22 #include "object/motion/motion.h"
26 enum MotionSpiderAction
33 enum MotionSpiderSpecialAction
50 void DeleteObject(
bool bAll=
false);
52 bool EventProcess(
const Event &event);
56 bool EventFrame(
const Event &event);
62 float m_armTimeAction;
63 short m_armAngles[3*4*4*3*3 + 3*4*4*6];
ObjectType
Type of game object.
Definition: object.h:46
3D (3x1) vector
Definition: vector.h:49
Event sent by system, interface or game.
Definition: event.h:686
Definition: motionspider.h:44