Colobot
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#include <planet.h>
Public Member Functions | |
CPlanet (CEngine *engine) | |
void | Flush () |
Removes all the planets. | |
bool | EventProcess (const Event &event) |
Management of an event. | |
void | Create (int mode, Math::Point start, float dim, float speed, float dir, const std::string &name, Math::Point uv1, Math::Point uv2, bool transparent) |
Creates a new planet. | |
bool | PlanetExist () |
Indicates if there is at least one planet. | |
void | LoadTexture () |
Load all the textures for the planets. | |
void | Draw () |
Draws all the planets. | |
void | SetMode (int mode) |
Choice of mode. | |
int | GetMode () |
Protected Member Functions | |
bool | EventFrame (const Event &event) |
Makes the planets evolve. | |
Protected Attributes | |
CEngine * | m_engine |
float | m_time |
int | m_mode |
std::vector< Planet > | m_planet [2] |
bool | m_planetExist |
Planet manager.
Draws the planets orbiting in the sky.
Planets are drawn in 2D mode, at coordinates calculated from camera position.