description

Shadow drawn by the graphics engine.


The documentation for this struct was generated from the following file: