55 void SetDataDir(std::string path);
56 void AddMod(std::string path);
58 std::string GetFilePath(
DataDir dir,
const std::string &subpath);
59 std::string GetDataPath(
const std::string &subpath);
63 std::vector<std::string> m_dataDirs;
64 const char* m_standardDataDirs[
DIR_MAX];
CSingleton base class for singletons.
< models
Definition: gamedata.h:41
Definition: singleton.h:27
< icons & images
Definition: gamedata.h:39
< music
Definition: gamedata.h:42
< textures
Definition: gamedata.h:45
Definition: gamedata.h:48
< fonts
Definition: gamedata.h:37
< levels
Definition: gamedata.h:40
< help files
Definition: gamedata.h:38
DataDir
Directories in data directory.
Definition: gamedata.h:33
< sounds
Definition: gamedata.h:43
< ai scripts
Definition: gamedata.h:36